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Smuggler's Run Bugs and Issues

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Gridl0k
  • Gridl0k

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#61

Posted 31 August 2017 - 03:24 PM

The LF-22 Starling doesn't need wing wheels, it stays upright through the magic of code :D

 

If they were there, they would look sh*t as you can't retract the undercarriage.


Squirrel__Army
  • Squirrel__Army

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#62

Posted 31 August 2017 - 05:50 PM

My carbine mk2 rifle keeps disappearing (no it's not hidden in the gun locker).  Every time I start the game I have to rebuy it and all the accessories in my MOC.

 

I just wish some of my other weapons disappeared like that, but not the carbine.

 

 

Oh, did I mention that when getting the Heavy Sniper v2 during a source mission I lost all of v1 Heavy Sniper`s ammo?

 

It's the Air Ambulance sniper mission that does this. Twice it's removed all my Ammo and at $60k to refill this is getting expensive.

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Brooks86
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#63

Posted 31 August 2017 - 06:20 PM

When employed by another CEO or MC, my fully upgraded Rogue (Personal Aircraft) upgrades are disabled entirely. It spawns without the bomb upgrade, bomb bay does not open, and switching to missiles is not an option. If I quit the organization or start my own, it spawns with all of the upgrades. Is anyone else unable to use upgraded aircrafts as an employee or prospect?
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Forza Harrd
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#64

Posted 31 August 2017 - 09:26 PM

Great spawns!

 

SmULLjy.jpg

 

cv4I3er.jpg

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whywontyoulisten
  • whywontyoulisten

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#65

Posted 31 August 2017 - 10:12 PM

Air races now have a tiny distant checkpoint inside the large near checkpoint. Sometimes.


Volatus looses black window tint after placing it in Hangar

That's actually a good thing; visibility is terrible normally, and having opaque side windows really doesn't help.


AdmiralAssclown
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#66

Posted 01 September 2017 - 03:30 AM

Steal mission at the Epsilon building: blew up the buzzard on the roof with the cargo in it and the cargo warped inside the building.

UMADBRO_OKAY
  • UMADBRO_OKAY

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#67

Posted 01 September 2017 - 03:39 AM

 

Cheating? how? 

Did you try to fly on P-45 Nokota?

 

No i didn't, what's wrong with P-45 Nokota?


delorianlazarus
  • delorianlazarus

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#68

Posted 01 September 2017 - 10:57 AM

Parachuted a crate from my hydra above my hangar, it got stuck in mid air and I couldn't pick it up anymore.

Had to destroy it with a burst of explosive canon.
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maxi2643
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#69

Posted 01 September 2017 - 02:36 PM

You cant sell planes in the airplane workshop


GTAJJ
  • GTAJJ

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#70

Posted 01 September 2017 - 05:12 PM

Tula's VTOL lift off is too underpowered, especially when you lose an engine, your dragging across the floor and feels just like when you're carrying an insurgent with a cargobob.

 

Having WW2 and earlier planes vs Hydra and Lazer = waste of money

 

If you fire a missile that's locked onto a target, then deploy flares, it destroys your missile. Yup your countermeasures affect your missiles.

 

Also so many times the crate glitches through the f*cking floor and you can't pick it up. Broken game.

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Fr0nt
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#71

Posted 01 September 2017 - 07:25 PM Edited by Fr0nt, 01 September 2017 - 07:48 PM.

did a sell mission for 6 crates.....got 3 heli's....with 2 drops each... i mean wtf.

 

but the real bug came after, sold it for 50k, computer says, total export 100,000

 

did another quick sell of 5 crates, 50k, computers says total export 200,000

 

am i missing something or does the computer not compute.

 

the next sale was 50k, and it added only 50k to the total, seemed good.

 

i failed the sale after that, and it still added 10k to the total export.

 

confused af


Jamwes
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#72

Posted 01 September 2017 - 08:18 PM

did a sell mission for 6 crates.....got 3 heli's....with 2 drops each... i mean wtf.
 
but the real bug came after, sold it for 50k, computer says, total export 100,000
 
did another quick sell of 5 crates, 50k, computers says total export 200,000
 
am i missing something or does the computer not compute.
 
the next sale was 50k, and it added only 50k to the total, seemed good.
 
i failed the sale after that, and it still added 10k to the total export.
 
confused af

Do you remember what cargo each sale was? People have been reporting receiving more money than what the game says you should be making. Where the light green +$ amount is less than what is actually being added to your pocket. I'm starting to have a theory that there is something messed up in the math for the cargo bonus and/or Ron's cut.

Next time you do a sale, bank all of your money first so that you have nothing on you. After the mission, pay attention to the light green +$ and the dark green pocket money. They should match. I'd bet they won't if you were supposed to get a cargo bonus and you received more than expected.

By the way, R* has a habit of doing two different calculations, one is what is shown and one is what it actually does. For example, the code for car engine upgrades has two values, one value shows how much to raise the displayed bar and the other value is how much the engine ppwer is actually increased. Id bet the same thing is happening here. One calculation is displaying how much you should be getting and a different calculation is actually adding the money to your pocket when yoh complete the SR sale. My guess is that there is an error in the pocket money calculation for SR sales and you are getting extra cargo bonus money.

Scrownge
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#73

Posted 02 September 2017 - 01:26 AM

When you park a cargo-bob jetsam in the hanger and then leave the session even if you modify it it turns into a regular ugly cargo-bob.


smartergaming
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#74

Posted 02 September 2017 - 01:47 AM

Had an issue with cargo disappearing underground during a dog fight mission against merryweather.

 

 

 

Had an issue with cargo disappearing underground during a dog fight mission against merryweather.

Same. When sourcing cargo (I believe it was Arts & Antiques in my case), and after destroying A, B, and C planes + escort jets, I couldn't find the cargo on the mark.

 

 

 

I also had a crate disappear underground during a dogfight supply mission.

 

 

The crate is not necessarily disappearing, it is floating down very slowly from very, very high up...  

 

Here is a video where I used the Hydra and Molotok to shoot down the fighters and cargo planes. It takes about 3 minutes and 40 seconds from the time I shot down the last cargo plane and it said to "Take the Tobacco and Alcohol" until the crate actually gets to the ground. The solution is to intercept the crate in the air. This is best done with a Hydra or Buzzard in hover mode... rather than waiting 3 to 4 minutes for it to make it to the ground. 

 

The plane is shot down about 6 minutes into the video and I do not collect the crate on the ground until almost 10 minutes... 

 

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Blobbyshmurda
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#75

Posted 02 September 2017 - 07:33 AM

Besra main colour changes all the time.

Having to pay insurance for destroying other peoples vehicles with weapons is one of the biggest issues in the game. Why the f*ck do I get punished for defending myself? Not to mention an oppressors insurance is double the amount of one cargo crate.
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ferguson99
  • ferguson99

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#76

Posted 02 September 2017 - 09:55 AM

Ever since the installing this update,  there is long loading screen into any of our garages.

 

On driving in, the cut scene fades to black, where it lasts for 2 - 3 mins.


jerryinohio78
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#77

Posted 02 September 2017 - 10:35 AM

Funny glitch. MOC with a smoke trial.

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Gridl0k
  • Gridl0k

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#78

Posted 02 September 2017 - 10:43 AM

^ There's a tutorial out there... for getting smoke on cars.


xXxKAMIKAZExXx
  • xXxKAMIKAZExXx

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#79

Posted 02 September 2017 - 04:22 PM

This one is very random: if you own a hangar at FZ and fly an unarmed Buzzard over it, you get a 2 star wanted level.

Blobbyshmurda
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#80

Posted 02 September 2017 - 05:18 PM

This one is very random: if you own a hangar at FZ and fly an unarmed Buzzard over it, you get a 2 star wanted level.

Were you in the Buzzard with someone who doesnt own a hanger there and not your associate? If so it makes sense you'd get a wanted level.

J-Scott-D
  • J-Scott-D

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#81

Posted 02 September 2017 - 11:32 PM Edited by J-Scott-D, 03 September 2017 - 04:42 PM.

My charater's $97,000.00 combat helmet disappears off of my saved flightsuit outfit when he enters a 10 car garage Sometimes it stays on when he enters and he takes it off and drops it, like a motorcycle helmet.

Edit: I don't have to re-purchase it, it just disappears off the outfit.

Edit I: I'm on PS4

JOHNNY GTA WATSON
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#82

Posted 03 September 2017 - 12:01 AM

I had some really weird stuff happen with my swift.Stored it and modified it.It then turned into a dupe Tula.!!??Which I sold for 1.5 mill!!!Now when I store the swift again it cannot be modded anymore.WTF!!
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dankJay
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#83

Posted 03 September 2017 - 02:31 AM

did a sell mission for 6 crates.....got 3 heli's....with 2 drops each... i mean wtf.
 
but the real bug came after, sold it for 50k, computer says, total export 100,000
 
did another quick sell of 5 crates, 50k, computers says total export 200,000
 
am i missing something or does the computer not compute.
 
the next sale was 50k, and it added only 50k to the total, seemed good.
 
i failed the sale after that, and it still added 10k to the total export.
 
confused af


I did a sell mission of ONE crate....yes ....ONE. and had to use 3 different heli's
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JoeBoneless
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#84

Posted 03 September 2017 - 02:53 AM

The skylift deliveries

GTAJJ
  • GTAJJ

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#85

Posted 03 September 2017 - 12:33 PM

 

I also had a crate disappear underground during a dogfight supply mission.

 

 

The crate is not necessarily disappearing, it is floating down very slowly from very, very high up...  

 

 

 

They do glitch under the ground many times and is very annoying, it ruins your percentage and wastes your time and money.

 

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AUScowboy
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#86

Posted 03 September 2017 - 02:24 PM

Most of the posts in this thread don't specify what platform the glitch was experienced on... you do know that makes this whole exercise pointless, don't you?
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NightShark
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#87

Posted 04 September 2017 - 05:03 PM

More of an issue than a bug, but if you get the Humane Labs / CargoBob supply mission, and plan on using your own aircraft. You still have to enter the cargobob in order to trigger the mission. If you don't then you wont be able to get into the buzzard with the supplies in at the lab.


jerryinohio78
  • jerryinohio78

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#88

Posted 04 September 2017 - 07:21 PM

This bug was in Xbox one. Looks like ghostbusters.

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DarkMart
  • DarkMart

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#89

Posted 04 September 2017 - 11:38 PM

Seriously, wtf ?

 

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JOHNNY GTA WATSON
  • JOHNNY GTA WATSON

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#90

Posted 05 September 2017 - 08:54 AM

Most of the posts in this thread don't specify what platform the glitch was experienced on... you do know that makes this whole exercise pointless, don't you?


I'm on ps4




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