by ap ii intense & Zorg93
- What is it?
SC-CL is an extremely powerful and highly optimized High Level (C-Language) compiler for the XSC/CSC/YSC script formats of Red Dead Redemption, GTAV and GTAIV. If you remember SCOCL by Alexander Blade for GTAIV, this is what that is, but the features and functionality of this compiler go even further than before.
- Visual Studio 2017 & SC_CL
- Visual Studio 2017 (any edition)
- C Programming knowledge
- Platform to run on (X360/PS3,
Setup & Compiling Steps
Download the project from this GitHub project.
If 'ZIP', extract the ZIP to a desired location.
Go into the 'projects' folder, then the 'example' folder
Once in the 'example' folder, double click the 'example.sln' to open the Solution File with Visual Studio 2017
Once Visual Studio has loaded the Project Solution, you will be presented with 'example.c' (if not, find it in Solution Explorer)
Choose your build target and platform
Please note GTAV_PC is disabled currently.
Once your platform and targets have been selected, select the 'Build' toolbar option, then 'Build' (or Rebuild)
Once you click build, the compiler will build the script and give you any errors or warning that may have occurred.
Your script (XSC, CSC, YSC) will be in the corresponding build target and platform folder located where the example project is located.