Don't mind me, I'm just here to rant about how much I hate gwent in The Witcher 3. It's a love-hate kind of relationship
Collecting cards is very fun and gives you a sense of achievement, but the game itself is more frustrating than Modern Warfarre at veteran difficulty
The unique cards
They ruin everything for me
They're awesome indeed, but why the hell does everyone have them as soon as I obtain one?
There's a quest that you need to do for Zoltan (can't remember its name) where you basically have to search the town of Novigrad for extremely rare cards. When I first did this mission I was like "oh hey, now I'll get powerful and unique cards to crush my foes!"
And that's precisely what happened, except for the fact that afterwards every merchant in the world the owned all these incrediblysuperduperrare cards as soon as I got them. What the hell?!? That makes no sense!
In the end, playing gwent is very, very, VERY annoying
I recently started playing the DLC Blood And Wine and I've been trying to collect the cards from the Skellige deck
It took me four tries to defeat a random innkeeper...
...and it took me one try to beat the tournament in Novigrad...
To be fair, the Skellige deck is largely based on luck of the draw. It's why I stuck with Northen Realms/Nilfgaard. Other than that, I agree. After getting the Ciri card, it seemed like everyone and their mother got one too. I guess the bright side is that the game stays challenging. I'm sure Gwent would be a lot more boring if you could overpower your opponents with ease.
Exactly and that's why I dislike the Skellige deck
Yesterday I was finally able to beat that idiotic tournament in B&W. Took me at least seven tries but I'm really satisfied with the deck that I created
From how I see it, the most important thing about the Skellige deck is the third round. Thanks to the deck's ability 2 cards are randomly played from your graveyard, isn't it? I basically play every berseker card in the first round, turn them into bears then pass. In this way the first round is won 90% of the times unless there's a Scorch card
As for the second round, I immediately pass it without using any card
Then in the third round I play everything I have
Either way, it all depends on the player's luck, as you correctly said. Luck, bersekers and Cerys' card (way too OP if you ask me)
I wonder how's gwent on hard difficulty
Yeah, the Skellige deck has some gems in it, for example Cerys, Ermion and the Scorch Pirate. What sucks is that a lot of cards are co-dependent. The An Craite warriors, Shield Maiden warriors and Longships are all okay on their own, but they're so much more useful when you utilize their Tight Bond ability. Berserkers are weak on their own, and without Ermion or Mardroeme they'll stay weak. The ability to get two cards in the third round is useful, but can backfire. I remember a match where I got a Longship (valued at 8) and the Scorch Pirate (valued at 8) as my two cards. This resulted in the Pirate scorching himself and the Longship, leaving me with nothing. The abscence of spy cards is also a bummer, You could always use Decoys, but that's less ideal. Basically with Skellige it's if you draw 10 cards at the beginning of the match that have bad synergy, it'll be hard (if not impossible) to win the match.
I imagine with hard difficulty the AI will pull some nasty moves. I never tried it myself. I only played it on normal, and twice on easy because I could just not beat the second opponent at the Gwent tournament at the Passiflora (with the Nilfgaard deck) and that boatmaker in Velen with the unique card. Both seemed to have way too much luck on normal diffuclty with medics and spies.
Hahaha that's why I removed the Scorch Pirate from my deck. I focused more on co-dependent cards such as Berserkers, Shield Maiden Warriors and Longships. I decided to remove the small ships or however they called since you can only have three of them and in the end only give you 12 points. Two longships on the other hand can give you a huge advantage
As for the spies, it's not a huge problem. I do have the Mysterious Elf in my deck (way too OP) but I don't need him most of the time thanks to the third round. I do my best not to play too many cards until the third round. As I said in the previous message. I try to play Berserkers in the first round and then pass. If something goes wrong I can always play the Longships and then use either Yennefer or Birna to "revive" them from the graveyard
I always keep three Mardroeme cards in my deck and I removed Ermion. In this way I'm able to turn the Berserkers into bears pretty much every time
There's also one more thing that annoys me a lot (apart from Scorch cards that is): the Nilfgaard deck and its abilities. So. Freaking. Frustrating
I remember playing the tournament and had to face the Nilfgaardian Ambassador. Everything was going smoothly: played all my berserkers, won the first round, passed the second one...
Third round starts. Two random cards are "revived", in this case a Bear and a Longship. "No problem" I thought; "I'll revive the other Bear in my graveyard with Yennefer"
Guess what happened. Emperor's ability: he steals my Bear from the graveyard. I lose