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Classic AXIS

RW Released III Released VC Released
171 replies to this topic
_𝓐𝓖
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#61

Posted 21 October 2017 - 08:58 PM

Update v1.4 - 21.10.2017

 

Feedback always welcomed.

 

change.log:

Spoiler

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Thugsworth
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#62

Posted 21 October 2017 - 10:44 PM

This mod is amazing, one thing I have to say is that the camera seems to ignore the mouse sensitivity and aiming down or up isnt correct, but this is a very good mod.
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GroveStGTAV
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#63

Posted 21 October 2017 - 11:44 PM

Finally you fixed all bugs. This mod is awesome. There is one more think left to do

 

We must play GTA III with this mod

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RegistaG
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#64

Posted 22 October 2017 - 09:06 AM

Works perfectly, great job.


Claude_Lib
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#65

Posted 24 October 2017 - 06:11 AM

Amazing mod, just perfect. Will you port it to III as well?
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gts.
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#66

Posted 24 October 2017 - 07:39 AM

I was testing the latest version in clean Vice City installation, and now is just perfect. Please port this to GTA3.
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Delatom
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#67

Posted 24 October 2017 - 05:54 PM

Looks great!!!


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#68

Posted 26 October 2017 - 08:55 PM Edited by _AG, 26 October 2017 - 08:56 PM.

Update v1.5 - 26.10.2017

 

Special thanks to ThirteenAG.

 

change.log:

Spoiler
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Thugsworth
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#69

Posted 27 October 2017 - 01:42 AM

Player camera now no longer rotates unless you move the mouse.

SolidFrost
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#70

Posted 27 October 2017 - 04:12 AM Edited by SolidFrost, 27 October 2017 - 04:13 AM.

Player camera now no longer rotates unless you move the mouse.

Oh that thing, yea it was annoying as hell besides it's like that in GTA SA.


Gravarty
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#71

Posted 27 October 2017 - 10:48 AM Edited by Gravarty, 27 October 2017 - 10:53 AM.

Amazing! We waited a long for this.. It would be even more amazing if you're going to release a version for GTA III. I don't think that you need to rewrite the whole script since VC's RW engine is similar to III. (i guess.. aap or silent can certainly prove me wrong :D )

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CriminaL277
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#72

Posted 27 October 2017 - 12:03 PM Edited by CriminaL277, 27 October 2017 - 12:05 PM.

Hey this is a great mod. I really like it, my only complaint is that when you press Q and E simultaneously you can't look behind. Other than that I have no problem. 


GroveStGTAV
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#73

Posted 27 October 2017 - 05:03 PM Edited by GroveStGTAV, 27 October 2017 - 06:38 PM.

Thats awesome. How do i install the new version? where should i put classic axis folder?

I put classic axis folder to game's main directory

 

There is one more bug left to fix

When i press c "crouch button" and shooting, its automaticly stands up and crouching again while im crouching and shooting


darkdraggy
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#74

Posted 27 October 2017 - 05:33 PM

Getting better and better, noticed that if you are aiming a one handed weapon and stand right in front of a ped, Tommy would get stuck trying to punch the ped, even if you don't push the fire button.

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Jinx.
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#75

Posted 27 October 2017 - 07:32 PM

Gave it a try and it's pretty cool! I'd make the camera move when entering or exiting a vehicle, much like GTA 3 does.

 

Also is this FPS mod compatible with the mod? If not, is it possible to make them compatible?

 

http://gtaforums.com...on-view-for-vc/

Good luck with the mod! :)


gts.
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#76

Posted 27 October 2017 - 08:15 PM

Damn, getting close to the perfection!


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#77

Posted 28 October 2017 - 08:30 AM Edited by _AG, 28 October 2017 - 08:31 AM.

TCO1Iexl.jpg

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RegistaG
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#78

Posted 28 October 2017 - 02:33 PM

Thats awesome. How do i install the new version? where should i put classic axis folder?

I put classic axis folder to game's main directory

 

There is one more bug left to fix

When i press c "crouch button" and shooting, its automaticly stands up and crouching again while im crouching and shooting

put the asi plugin and the ClassicAxis fodler in the scripts folder


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#79

Posted 28 October 2017 - 05:03 PM

Gave it a try and it's pretty cool! I'd make the camera move when entering or exiting a vehicle, much like GTA 3 does.
 
Also is this FPS mod compatible with the mod? If not, is it possible to make them compatible?
 
http://gtaforums.com...on-view-for-vc/

Good luck with the mod! :)


movment is broken
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thalilmythos
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#80

Posted 28 October 2017 - 06:55 PM

Is christmas on gtaforums, jesus christ, i love you man, looking forward to the III version


GroveStGTAV
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#81

Posted 28 October 2017 - 11:19 PM

I cant wait the III version


Thugsworth
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#82

Posted 29 October 2017 - 07:49 AM

A S C E N D E D

Gravarty
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#83

Posted 29 October 2017 - 01:07 PM Edited by Gravarty, 29 October 2017 - 01:14 PM.

 

TCO1Iexl.jpg

 

 

sh*t, i would like your post a million times if i could. 


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#84

Posted 29 October 2017 - 01:39 PM

Sweet! Getting closer to SA with every update.

But no love for looking rear/sideways in vehicles?

(Maybe as an .ini option in case someone wants to keep drive-bys without looking sideways.)

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gamerlogic
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#85

Posted 29 October 2017 - 02:41 PM

LOL! the car camera looks similar to GTA IV camera!!

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Kurropt Antagonist
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#86

Posted 29 October 2017 - 04:49 PM

Sweet! Getting closer to SA with every update.
But no love for looking rear/sideways in vehicles?
(Maybe as an .ini option in case someone wants to keep drive-bys without looking sideways.)

I would also like to request this option.
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Delatom
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#87

Posted 29 October 2017 - 07:10 PM

Looks awesome!!!


gts.
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#88

Posted 29 October 2017 - 09:17 PM

Great. I can't wait to see it running in GTA3.


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#89

Posted 31 October 2017 - 12:59 PM

 

TCO1Iexl.jpg

 

Good, now you should port it to GTA 2, as well.

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Gravarty
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#90

Posted 31 October 2017 - 01:34 PM Edited by Gravarty, 31 October 2017 - 09:46 PM.

Good, now you should port it to GTA 2, as well.

 

Don't forget to mention GTA: Advance! 

GTA 3 combined with the full XBOX experience and C AXIS.. sh*t, this will be definitive remastered version. 

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