I wanted to introduce you to my current game project! As I was always a big fan of GTA2 I also really enjoyed its multiplayer.. that... well... never really worked well when we wanted it to work
Sooooo... I decided to give it a try and make more or less of a remake of the GTA2 multiplayer. I do not want to have a 1:1 copy but want to move everything to a setting that I personally like much: Cuba. However, I definitely want to keep the essential feeling of GTA2 with its mechanics.
So far the project is a one-man-job (myself...) and I do not have tremendously much time to spend for that project, so everything is evolving relatively slowly. However, I have to say that Iam progressing better than I expected, because I never really learned programming. But with UnrealEngine4 you need surprisingly little knowledge to make something that actually works^^
OK, enough words, here some screenshots (please consider everything you see nothing more than placeholders):
--> An image of a street that I think could be a typical street of the remake. Later it shall resemble streets of Havana, for instance.
--> Overview over a larger spot: Of course I have to include landmarks and recognizable buildings to allow for a better orientation.
However, the level design is really still in its very infancy. Iam currently spending most time for integrating the most basic gameplay elements. Here you can see a video of an early vehicle ai test:
And a more recent video showing that entering and exiting vehicles so far essentially works as well:
I hope to progress nicely with it and to be able to catch the spirit of the original GTA2, but set in a fresh setting. And, thanks to a modern engine, a working multiplayer support
I would like to hear what you guys think about the project. As Iam still very early in the entire progress there are still many options to adapt/change/optimize all the aspects
Thanks for reading,