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Take-Two Interactive Discussion

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Efreet
  • Efreet

    Has your mother finished mourning your father?

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#871

Posted 12 hours ago Edited by Efreet, 12 hours ago.

Yeah, haven''t seen GTA5 this active on Steam.

 

Capture.png

(At the moment of this post)

 

Players say Doomsday is the most fun heist so far. Hopefully R* keeps the game alive throughout 2018 and we don't see a large player base shift to Red Dead Multiplayer. There's still more stuff to add to Grand Theft Auto Online, and if both games keep and maintain a large player base, T2's next fiscal year will definitely be a blowout to Wall Street expectations. Whatever 'recurrent consumer spending' model R* will add to Red Dead will be successful and will engage players, especially with no competitor to what R* is building. 

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BLOOD
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    By: Blood-Is-in-Diamond or BiiD

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#872

Posted 11 hours ago Edited by BLOOD, 11 hours ago.

Efreet: Greatness!!

 

Anyhow, in the near future with three publishing subsidiaries/divisions/labels and a mobile game company Social Point, Take-Two will have a diverse game release slate (Here i am think PD may takeover the publishing of this https://en.wikipedia...y_II:_Deadfire)and revenue contribution should be split: R*-40%, 2K-30%, Social Point-20%, and Private Division-10%. And that their gaming business now solid, they can now get into other mediums (re-enter comic books) and film and television production and distribution and if that not happening continue expanding their gaming business starting more publishing labels specialised on different markets and demographics (will like to see a label focused on kids games (2K dabble on that with 2K Play f/k/a Global Star Software a former publishing label; and another focused on episodic games or just buy Telltale; R* made  a great licensed game with Warriors so a label for licensed IP; and another for online-only games will also be cool; alot of possibilities). Long Live Take-Two Interactive!

 

 

EDIT/NOTE: GTA Online will be around post-RDR2 and RDR Online. I think R*/Take-Two knows how to make both co-exist peacefully.


Spider-Vice
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#873

Posted 7 hours ago Edited by Spider-Vice, 7 hours ago.

http://www.pcgamer.c...uffer-pcgamertw

 

No microtransactions will be in Obsidian's newest RPG despite Take-Two involvement. Also, TTWO's new indie label - Private Division.

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BLOOD
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    By: Blood-Is-in-Diamond or BiiD

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#874

Posted 6 hours ago Edited by Spider-Vice, 5 hours ago.

Spider-Vice: I read that already and it fantastic, thanks bro for sharing again for all to read. Now i want PD to buy Drinkbox Studios to own a second IP in Guacamelee! (Kerbal is so far their only IP) and make the studio their first development studio or third office after Seattle and Munich.
 
 
EDIT/NOTE: There was a time Take-Two had about Five Publishing Labels (subsidiaries). Insane! (I think they will get to that stage again, then buy Zenimax and make Bethesda their fifth or sixth label).

 


Take-Two which is a game publisher wholly owns game publishing labels (subsidiaries) that are so autonomous. That not shocking, they have been that way since 1993, heck the defunct Gathering pushing label was so autonomous the reason they were shut down was because one of the founders passed away. The label even created another sub-label On Deck Interactive (ODI). Other examples is that the labels announce their own release slate at their own time, can do acquisitions or expand their operations, etc. Take-Two Interactive is actually what Activision Blizzard became but the latter which is a rival is bigger.


Spider-Vice
  • Spider-Vice

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#875

Posted 5 hours ago

Exciting, but please avoid double posting, I've told you this before. Merged the posts.


Efreet
  • Efreet

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#876

Posted 5 hours ago Edited by Efreet, 5 hours ago.

http://www.pcgamer.c...uffer-pcgamertw

 

No microtransactions will be in Obsidian's newest RPG despite Take-Two involvement. Also, TTWO's new indie label - Private Division.

 

It won't include microtransactions where you use in-game currency to buy new content similar to Grand Theft Auto Online, but it definitely could have some type of 'recurrent consumer spending' model to keep players engaged after the game releases. Here's a quote from Strauss.

 

"We've said that we aim to have recurrent consumer spending opportunities for every title that we put out at this company. It may not always be an online model, it probably won't always be a virtual currency model, but there will be some ability to engage in an ongoing basis with our titles after release across the board." 

 

 

An example of 'recurrent consumer spending' would be Mafia 3's DLCs, Civilization VI's Rise and Fall expansion and Kerbal Space Program's Making History expansion, and of course, the successful and popular Grand Theft Auto Online's GTA$. 

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Spider-Vice
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#877

Posted 5 hours ago

DLC's aren't really "micro" though so that's expected. It's a relief they're not making their labels add small in-game purchases.

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BLOOD
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    By: Blood-Is-in-Diamond or BiiD

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#878

Posted 4 hours ago Edited by BLOOD, 4 hours ago.

The fact that Private Division (PD) wont own any of the IP they publish and distribute is a new thing in the gaming industry mostly the "Indie games" space that they are focused on. However Worosz said PD could acquire more independent IP now that opens the door to buy Guacamelee! or Rocket League. PD offices in Seattle and Munich will likely operate like Valve or Hi-Rez or even Blue Hole in that they can release a beta (unfinished) game of Steam then when it become successful, PD will publish it will also publishing other studios games.The Private Division label, is is a smart move for Take-Two Interactive!

 

EDIT/NOTE: Take-Two new corporate by-line (press only): 

 

Rockstar Games a publishing label of Take-Two Interactive Software, Inc. (TTWO)

 

2K a publishing label of Take-Two Interactive Software, Inc. (TTWO)

 

Private Division a publishing label of Take-Two Interactive Software, Inc. (TTWO)

 

Social Point a mobile game subsidiary of Take-Two Interactive Software, Inc. (TTWO)

 

Cool!


Zello
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#879

Posted 4 hours ago

http://www.pcgamer.c...uffer-pcgamertw
 
No microtransactions will be in Obsidian's newest RPG despite Take-Two involvement. Also, TTWO's new indie label - Private Division.

 
It won't include microtransactions where you use in-game currency to buy new content similar to Grand Theft Auto Online, but it definitely could have some type of 'recurrent consumer spending' model to keep players engaged after the game releases. Here's a quote from Strauss.
 

"We've said that we aim to have recurrent consumer spending opportunities for every title that we put out at this company. It may not always be an online model, it probably won't always be a virtual currency model, but there will be some ability to engage in an ongoing basis with our titles after release across the board." 
 

 
An example of 'recurrent consumer spending' would be Mafia 3's DLCs, Civilization VI's Rise and Fall expansion and Kerbal Space Program's Making History expansion, and of course, the successful and popular Grand Theft Auto Online's GTA$. 
Probably something like EFLC.

BLOOD
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    By: Blood-Is-in-Diamond or BiiD

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#880

Posted 3 hours ago Edited by BLOOD, 3 hours ago.

Twisted Pixel ('Splosion man, Ms. Splosion man) and/or Studio MDHR (Cuphead) will be cheap acquisition deals for PD/Take-Two. And we can finally get them on PS4 :D

 

EDIT/NOTE: @Zello: True that, good to see that such things are not limited to just one label and all three labels can do episodic or dlcs et.al (if Take-Two buys Telltale they will be the only label that solely focus on episodic and cannot diversify. Image that lol).


FlatFX
  • FlatFX

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#881

Posted 3 hours ago Edited by FlatFX, 3 hours ago.

Kerbel Space Program will launch for PS4 and Xbox One early 2018

I dont see any obstacles in the way for Take Two anymore. The stock should go straight to 130$ by end of January 18

2019 Take Two will close the gap to EA and become 2nd largest gaming company in the US

mombo2811
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#882

Posted 2 hours ago

Anyone thinks that ghost storys next game will be published by private division?

Spider-Vice
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#883

Posted An hour ago

Ghost Story is already under the main Take-Two umbrella as a replacement for Irrational Games though, at least in my understanding.


Jason
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#884

Posted 52 minutes ago

PD offices in Seattle and Munich will likely operate like Valve or Hi-Rez or even Blue Hole in that they can release a beta (unfinished) game of Steam then when it become successful, PD will publish it will also publishing other studios games.The Private Division label, is is a smart move for Take-Two Interactive!

 

They are much more likely to operate in a very similar way to Devolver Digital, who are an indie focused publisher that are quite well known for being open to some wacky games and supporting them, which going by Straus' comments is what they kinda want to do as well. Private Division will essentially be Take-Two's way of getting indie developers on board and supporting them but without the scary thought of having "Take-Two" on your games store page, lol.

 

I don't think Valve have ever released a game in early access or anything of the sort either and starting a company to release games in an early access state is mental anyway, it would be the equivalent of throwing sh*t at a wall and seeing what sticks, it's super risky.





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