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GTA SA: San Fierro DLC for GTA V

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ArthurLopes
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#61

Posted 03 July 2017 - 03:28 PM

 

 

So how are you on it ? Almost finished ? Also dont you have skype ?

The map is working on CodeWalker, but the game crashes when i get near it, i dont know if its the models, the lods, or whatever, maybe its soo much things to the game to handle, because i can see all the lods and when it is going to change to the normal models, it crash, i dont know what to do, maybe i try to do something on the gameconfig.xml and hope to work, but idk

 

When these crashes occur its typically memory related.

 

The answer to the problem is likely in the gameconfig.xml

 

There are several map related values.

 

I make the mod load only Las Venturas and San Fierro to test and it work, i'll try to make it load the countryside also to see what happens


Please, stop asking to move the map, it would take a sh*t ton of time and probally will pass the in-game barriers and f*ck all my mod, so please understand that.


ArthurLopes
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#62

Posted 03 July 2017 - 03:41 PM

I discovered why it is crashing, it is something on the countryside that when it is going to change from the lods to hd models it crash.


Stellasin
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#63

Posted 03 July 2017 - 04:02 PM

I think you can remove the bottom half of the map because GTA V already has Mount chillad and Los Santos


emrc01
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#64

Posted 03 July 2017 - 04:04 PM

I think you can remove the bottom half of the map because GTA V already has Mount chillad and Los Santos

Some of us want both if he can find a way to fix it he should do that


Matizek
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#65

Posted 03 July 2017 - 04:41 PM

 We want los santos ! XD and mount chilliad


ShadowCoderKing
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#66

Posted 04 July 2017 - 09:02 AM

i hope you can sort out the problem, good luck!


ArthurLopes
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#67

Posted 04 July 2017 - 10:52 AM

i think i can solve it by re-exporting the models and re-doing the ymaps because i think i did something wrong when i did it.

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Matizek
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#68

Posted 04 July 2017 - 03:56 PM

niceeeeeeeeeeeee


MrSmarter22
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#69

Posted 05 July 2017 - 02:13 AM

So this mod is not only going to include San Fierro but all of San Andreas with San Fierro, if I understood that correctly?

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Matizek
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#70

Posted 05 July 2017 - 07:16 AM

Whole San Andreas.

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Aleksey321
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#71

Posted 05 July 2017 - 02:06 PM Edited by Aleksey321, 05 July 2017 - 02:07 PM.

Don't do it, Rockstar games and Take two will ban your mod.

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65536
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#72

Posted 05 July 2017 - 02:41 PM

Don't do it, Rockstar games and Take two will ban your mod.

 

100% proof! About 20 h ago OpenIV officially discontinued their Liberty City GTA IV port mod for GTA V due to those legal issues coming from R* and Take Two's new policies related new map mods  :die:. I'm guess  :cry: now also NO release for ViceCry improved ViceCity map for GTA V as well...  :/

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Mr.Arrow
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#73

Posted 05 July 2017 - 03:18 PM

That's old news, the policy has been added since last week.
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Matizek
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#74

Posted 05 July 2017 - 04:03 PM

Lol what a sleepers... wake up guys... openiv is back lol..


leqz97
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#75

Posted 05 July 2017 - 04:40 PM

Most mods or fan games that got taken down usually because it got too popular.Unless this mod appeared in the front page of a gaming website,we should be fine.

MrSmarter22
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#76

Posted 05 July 2017 - 04:43 PM

Whole San Andreas.

Then why is the thread called San Fierro DLC for GTA V if its now going to be all of San Andreas. I would prefer if there would be two versions then.


Matizek
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#77

Posted 05 July 2017 - 04:59 PM

There will be whole new topic when its done


Because San Fierro was released first and now full will be released


Stellasin
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#78

Posted 05 July 2017 - 09:30 PM

@ArthurLopes : Will there be all props, trees etc?

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ArthurLopes
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#79

Posted 06 July 2017 - 10:42 AM

@ArthurLopes : Will there be all props, trees etc?

Yes, but couldn't make the collision dictionaries work
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Matizek
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#80

Posted 06 July 2017 - 02:57 PM

One question. How long is it gonna take to finish it ?


ShadowCoderKing
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#81

Posted 08 July 2017 - 09:29 AM

did you fix the crashing problem ?


ArthurLopes
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#82

Posted 08 July 2017 - 07:18 PM

did you fix the crashing problem ?

Not yet

_MK_
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#83

Posted 08 July 2017 - 07:22 PM

 

Yes, but couldn't make the collision dictionaries work

You can always ask some of the experienced map modders around here.

 

Btw are you going to use any kind of HD textures ?

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ArthurLopes
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#84

Posted 09 July 2017 - 12:11 PM

 

 

Yes, but couldn't make the collision dictionaries work

You can always ask some of the experienced map modders around here.

 

Btw are you going to use any kind of HD textures ?

 

No buy maybe someone can make a HD addon or something like that idk, i'll trying to fix that f*ckin error for now


Stellasin
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#85

Posted 09 July 2017 - 12:53 PM

No buy maybe someone can make a HD addon or something like that idk, i'll trying to fix that f*ckin error for now

You can try SRT3.


_MK_
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#86

Posted 09 July 2017 - 07:26 PM

What exactly is the error ? And are you 100% positive that it's related to the map it self ?
Maybe you can pass the map to someone in order to test it and try to corner down the crash issue (unless it's related directly to the map then theres no point for that).
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Stellasin
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#87

Posted 09 July 2017 - 07:39 PM

Also you have to spin the map clockwise so the sunset is at the beach.

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_MK_
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#88

Posted 09 July 2017 - 07:49 PM Edited by _MK_, 09 July 2017 - 07:50 PM.

I'd also suggest that he moves it to the far North East side of LS.
Would love to fly there,you know get in a cab to LS airport then fly to SF or SA or maybe drive all the way then take a boat,take my time to get there,get that felling as if you're really travilling to another city instead of having it directly in the face of LS.

Stellasin
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#89

Posted 09 July 2017 - 08:47 PM

I'd also suggest that he moves it to the far North East side of LS.
Would love to fly there,you know get in a cab to LS airport then fly to SF or SA or maybe drive all the way then take a boat,take my time to get there,get that felling as if you're really travilling to another city instead of having it directly in the face of LS.

Problem is he said that he's gotta rebuild the whole map if he wants to move it to a different place.


Tiago_The_Gamer96
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#90

Posted 10 July 2017 - 12:15 AM

I'd also suggest that he moves it to the far North East side of LS.
Would love to fly there,you know get in a cab to LS airport then fly to SF or SA or maybe drive all the way then take a boat,take my time to get there,get that felling as if you're really travilling to another city instead of having it directly in the face of LS.

He already said that he won't move the map





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