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Should Rockstar Take Some Ideas From Different Games?

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jaljax
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#1

Posted 15 May 2017 - 02:17 PM

Should Rockstar focus on something new for the series?

Should they take some ideas from different games or come up with their own?

It be great to see some new things in the series that have never actually been in the series.

BLACK DYNAM1TE
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#2

Posted 15 May 2017 - 02:53 PM

Youre kidding right? Rockstar broke the gaming mold when it introduced GTA 3. Literally every game since then has tried desperately to be the next GTA. This game has influenced any game whether sandboxed or non linear. This franchise had provided ideas to even non related genres, why do you think NBA2k has storymode now? GR Wildlands is just GTA retold from an Tom Clancys view.

 

What makes this game successful is by NOT borrowing from what we already seen in other games, and this what keeps the other games boring as GTA pretty much covers anything and everything one hopes to find in a videogame.

 

They need to borrow from their other GTA titles and add more of those features, like basketball, pool, surfing, club dancing, fishing, driving school...etc

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jaljax
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#3

Posted 15 May 2017 - 03:11 PM

I agree, this is a opinion thread like all my other posts, but what I said what should they take some ideas from different games or just some ideas from their other Rockstar Titles or their own new ideas.

I'm not telling, I'm asking...

Me personally I think they should take some ideas from the Manhunt or Bully since it's in the same universe as Gta and it would be a great idea.

All those games you mentioned are garbage IMO.
Those ideas you said from past titles in the series would be great to see come back.

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#4

Posted 15 May 2017 - 03:16 PM

Of course they should! That's how we as gamers get better games. A good idea is a good idea. Rejecting potential ideas because it was inspired by other games would only hinder the growth and development of not just GTA but of all games. 

 

All ideas come from somewhere be it for music, film or games. If Rockstar can take an idea or concept and "Rockstsarize" it, make it better, improve upon it and add their own slant on it then yeah, I think they should go for it. :)

 

Spoiler

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jaljax
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#5

Posted 15 May 2017 - 03:18 PM

I agree with your point 👍 so true.
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thatstupidbug
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#6

Posted 15 May 2017 - 05:41 PM

Youre kidding right? Rockstar broke the gaming mold when it introduced GTA 3. Literally every game since then has tried desperately to be the next GTA.

 

and yet, after 16  year, R* has not being able to implement simple mechanics like human shiled or throwable random object.

No, wait, they ADDED throwable random object in IV... just to remove the feature in V.

Go figure...

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PaeganLoveSong
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#7

Posted 15 May 2017 - 05:55 PM

I think the character creation for the online mode could take a huge cue from wrestling games over the last 18 years. I'm not as down on the "family lineage" model for GTA V online as others here seem to be, it was a pretty cool idea if not great, but full customization would be nice.

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SodaDog
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#8

Posted 15 May 2017 - 06:11 PM

As long as it doesn't end up completely copying another game that is outselling it, that'll be good.

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VictorVince1239
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#9

Posted 15 May 2017 - 09:23 PM

I'd like to see them utilize ideas from their own past games such as the ability to grab and snap peoples necks from behind  like Vice City stories and multiple fighting styles like in San Andreas. 

 

As far as other games go I'd like to see a grappling hook like what Nathan Drake has in Uncharted that people could use to potentially latch on the bottom of helicopters to climb up to and steal from the A.I and other players. 

 

and I'd like to see a grappling system in general much like the WWE games that could make the neck snapping possible among other things like putting people into the back of the trunk of cars, holding their head under water to drown them., slamming their heads off of concrete walls and physically throwing them into all types of places including the ocean. 

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anthony
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#10

Posted 16 May 2017 - 04:59 AM

I think R* should first take ideas from their own previous games before hanging around. That would not be bad.
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mariana_dm1989
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#11

Posted 16 May 2017 - 06:53 PM Edited by mariana_dm1989, 16 May 2017 - 06:59 PM.

Yes, in particular they need to take ideas from games with good stealth mechanisms. It's about time Rockstar introduce a proper stealth gameplay system into their games; something like the stealth gameplay in "the last of Us " would be ideal; something not overly sophisticated, yet something not basic and bland. With the funds Rockstar has it really shouldn't be hard at all to implement, even if they really don't have experience in implementing real stealth mechanisms in their past games. With money comes the power to research and develop the most sophisticated coding and mechanisms. It's time for Rockstar to stop being lazy and give the option to play the game in more than one way. They must stop giving most of their attention to stupid stuff like online updates for kids, and should instead focus on creating revolutionary core gameplay. Games like GTA are supposed to be for adults, and I'm so sick and tired of these so called " rated mature" games being made to make 12 years old feel like Rambo.
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Mister Pink
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#12

Posted 16 May 2017 - 07:24 PM

Yes, in particular they need to take ideas from games with good stealth mechanisms. It's about time Rockstar introduce a proper stealth gameplay system into their games; something like the stealth gameplay in "the last of Us " would be ideal; something not overly sophisticated, yet something not basic and bland. With the funds Rockstar has it really shouldn't be hard at all to implement, even if they really don't have experience in implementing real stealth mechanisms in their past games. With money comes the power to research and develop the most sophisticated coding and mechanisms. It's time for Rockstar to stop being lazy and give the option to play the game in more than one way. They must stop giving most of their attention to stupid stuff like online updates for kids, and should instead focus on creating revolutionary core gameplay. Games like GTA are supposed to be for adults, and I'm so sick and tired of these so called " rated mature" games being made to make 12 years old feel like Rambo.

 

I totally agree. And I mean I loved Rambo rampaging when first played GTA but now I've a more developed taste in videogames that I would certainly love to see the core gameplay mechanics deepened with real stealth and proper melee combat. 

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Racecarlock
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#13

Posted 17 May 2017 - 05:18 PM

Of course they should. I mean, I know people around here think rockstar are gods who need no inspiration and therefore need not take from the pathetic games that surround them, but they really should.

 

For example, what if there was a trailer park in the game, and the trailers in it had Red Faction Guerilla destruction physics? Now, they wouldn't be able to apply the physics to large buildings, obviously, but I think small motorhomes would be a blast to destroy. And not just in one story mission. I'm talking free roam. Like, could you imagine buying a monster truck, and then running through a trailer home with it, possibly really surprising some poor sucker who was watching TV? That would be awesome.

 

Also, I want open wheel cars to be in the game like in just cause 3. They don't need to be part of a mission or the story or anything, they just need to be there. I like driving open wheel cars on public roads. That's just fun.

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jaljax
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#14

Posted 17 May 2017 - 11:07 PM

Of course they should. I mean, I know people around here think rockstar are gods who need no inspiration and therefore need not take from the pathetic games that surround them, but they really should.
 
For example, what if there was a trailer park in the game, and the trailers in it had Red Faction Guerilla destruction physics? Now, they wouldn't be able to apply the physics to large buildings, obviously, but I think small motorhomes would be a blast to destroy. And not just in one story mission. I'm talking free roam. Like, could you imagine buying a monster truck, and then running through a trailer home with it, possibly really surprising some poor sucker who was watching TV? That would be awesome.
 
Also, I want open wheel cars to be in the game like in just cause 3. They don't need to be part of a mission or the story or anything, they just need to be there. I like driving open wheel cars on public roads. That's just fun.


I totally agree.

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#15

Posted 18 May 2017 - 09:20 AM Edited by yomum21, 18 May 2017 - 09:20 AM.

If it's story-related then no, but if it's other content(like gang wars in gta SA, and the phone in GTA 4 and 5) then yes. Also I think it should borrow some stuff from other R* games like for example the performance upgrades in MC:LA

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The7thOne
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#16

Posted 18 May 2017 - 03:30 PM Edited by The7thOne, 18 May 2017 - 03:30 PM.

I'm not against them doing this. However, taking things from past GTAs should be an equal consideration. Even things from IV were missing from V, in the same universe too. This is only a bad thing to take things away rather than to improve on these ideas and mold them to work in the new game.

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Racecarlock
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#17

Posted 19 May 2017 - 02:38 AM

I'm not against them doing this. However, taking things from past GTAs should be an equal consideration. Even things from IV were missing from V, in the same universe too. This is only a bad thing to take things away rather than to improve on these ideas and mold them to work in the new game.

Well I mean, I don't think anyone in this topic has suggested not taking things from past GTA games.

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Zello
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#18

Posted 19 May 2017 - 02:59 AM Edited by Zello, 19 May 2017 - 03:00 AM.

Sitting down from Assassins Creed these cities Rockstar makes are beautiful and there are a bunch of benches everywhere and we can't sit down. Let us sit down, imagine if you could sit down in Mirror Park in Los Santos and take in the beautiful scenery or in Middle Park in Liberty City.

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DimitriFaustin
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#19

Posted 19 May 2017 - 03:41 AM

I think the GTA series has always had some level of inspiration from other video games on the market to build upon even when the first GTA came out in 1997. Surely back then,

if there was gonna be games such as Doom, Wolfenstein, Mortal Kombat and etc., then it would only be a matter of time before geniuses such as David Jones and company at

DMA would create a game called Grand Theft Auto. GTA has always been inspired by violent video games of the time as much as it has inspired other video game developers to

follow suit with a similar game.

That said, I'd love to see any and all useful/fun-enhancing features from the past 2D, 3D and HD titles in the series. They could start with making the car vehicle shop be like the

vehicle supercenters in GTA 2 where you can install land mines, vehicle machine guns and drop oil slicks on the road in addition to re-spraying your car.

I also honestly think they should go for a stealth/whistling system like in Mafia 3 (I'll never get the hate behind that game anyway), which was superbly crafted.

Just my honest two cents.

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jaljax
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#20

Posted 19 May 2017 - 12:15 PM

I would kind of like to see the emergency vehicle missions we got in the 3D era of Gta.

Yes everyone hates paramedic lol, but it would also be really good to level up health for challenging missions and so...

I think they should just bring back all the stuff from the 3D Era and also make a better stealth system... Simple think of the one on Manhunt for a example, but better mechanics and also what yomum21 said about performance upgrades from MC: LA, that'd be great too.
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VictorVince1239
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#21

Posted 19 May 2017 - 02:30 PM

Would be cool to have the grappling system from Def Jam Fight for New York and all of the environment attacks. 

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#22

Posted 20 May 2017 - 04:48 AM Edited by Yinepi, 20 May 2017 - 04:53 AM.

If Rockstar wants GTA to stay relevant they need to not only utilize ideas from other games, but improve upon them. But that's just a dream unfortunately. 20 years and Rockstar still can't get basic mechanisms correct and often introduce useful and entertaining mechanics in their games, if only to remove them in the following entry. Which in turn makes it seem like Rockstar has no clue of how to actually progress this series. Instead, they seem to want to create digital cities that you can drive in, rather than create a video game. It's getting to that point where they might as well collaborate with Maxis and create a Streets of SimCity 2.

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#23

Posted 21 May 2017 - 10:32 AM Edited by TheHolyNZF, 21 May 2017 - 10:33 AM.

If Rockstar wants GTA to stay relevant they need to not only utilize ideas from other games, but improve upon them. But that's just a dream unfortunately. 20 years and Rockstar still can't get basic mechanisms correct and often introduce useful and entertaining mechanics in their games, if only to remove them in the following entry. Which in turn makes it seem like Rockstar has no clue of how to actually progress this series. Instead, they seem to want to create digital cities that you can drive in, rather than create a video game. It's getting to that point where they might as well collaborate with Maxis and create a Streets of SimCity 2.

Yes, the problem is: Nobody wants to just drive in a city. Add interiors or story, or both. But most importantly, make the places alive and the characters alive.

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Official General
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#24

Posted 21 May 2017 - 12:07 PM

Yeah sure, as long as it expands and improves on the gameplay experience in a great way.

 

However more importantly Rockstar needs to focus more on taking ALL of the best and most popular ideas from previous GTA titles and implement them in future GTA titles, with expansions and improvements. That alone would render ideas from different games non-essential (but still very welcome though). 

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#25

Posted 21 May 2017 - 02:44 PM

Yes. GTA has inspired most open world games we see today, so there nothing wrong with learning from them.
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#26

Posted 25 May 2017 - 06:23 PM

I wouldn't mind seeing them put their own spin on some of the environment attacks from Def Jef Fight for New York. 

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#27

Posted 26 May 2017 - 02:15 AM

Should they take some ideas from different games or come up with their own?

 

 

Why not both?

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#28

Posted 30 May 2017 - 12:37 PM

Oh my god, WHO THE HELL WOULD COPY OTHER GAME'S IDEA? LIKE, THIS COMPANY IS SO BIG. THEY CANNOT DO THAT!!!!


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#29

Posted 31 May 2017 - 01:11 PM

Well they already do. The wanted radius in GTA IV for example is very similar to the one used in Scarface: The World Is Yours.

Personally I think it's imperative to take other ideas and improve on them not just for R*, but other developers too.
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#30

Posted 09 June 2017 - 03:59 PM

Yes, they should take stuff from their old past games because apparently things in last gen gtas never make it in to their sequels for some reason. If they stop taking things out, then my answer would be no.
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