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Posted 07 July 2017 - 12:00 PM
Posted 10 July 2017 - 09:05 AM Edited by The Hero, 10 July 2017 - 09:06 AM.
Posted 10 July 2017 - 08:12 PM Edited by theundeadsoldier, 10 July 2017 - 08:13 PM.
I've been wanting to implement support for bully dffs for a long time in librw already. Unfortunately I still haven't done that. PS2 support in librw is not quite as good sadly. I've been reversing a lot of PS2 RW code and want to work on my implementation eventually to make it match RW more closely. When I do that it's quite likely I'll also implement the bully format. I did document it already (http://aap.papnet.eu.../ps2all_doc.txt at the bottom), but that should be obvious to anyone who knows the PS2 instance format already anyway (described here http://www.gtamoddin...ative_Geometry)
I wish i can help you with that because i really want to mod these models into the pc version but sadly i can't do anything because im not pretty good so i only can say
good luck and i hope you manage to make support for the bully ps2 dff if you got something please let me know as fast as possible
edit: if you wanna talk or explain more about this you can add me on facebook if you got one
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