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Vice City Stories GAME.DTZ

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guard3
  • guard3

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#61

Posted 24 November 2017 - 11:15 PM Edited by guard3, 24 November 2017 - 11:35 PM.

Hello again.

I don't have anything new, I just wanted to say that I'm rewriting my python scripts. If I am to continue the work, I need to be tidy :)

This is a chance for me to upload generated ipl files:

BUILDINGS.IPL

DUMMYS.IPL

 

EDIT: Speaking of Python Scripts... http://www.mediafire...vsw422c9/ipl.py

I finally got writing to file right! This is just IPL for the time being, the rest is in the works. Note that you need Python 3.6 to run this thing. Enter the path of decompressed GAME.DTZ, then the path of the folder you want the ipl files to be generated (it must be something like C:/blah/blahdon't forget the slash at the end) I think it works with LCS too...

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guard3
  • guard3

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#62

Posted 14 January 2018 - 11:48 AM

Handling.cfg updated, format similar (if not identical to SA)

4b	float	?
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4b	float	P	TransmissionData.fEngineInertia
4b	float	?
4b	float	?
4b	float	?
1b	char	Q	TransmissionData.nDriveType
1b	char	R	TransmissionData.nEngineType
1b	int	M	TransmissionData.nNumberOfGears
1b	-	-	Padding
4b	float	?
4b	float	T	fBrakeBias
4b	float	V	fSteeringLock
4b	float	K	fTractionLoss
4b	float	L	fTractionBias
4b	float	a	fSuspensionForceLevel
4b	float	b	fSuspensionDampingLevel
4b	float	d	suspension upper limit
4b	float	e	suspension lower limit
4b	float	f	suspension bias between front and rear
4b	float	g	suspension anti-dive multiplier
4b	float	aa	fSeatOffsetDistance
4b	int	ac	nMonetaryValue
1b	int	ah	front lights
1b	int	ai	rear lights
2b	-		Padding
4b	float	D	fDragMult	
4b  -			Padding (maybe...)
4b	float	F	CentreOfMass.x
4b	float	G	CentreOfMass.y
4b	float	H	CentreOfMass.z
4b	float		CentreOfMass.w
4b	int	I	nPercentSubmerged
4b	float	?
4b	float	N	TransmissionData.fMaxVelocity
4b	float	B	fMass
4b	float	C	fTurnMass
4b	float	J	fTractionMultiplier
4b	float	?
4b	int	ag	handlingFlags
4b	int	af	modelFlags
12b	-		Padding

BIKE:
4b	float	B	LeanFwdCOM
4b	float	C	LeanFwdForce
4b	float	D	LeanBakCOM
4b	float	E	LeanBackForce
4b	float	F	MaxLean		(sine)
4b	float	G	FullAnimLean	(tangent)
4b	float	H	DesLean
4b	float	I	SpeedSteer
4b	float	J	SlipSteer
4b	float	K	NoPlayerCOMz
4b	float	L	WheelieAng	(sine)
4b	float	M	StoppieAng	(sine)
4b	float	N	WheelieSteer
4b	float	O	WheelieStabMult
4b	float	P	StoppieStabMult
4b	-		Padding

FLYING:
4b	float	B	Thrust
4b	float	C	ThrustFallOff
4b	float	D	Yaw
4b	float	E	YawStab
4b	float	F	SideSlip
4b	float	G	Roll
4b	float	H	RollStab
4b	float	I	Pitch
4b	float	J	PitchStab
4b	float	K	FormLift
4b	float	L	AttackLift
4b	float	P	MoveRes
4b	float	Q	TurnRes.x
4b	float	R	TurnRes.y
4b	float	S	TurnRes.z
4b	float		TurnRes.w
4b	float	T	SpeedRes.x
4b	float	U	SpeedRes.y
4b	float	V	SpeedRes.z
4b	float		SpeedRes.w
4b	float	M	GearUpR
4b	float	N	GearDownL
4b	float	O	WindMult
4b	-		Padding

BOAT:
4b	float	B	ThrustY
4b	float	C	ThrustZ
4b	float	D	ThrustAppZ
4b	float	E	AqPlaneForce
4b	float	F	AqPlaneLimit
4b	float	G	AqPlaneOffset
4b	float	H	WaveAudioMult
4b	float	O	Look_L_R_BehindCamHeight
4b	float	I	MoveResX
4b	float	J	MoveResY
4b	float	K	MoveResZ
4b	float		MoveResW
4b	float	L	TurnResX
4b	float	M	TurnResY
4b	float	N	TurnResZ
4b	float		TurnResW
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cj2000
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#63

Posted 15 January 2018 - 02:34 PM

Interesting.





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