Quantcast

Jump to content

» «
Photo

Things that annoyed you in games you enjoyed

51 replies to this topic
Mattodon
  • Mattodon

    The Damascan Tusk

  • Members
  • Joined: 25 Feb 2013
  • None

#1

Posted 14 July 2017 - 05:51 PM

I apologize if there is already a thread that's similar to this (I wouldn't count the "clichés" thread, any way). Is there a game that you liked or loved that had a moment that still makes you role your eyes.

 

For me, in Dragon Age: Inquisition, it has to be when Mother Giselle sings the hymn in the encampment on the way to Skyhold. The song is fine by itself. The fact that a senior and reverend member of a clergy is singing a hymn in such unrestrained and narrow vibrato pisses me off, as both a fan of religious music and music in general. If she had sung in a wider vibrato, I wouldn't've thought twice about it, but how the hymn is sung in the game makes me think that the singer in question has no self-awareness in singing, which would be contrary to the training of either an actual singer or a notable member of clergy. It's just flat out grating.


fashion
  • fashion

    Glory to Mankind!

  • Members
  • Joined: 16 Feb 2014
  • Palestine

#2

Posted 14 July 2017 - 06:26 PM Edited by fashion, 15 July 2017 - 04:50 PM.

Nevermind :)

Noale
  • Noale

    INKWIZYCJA

  • Leone Family Mafia
  • Joined: 12 Sep 2016
  • None

#3

Posted 14 July 2017 - 08:13 PM

Mass Effect: Andromeda had a thing where every time you traveled between planets, you'd have to sit through the entire flight maneuver. I always dreaded that part. It turned a 2 second task into a 20 second one, and it adds up.

 

Thank god they added an option to skip now.

  • Actlikeyouknow likes this

LiangHuBBB
  • LiangHuBBB

    Mack Pimp

  • Members
  • Joined: 21 Sep 2013

#4

Posted 14 July 2017 - 08:26 PM

been playing and enjoying HS & Overwatch since their release but

 

  • Gettin up, Audi and Actlikeyouknow like this

Femme Fatale
  • Femme Fatale

    prettier n nastier

  • Members
  • Joined: 22 Jul 2014
  • Mexico

#5

Posted 15 July 2017 - 04:24 AM

I loved Manhunt 2's gore(I have it uncensored), but the storyline is so short and sh*tty.
  • Piggsy pls, icecoldkilla1467 and Actlikeyouknow like this

Algonquin Assassin
  • Algonquin Assassin

    In my sights

  • Moderator
  • Joined: 14 Oct 2007
  • Australia
  • Most Obsessive Name Changer 2016 (My unofficial GTAF annual award)
    Biggest Fanboy 2013, 2014, 2015
    Best Poster [GTA] 2014
    Best Member in the OGA 2012

#6

Posted 15 July 2017 - 02:15 PM

GTA IV. The camera phone lacking an option to save photos. I'll give GTA V props for correcting this with the Snapmatic.

Mafia II. The constant urgency to get to mission locations. Mafia III handles this better by allowing to deselect objectives IMO.

Mafia III. As stated in the Mafia III thread no fast travel option is really annoying.

Forza games in general. Always starting mid pack or towards the back in races. The series needs a qualifying format bad,
  • Scaglietti, Misunderstood and Actlikeyouknow like this

Sir Michael
  • Sir Michael

    FN

  • The Connection
  • Joined: 16 Dec 2013
  • United-States

#7

Posted 15 July 2017 - 03:54 PM

-Tapping a button to sprint in GTA. I didn't mind it too much ten years ago, but that changed the moment I started to play shooters where pressing the left stick initiated sprinting. The CG version of GTA V has this option, even though it's kind of awkward.

- Third-person running animations on the last-gen Fallout games. I love playing 3 and NV in third-person, but the lack of diagonal running animations kind of bugged me. IIRC it had something to do with the Gamebryo engine, but I'm not too sure. This somewhat got fixed in Fallout 4, yet the running animations in that game weren't that great either IMO, especially since running up and down hills/stairs still used the same animation as the basic run. IDK, just one of those attention to detail things that bugs me when I notice it...
  • B Dawg likes this

Coleco
  • Coleco

    Shut up and dance you FOOLS

  • Members
  • Joined: 03 Oct 2014
  • Wales

#8

Posted 15 July 2017 - 11:45 PM

The ending of Fallout 3.

 

All i'll say is this: reloading my save and blowing Fawkes to gibs over and over with my rocket launcher was the closest I could get to a decent conclusion for that game.

  • Actlikeyouknow likes this

Rafae
  • Rafae

    Boss

  • GTAF Crew
  • Joined: 26 Dec 2013
  • None

#9

Posted 16 July 2017 - 04:28 AM

The f*cking checkpoints in GTA San Andreas/VC/III.

Made me stop playing each for months at a time it was so bad. Thank god they fixed it with IV.

Mattodon
  • Mattodon

    The Damascan Tusk

  • Members
  • Joined: 25 Feb 2013
  • None

#10

Posted 16 July 2017 - 04:44 PM

The f*cking checkpoints in GTA San Andreas/VC/III.

Made me stop playing each for months at a time it was so bad. Thank god they fixed it with IV.

What checkpoints? You mean checkpoint-style diversions?


Rafae
  • Rafae

    Boss

  • GTAF Crew
  • Joined: 26 Dec 2013
  • None

#11

Posted 16 July 2017 - 04:48 PM

What checkpoints? You mean checkpoint-style diversions?


Should have clarified my bad

The mission checkpoints when you fail them
  • Mattodon likes this

Audi
  • Audi

    Merces Letifer

  • $outh $ide Hoodz
  • Joined: 24 Dec 2014
  • Switzerland
  • Best Turbo Quattro 2017

#12

Posted 16 July 2017 - 06:18 PM

The servers on Rainbow 6 Siege

 

The toxic community of Overwatch

 

The lack of a briefcase for firearms in Hitman 2016

 

No car customization in Project CARS


The Yokel
  • The Yokel

    First of his name

  • The Yardies
  • Joined: 30 Mar 2007
  • Jamaica

#13

Posted 16 July 2017 - 06:30 PM

Bioshock: Infinite - only two weapon slots and no visual changes on weapons after you upgrade them.

Max Payne 3 - every single character, but mostly Max's personality shift from an awesome detective with a penchant for dramatic narration of his own life to a self-pitying depressed alcoholic and a mass murderer. Sweet core gameplay though. It makes me want a remake of the first two games in RAGE.

 

I know I have more, but these will have to do for now.

  • Mister Pink likes this

Mister Pink
  • Mister Pink

    XMD5A

  • The Connection
  • Joined: 03 Nov 2004
  • None
  • Best Poster [Music] 2016
    Best Poster [Music] 2015
    Best Poster [Music] 2014
    Most Knowledgeable [Music] 2013
    Best Contributor [Music] 2012

#14

Posted 16 July 2017 - 11:20 PM

...

Max Payne 3 - every single character, but mostly Max's personality shift from an awesome detective with a penchant for dramatic narration of his own life to a self-pitying depressed alcoholic and a mass murderer. Sweet core gameplay though. It makes me want a remake of the first two games in RAGE.

 

I know I have more, but these will have to do for now.

 

I loved his internal monologues. I liked the bitter, depressive Max Payne. It seemed real. It seemed like a natural progression for a man who was a former detective and had his family slaughtered. However, I can also empathize with you on that change. I'm a fan of the originals since release and enjoyed Max for who he was, even with Max Payne 3's flaws as a game. I can also completely understand if anyone didn't like Max for how you described. 

 

One thing I may regrettably admit for topics sake is that maybe I think I would have enjoyed Max Payne 3 more if it stayed in a night time drenched east coast US city either in it's roots in New York or another city like Boston or even Detroit. I was a staunch defender of the idea of going to Brazil. I was so open-minded about it. I'm happy to have explored Sao Paulo through Max Payne and I'm grateful for Rockstar doing something original in that respect. But, now I can see the argument of those wanting it to stay in New York.

  • HaythamKenway, Stormingz, Payne Killer and 1 other like this

ShadowPerson
  • ShadowPerson

    Intergalatic Empress of Evil.

  • Members
  • Joined: 13 Dec 2015
  • Mexico

#15

Posted 16 July 2017 - 11:22 PM

The Division... the freakin long walks you must take!


Homemade Dynamite
  • Homemade Dynamite

    Melodrama

  • Members
  • Joined: 24 Apr 2013
  • United-States
  • Best Concept 2015 [GTA Online: Liberty City Expansion]

#16

Posted 17 July 2017 - 03:42 AM

I've been playing Overwatch for a year now, and It's one of my favorite games. It's not without flaws, however.

 

I hate the constant "balance changes" that Blizzard implemented. They made my first love D.Va from being awesome to being way too fragile for a Tank (though I've gotten used to it, like I hit the sh*t switch and adjusted to her suckiness, and now I do alright) and they made Bastion from being mildly annoying to a major PITA to fight, especially before they nerfed its passive, where the game might as well have been called "Bastionwatch" because games were decided by which could pocket their Bastion the best. To this day, I bring that up as an example of Blizzard not actually giving a damn about balance.

 

Also, the lack of real additional content. It's been over a year, and we've only seen three new maps and four new heroes. Come on, Blizzard, you could give us more than that. And much of the new content, such as skins, emotes, voice lines etc. are LOCKED behind temporary events, likely to produce revenue for paid loot boxes. Very little of that content has actually been permanent. I can (sort of) understand holiday events like Halloween and Christmas, but Uprising and Anniversary? Give me a break.

 

Finally, there's no story in the game itself. Overwatch has a fascinating lore, and I am very much looking forward to the story and how everything is going to happen. That is, when they actually get around to telling that story. As it stands, we get a 10 page comic every three months, and something substantial is even more rare. This is unacceptable. I really hope they have something big planned in the future, because this is making me feel fatigued. There have been hints at more linear media, possibly a Netflix series, and I hope to God it happens because I need something like this in my life. Bring in some graphic novels as well, please. Right now, the game feels almost like a tie-in to something that doesn't actually exist yet.

 

Now after all that, it might sound like I hate the game, but I don't. Not at all. As mentioned above, it's one of my favorites of this generation, and this is nitpicking. I've put in over 120 hours into the game and I don't see myself stopping any time soon, I just have to disagree with some of Blizzard's practices.

  • Audi likes this

The Yokel
  • The Yokel

    First of his name

  • The Yardies
  • Joined: 30 Mar 2007
  • Jamaica

#17

Posted 17 July 2017 - 06:01 AM Edited by The Yokel, 17 July 2017 - 06:03 AM.

I loved his internal monologues. I liked the bitter, depressive Max Payne. It seemed real. It seemed like a natural progression for a man who was a former detective and had his family slaughtered. However, I can also empathize with you on that change. I'm a fan of the originals since release and enjoyed Max for who he was, even with Max Payne 3's flaws as a game. I can also completely understand if anyone didn't like Max for how you described. 

 

One thing I may regrettably admit for topics sake is that maybe I think I would have enjoyed Max Payne 3 more if it stayed in a night time drenched east coast US city either in it's roots in New York or another city like Boston or even Detroit. I was a staunch defender of the idea of going to Brazil. I was so open-minded about it. I'm happy to have explored Sao Paulo through Max Payne and I'm grateful for Rockstar doing something original in that respect. But, now I can see the argument of those wanting it to stay in New York.

Max Payne 3 is a game with an incredible gameplay and a terrible story IMO. But more importantly, Max Payne 3 is a symptom of a much bigger problem within Rockstar. Look at their recent stories. They're all about horrible, damaged and unrelatable characters doing horrible things, and it just isn't that fun. They don't know how to write an interesting and compelling character anymore. Their old games were full of goofy and likable characters. Even horrible characters were fun. Like Tenpenny and Pulaski or Lance Vance. And their protagonists like CJ and Tommy Vercetti, despite being some of the most violent characters that they've created, are infinitely more compelling and easier to relate to than any of the characters in GTA IV, GTA V or even Red Dead Redemption. But I'll give GTA IV props for having a few goofy old school GTA moments and characters.

  • Mister Pink and Rafae like this

Sunrise Driver
  • Sunrise Driver

    The Infidel

  • BUSTED!
  • Joined: 30 Mar 2008
  • United-States

#18

Posted 17 July 2017 - 09:30 AM

Mafia III. As stated in the Mafia III thread no fast travel option is really annoying.

Damn 7th gen games spoiled you. Mafia III map is not exactly True Crime NYC to have fast travel.

 

Now lack of it in Streets of LA was really a problem.


Femme Fatale
  • Femme Fatale

    prettier n nastier

  • Members
  • Joined: 22 Jul 2014
  • Mexico

#19

Posted 29 July 2017 - 07:54 PM

I like Tony Hawk's American Wasteland, but including sh*tty covers of awesome songs was a really dumb move.

 

Instead of this,

 

they should've stuck with the original.

  • icecoldkilla1467 and Audi like this

Leftist Bastard
  • Leftist Bastard

    Like tears in rain

  • Daily Globe
  • Joined: 29 Jan 2017
  • Syria

#20

Posted 29 July 2017 - 09:09 PM

 

I loved his internal monologues. I liked the bitter, depressive Max Payne. It seemed real. It seemed like a natural progression for a man who was a former detective and had his family slaughtered. However, I can also empathize with you on that change. I'm a fan of the originals since release and enjoyed Max for who he was, even with Max Payne 3's flaws as a game. I can also completely understand if anyone didn't like Max for how you described. 

 

One thing I may regrettably admit for topics sake is that maybe I think I would have enjoyed Max Payne 3 more if it stayed in a night time drenched east coast US city either in it's roots in New York or another city like Boston or even Detroit. I was a staunch defender of the idea of going to Brazil. I was so open-minded about it. I'm happy to have explored Sao Paulo through Max Payne and I'm grateful for Rockstar doing something original in that respect. But, now I can see the argument of those wanting it to stay in New York.

Max Payne 3 is a game with an incredible gameplay and a terrible story IMO. But more importantly, Max Payne 3 is a symptom of a much bigger problem within Rockstar. Look at their recent stories. They're all about horrible, damaged and unrelatable characters doing horrible things, and it just isn't that fun. They don't know how to write an interesting and compelling character anymore. Their old games were full of goofy and likable characters. Even horrible characters were fun. Like Tenpenny and Pulaski or Lance Vance. And their protagonists like CJ and Tommy Vercetti, despite being some of the most violent characters that they've created, are infinitely more compelling and easier to relate to than any of the characters in GTA IV, GTA V or even Red Dead Redemption. But I'll give GTA IV props for having a few goofy old school GTA moments and characters.

 

Horrible, damaged people are far more interesting that one dimensional archetypes that are meant to be charming. Charm is overrated. Likability is overrated. I don't need to relate to a character to appreciate their depth and layers. M. Payne is by nature a bit OTT as per the nature of classic noir but the humor was always dark at best and it was always a depressing story.

 

Bioshock: Infinite - only two weapon slots and no visual changes on weapons after you upgrade them.

Max Payne 3 - every single character, but mostly Max's personality shift from an awesome detective with a penchant for dramatic narration of his own life to a self-pitying depressed alcoholic and a mass murderer. Sweet core gameplay though. It makes me want a remake of the first two games in RAGE.

 

I know I have more, but these will have to do for now.

Have we played the same series?

Payne's a wreck in the first game. His family is dead and he's on a quest for vengeance mowing down literally hundreds of people and destroying entire crime syndicates and by the end he is still not satisfied. He's drawn into more bullsh*t in the second game and by the third game he just has nothing. He's depressed, addicted to pain killers, alcohol and has nothing to look forward to in life. His quest in that game is born out of him seeking purpose for his life. He wants to do something right, for once.


GTAF Crew Events
  • GTAF Crew Events

    Home Team

  • GTAF Crew
  • Joined: 07 Oct 2016
  • Burkina-Faso

#21

Posted 29 July 2017 - 09:24 PM

I like Tony Hawk's American Wasteland, but including sh*tty covers of awesome songs was a really dumb move.

 

I played through that entire game, and I never realized it wasn't ST singing that version.

 

I liked THAW. It was cute and had a story not unlike THUG. I suppose THUG2 had a story too, but it was all that Jackass sh*t, and it was lame then and doubly so now.


AiŽaCobŽa
  • AiŽaCobŽa

    Ban Roulette Winner 2017!

  • Members
  • Joined: 18 Jul 2017
  • Antarctica
  • Ban Roulette Winner 2017

#22

Posted 29 July 2017 - 09:27 PM

When games change their control sequence during updates thinking it's making the game better but it only makes it worse Wildlands Helicopter Update is a prime example

  • Mister Pink likes this

Femme Fatale
  • Femme Fatale

    prettier n nastier

  • Members
  • Joined: 22 Jul 2014
  • Mexico

#23

Posted 30 July 2017 - 12:45 AM Edited by Femme Fatale, 30 July 2017 - 12:45 AM.

I like Tony Hawk's American Wasteland, but including sh*tty covers of awesome songs was a really dumb move.

 
I played through that entire game, and I never realized it wasn't ST singing that version.
 
I liked THAW. It was cute and had a story not unlike THUG. I suppose THUG2 had a story too, but it was all that Jackass sh*t, and it was lame then and doubly so now.
THUG2 has my favorite soundtrack out of all the TH games, but I agree that the story was p bland, and short. Especially when you compare it to the p decent one its predecessor had.
  • GTAF Crew Events likes this

SabreGT
  • SabreGT

    And the winner by knockout is...!

  • BUSTED!
  • Joined: 03 Jul 2017
  • England

#24

Posted 30 July 2017 - 01:02 AM

I always rated Watch Dogs 1, but the hacking puzzle was tedious, especially when it got more complicated.

 

 


Mister Pink
  • Mister Pink

    XMD5A

  • The Connection
  • Joined: 03 Nov 2004
  • None
  • Best Poster [Music] 2016
    Best Poster [Music] 2015
    Best Poster [Music] 2014
    Most Knowledgeable [Music] 2013
    Best Contributor [Music] 2012

#25

Posted 30 July 2017 - 02:31 AM

I love San Andreas but I feel bad that people think the story is incoherent and fantastical because of particular missions involving the jetpack and things like that. Some times I think that the deepness of the story gets overlooked. It's human, it's character driven, just like IV. The concept of a man returning back to his neighbourhood that's plagued by the crack epidemic and CJs homies rejecting him due to his "disloyalty" for leaving the hood is a great premise. But when you return, you are screwed over by the system, by crooked cops, taking advantage. So on many levels San Andreas' story is very deep. You're returning home, you need to gain acceptance again. You also are being screwed by law enforcement, your gang isn't the same as it was when you left and there's two untrustworthy, Judases in your gang. You're not only fighting to keep your blood family together but you are also juggling police corruption, snakes in your gang and also trying to prove your worthiness. 

 

Every encounter with a new mission giver had a link back. There was always 3 goals, get Tenpenny, save your brother and weed out the corruption in your gang. 

 

I didn't like gangsta rap back then but I grew to love it. I loved Hip Hop culture but was never a "west side gangsta rap" type of guy. But I misunderstood it. I appreciate it now, just like how I thought Country music was crap. But now loved the country station. 

 

So I guess this post isn't about a fault in he game but more so a disappointment about how some people view the game. I appreciate the criticism but some times the criticism blanks out the very strong things about the game. For me, it's magical and will always be. It was the first of it's kind, just like VC and GTA III. It was pionerring gaming. Nobody did a game like that before. And no game, not even V is like it. 

  • Algonquin Assassin, Rafae, Femme Fatale and 1 other like this

Femme Fatale
  • Femme Fatale

    prettier n nastier

  • Members
  • Joined: 22 Jul 2014
  • Mexico

#26

Posted 31 July 2017 - 07:57 PM

Pokemon Snap is a really fun game, and has a dope af OST, but goddamn the game is too short. You can finish it in like five hours. They should definitely make a sequel, hopefully on the 3DS since that's the only current gen Nintendo system that I own. :p

fashion
  • fashion

    Glory to Mankind!

  • Members
  • Joined: 16 Feb 2014
  • Palestine

#27

Posted 31 July 2017 - 08:25 PM

I like Tony Hawk's American Wasteland, but including sh*tty covers of awesome songs was a really dumb move.

 
I played through that entire game, and I never realized it wasn't ST singing that version.
 
I liked THAW. It was cute and had a story not unlike THUG. I suppose THUG2 had a story too, but it was all that Jackass sh*t, and it was lame then and doubly so now.
THUG2 has my favorite soundtrack out of all the TH games, but I agree that the story was p bland, and short. Especially when you compare it to the p decent one its predecessor had.
Underground 1 was the sh*t. Best story and best soundtrack in the series. Might very well be the reason why I'm into rap music. I'm not a rock/punk/metal fan at all, but could pump the Tony Hawk soundtracks all day.
THUG2 has probably the best gameplay, great amount of additions and I love the level designs. The story was funny, at least back when I was younger.
Loved THAW to.

All three games are perfect, but it annoys me how the series didn't properly make it to the next gen and got beaten by Skate. They should've simply stick to the arcadish feeling and continue doing what they've been doing and not try to make it more realistic.

I was a little bit annoyed that THAW promised us an open world but loading screens in-between levels were hidden in those tedious tunnels. Game had nothing to do with an open world. Still loved how we had whole Los Angeles in form of different maps.
  • Femme Fatale and GTAF Crew Events like this

Lalisa
  • Lalisa

    I just go where the trade wind blows

  • Members
  • Joined: 12 Jul 2017
  • Vatican-City

#28

Posted 31 July 2017 - 09:46 PM Edited by Lalisa, 31 July 2017 - 09:47 PM.

Don't mind me, I'm just here to rant about how much I hate gwent in The Witcher 3. It's a love-hate kind of relationship

Collecting cards is very fun and gives you a sense of achievement, but the game itself is more frustrating than Modern Warfarre at veteran difficulty

 

Why?

 

The unique cards

They ruin everything for me

 

They're awesome indeed, but why the hell does everyone have them as soon as I obtain one? 

There's a quest that you need to do for Zoltan (can't remember its name) where you basically have to search the town of Novigrad for extremely rare cards. When I first did this mission I was like "oh hey, now I'll get powerful and unique cards to crush my foes!"

And that's precisely what happened, except for the fact that afterwards every merchant in the world the owned all these incrediblysuperduperrare cards as soon as I got them. What the hell?!? That makes no sense!

 

In the end, playing gwent is very, very, VERY annoying

I recently started playing the DLC Blood And Wine and I've been trying to collect the cards from the Skellige deck

It took me four tries to defeat a random innkeeper...

 

...and it took me one try to beat the tournament in Novigrad...

 

....k?


Algonquin Assassin
  • Algonquin Assassin

    In my sights

  • Moderator
  • Joined: 14 Oct 2007
  • Australia
  • Most Obsessive Name Changer 2016 (My unofficial GTAF annual award)
    Biggest Fanboy 2013, 2014, 2015
    Best Poster [GTA] 2014
    Best Member in the OGA 2012

#29

Posted 01 August 2017 - 02:26 AM

I love San Andreas but I feel bad that people think the story is incoherent and fantastical because of particular missions involving the jetpack and things like that. Some times I think that the deepness of the story gets overlooked. It's human, it's character driven, just like IV. The concept of a man returning back to his neighbourhood that's plagued by the crack epidemic and CJs homies rejecting him due to his "disloyalty" for leaving the hood is a great premise. But when you return, you are screwed over by the system, by crooked cops, taking advantage. So on many levels San Andreas' story is very deep. You're returning home, you need to gain acceptance again. You also are being screwed by law enforcement, your gang isn't the same as it was when you left and there's two untrustworthy, Judases in your gang. You're not only fighting to keep your blood family together but you are also juggling police corruption, snakes in your gang and also trying to prove your worthiness. 

 

 

Remember though San Andreas was supposed to feature multiple protagonists which is why the story feels incoherent and fantastical. It's obvious most of the story is shoe horned to try and make CJ fit into it.

 

I actually like the story up until he's exiled from Los Santos. Everything else after that feels tacked on honestly removing from the focus of the greater story it was trying to tell in the beginning IMO.

  • The Deadite likes this

woggleman
  • woggleman

    Boss

  • Members
  • Joined: 19 Jan 2012
  • None

#30

Posted 01 August 2017 - 02:28 AM

The Last of Us-Some of those puzzles became tedious at times. Moving this ladder over here was not my favorite part of the game.

 

Horizon Zero Dawn-Combat against human enemies could have used some work

 

GTA V-More interiors and crime related side activities and more focus on SP

 

GTA IV-The phone calls





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users