Came back to add an edit about crates thought I'd respond to a couple of points:
Take the fun out of playing the game and follow this guide.....
Or, if I were feeling particularly pointy I might add, why bother playing a game at all if you have more fun spending your time trolling other peoples posts on internet forums. On a serious note however, I would not recommend playing like the guide all the time. I don't. Sometimes I want to do some modes that don't pay well because they are fun. Sometimes I do suboptimal variants of this guide. For instance, in my case sometimes I steal supplies for weapons manufacturing. For me, I believe I can earn 75k fast than I can steal them, so it's not the most profitable exercise, but I don't mind sacrificing a few dollars to mix it up a bit.
However, there are times when I, and I suspect a lot of other players just want to earn some money, and don't have friends online to rely on. This guide was designed to suggest optimal ways to do so. Not as a suggestion "this is how you should play all the time".
I'd rather do this than give R* money for Shark Cards if I want to boost my bank balance but then I quite like all these activities. If you don't mind dipping your hand in your real life pocket like Big Molio above, then that's fine too.
is there a way to save the cargobob from despawning, when you do sell missions in I/E?
when you take on a buying/stealing car Mission inside the Office ist no Problem, by landing on tghe Roof,
but what about the despawning, when you have to enter the car-storage for doing the sell-Mission?
It's all about where you leave it. Flat grassy areas are best. If you leave it in a busy highway it will most likley blow up. You can check my video in the OP for where I leave it around the La Mesa warehouse.
It takes about 3-8 minutes to import a car in most cases. the exceptions are the Time Trails, The Barge & the Little Seoul Gangsters, they usually take over 10 minutes to complete, however, you can push the East Coast Barge & the Seoul Gangsters Mirror Park to under 9 minutes if you are lucky.
Yes I'd agree wholeheartedly with this, I also don't like the one where an amateur has stole the car (I botch that one badly in my video). Some others have suggested in the thread that you can earn more money, and that's definitely possible. There is deliberate slack in the schedule to accommodate things such as drawing these missions that might slow you down. Providing the mission doesn't take more than 15 minutes you should still be in with a good shout of squeezing a headhunter in before the 20 minute cool down is up.
As a lone wolf as well, I appreciate this.
That said, I generally have stuck to I/E. Four high end car sales (with a select friend's help) at around 400k/hour. That's enough for me.
I've already shut down my gunrunning bunkers. Meh on the whole gunrunning thing.
I'd seriously recommend firing your bunker back up. Look at this way, if you buy supplies, and keep doing your I/E every now and then you'll get a mission that nets you 135k if you buy supplies, and should take less than 10 minutes if done correctly. That's a very good bonus that I'm convinced will push the average up per hour of any player not glitching money. If you discount the 2 hour 20 minutes wait for a supply bar to turn into product, the time spent playing gunrunning missions should net you 810k an hour. That value is of course not achievable due to the production time, but it is indicative added gunrunning weapon sales will boost your average.
I totally agree. The bunker makes money for no work. Just buy the supplies and you can run other things while the bunker "prints benjamins"
The net profit alone is worth it.
210k - 75k supplies - 9400 x 2 fees = 116k
116k for 15 or 30 min of actuall playtime
Its a no brainer. This coupled with the coke and maybe the others makes a tidy side profit. Its nothing compared to running IE cars but it requires little work on the players part.
Ive actually ran enough sell runs that Ive used the profit to buy a phantom which unlocks the plowed ceo mission. Very fun! You can also use the phantom for the trailer in the mission haulage. The sell mission with the phantom to the air port got me particularly interested in buying it. After all, aren't we just grinding bunker sales to make money to buy the cool things? Lol