Hello there !
In the hope of solutionating the enigma of 2dfx light's shadow, I will tell you what I've faced:
In VC:MP server I can spawn an object having 2dfx light, so I did it on a street for a test -> it worked like a charm.
The light was shining, and it's light shadow was perfectly placed on street.
Then I spawned it on a house... the light did appear, but there was no shadow anymore
What's the problem with the house ? Why does the shadow appear on street object but not on the house object ?
Is it about colision type or some objects flags, or something else ?