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Mapping Off-the-Map Turf and Zone Glitches

62 replies to this topic
VercettiKiller
  • VercettiKiller

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#61

Posted 2 weeks ago

Great rhans, I was able to do that glitch too on JEFF1B with Gang 9 = 1 and Groove, by using mastermind glitch on JEFF2 ( ballas,gang 9 and mafia)without triggering the defence and luring three ballas con JEFF1 for 3rd kill and R3 for taxi mission and there you go gang9 with higher density.

Rhans, are you able to activate gang 10?
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rhans
  • rhans

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#62

Posted 2 weeks ago Edited by rhans, 2 weeks ago.

Yes, but they are the exact same stuff as gang 9 (look like LVA and drive Sentinels), the only way to tell them apart is having a tool editor.

 

I had gang 10 appear on C.U.N.T.C1, and gang 9 on Playa del Seville. Mafia appeared on RING (Clown`s Pocket). The bad thing aabout gang 9 and 10 is that all other gangs have priority over them. so if there is any density of any other gang in the same territory, means you can`t manipulate gang 9 and 10 densities.

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VercettiKiller
  • VercettiKiller

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#63

Posted 3 days ago

Yes, but they are the exact same stuff as gang 9 (look like LVA and drive Sentinels), the only way to tell them apart is having a tool editor.

 

I had gang 10 appear on C.U.N.T.C1, and gang 9 on Playa del Seville. Mafia appeared on RING (Clown`s Pocket). The bad thing aabout gang 9 and 10 is that all other gangs have priority over them. so if there is any density of any other gang in the same territory, means you can`t manipulate gang 9 and 10 densities.Sorry 

No one here? Well rhans, I will try to buy a Memory Card with Freemcboot and a USB to take my PS2 save to my PC, I want to know what gang I activated. And for Orion to investigate, my map is pretty messed up.

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