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Ps4 custom race tester

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giantsandman13
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#1

Posted 12 May 2017 - 10:56 PM

Hello everyone. About a week ago i tested a users custom tracks and i really enjoyed testing them and giving feedback and id like to do this more ... If you have a custom race on ps4 you would like played / tested and would like feedback on it leave a link to the race below ... Something to keep in mind is when i give feedback im purely giving my opinion on whats good and what could use improvement ... So let the testing begin!
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Ray's Occult Books
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#2

Posted 12 May 2017 - 10:58 PM

Test the SA cannonball Run
My crew made on PS4

giantsandman13
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#3

Posted 12 May 2017 - 11:57 PM

Can you leave a link too it?

kailomonkey
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#4

Posted 21 May 2017 - 03:24 PM Edited by kailomonkey, 21 May 2017 - 03:36 PM.

I have a long PS3 track if you are able to play it on PS4 (I managed to confirm it comes up in both console searches). I haven't played in a long time as no longer have any hardware but if you like long freeway races I think mine has its own personality enough in checkpoints to be enjoyable :p If you could get a video of it at all I'd appreciate it, preferably with lots of competitors who will also enjoy the 15 minute challenge

 

Format: originally PS3

Title: 

OutRun 15stg Long Freeway

Description:

VERY Long Freeway inspired by OutRun (1986 SEGA Arcade) TARGET TIMES: Super 15 MINUTES. Solo 14 min. [START]- Battle-Road USA (1-5), Route A (5-11), Actua Bridge* (11-15), Downtown Madness* (15-23), Vinewood Beach (23-25) -[ONE THIRD]- Emerald Coast (26-27), Ridge Racer (27-29), Passing Village (29-31), Specific Highway* (31-32), Heat Wave (32-33) -[TWO THIRDS]- Route B (34-39), Bunki Junction (39-50), Route CDE (45-56), Le Mans Dawn* (56-59), TurboX-1* (59-1)-[FINISH] *alt

Players: 1-16

Laps recommended: 1 (15 minutes)

Vehicles recommended: Super (custom with boost)

Time recommended: Current (to enjoy the change of atmosphere)

Weather recommended: Clear

Link:  http://rsg.ms/9741ea7

 

If you do video it a link sent to email would be helpful [email protected]

Back when I did have my PS3 I used to add random races regularly and try them out, I really enjoyed doing my bit and would really appreciate the same being done for me now!

On PS3/PS4 job search it's the top result for tag search #outrun


giantsandman13
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#5

Posted 22 May 2017 - 11:47 PM Edited by giantsandman13, 22 May 2017 - 11:56 PM.

I dont have anyone to test it with ... But i will download it and try it out ... As for a video ill do my best to get one ... Also if u want too my psn is the same as my name on here you can add me and when were both on ill run the race with you

PrimePilot447
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#6

Posted 05 June 2017 - 07:37 PM Edited by PrimePilot447, 07 June 2017 - 08:05 AM.

Please do test this track i made. Keep in mind though that it is a normal land race, no stunts, and i wont be surprised if you have a hard time ;)

http://rsg.ms/a8a6589

Tongva Track

Preview: https://youtu.be/7esWH5iZXCo

P.S. Add me as well and lets try to test together, although i master my own track already (obviously)

giantsandman13
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#7

Posted 05 June 2017 - 11:32 PM


I have a long PS3 track if you are able to play it on PS4 (I managed to confirm it comes up in both console searches). I haven't played in a long time as no longer have any hardware but if you like long freeway races I think mine has its own personality enough in checkpoints to be enjoyable :p If you could get a video of it at all I'd appreciate it, preferably with lots of competitors who will also enjoy the 15 minute challenge

 

Format: originally PS3

Title: 

OutRun 15stg Long Freeway


Description:

VERY Long Freeway inspired by OutRun (1986 SEGA Arcade) TARGET TIMES: Super 15 MINUTES. Solo 14 min. [START]- Battle-Road USA (1-5), Route A (5-11), Actua Bridge* (11-15), Downtown Madness* (15-23), Vinewood Beach (23-25) -[ONE THIRD]- Emerald Coast (26-27), Ridge Racer (27-29), Passing Village (29-31), Specific Highway* (31-32), Heat Wave (32-33) -[TWO THIRDS]- Route B (34-39), Bunki Junction (39-50), Route CDE (45-56), Le Mans Dawn* (56-59), TurboX-1* (59-1)-[FINISH] *alt


Players: 1-16

Laps recommended: 1 (15 minutes)

Vehicles recommended: Super (custom with boost)

Time recommended: Current (to enjoy the change of atmosphere)

Weather recommended: Clear

Link:  http://rsg.ms/9741ea7

 

If you do video it a link sent to email would be helpful [email protected]

Back when I did have my PS3 I used to add random races regularly and try them out, I really enjoyed doing my bit and would really appreciate the same being done for me now!

On PS3/PS4 job search it's the top result for tag search #outrun


Sorry this took so long but i tested your track ... I see why you need more people in it but i think it needs something more like sections that are more technical ... Also i think this woud benefit from stunt props being able to cover stuff over better .. But for a longer race its pretty good has good flow and route is nice as well ... Apologies for not being able to get a vid ... I hope this gave good feedback

Please do test this track i made. Keep in mind though that it is a normal land race, no stunts, and i wont be surprised if you have a hard time ;)

http://rsg.ms/a8a6589

Tongva Track

P.S. Add me as well and lets try to test together, although i master my own track already (obviously)


No problem ... Ill add you and sometime when we are both on ill run it with you
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Nitty Don
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#8

Posted 06 June 2017 - 12:25 PM

Have a try on this one .... interested to hear feedback ..........

 

 

http://rsg.ms/664f601


giantsandman13
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#9

Posted 07 June 2017 - 12:31 AM

Have a try on this one .... interested to hear feedback ..........
 
 
http://rsg.ms/664f601


No prob ... Ill download and post back on here after i test it

Locrito1995
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#10

Posted 07 June 2017 - 01:19 AM Edited by Locrito1995, 07 June 2017 - 01:25 AM.

:)

UniqueAsh
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#11

Posted 07 June 2017 - 05:06 AM

 

Have a try on this one .... interested to hear feedback ..........
 
 
http://rsg.ms/664f601


No prob ... Ill download and post back on here after i test it

 

whats your PSN id?


giantsandman13
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#12

Posted 07 June 2017 - 05:15 PM

 

Have a try on this one .... interested to hear feedback ..........
 
 
http://rsg.ms/664f601

No prob ... Ill download and post back on here after i test it
 
whats your PSN id?

Same as my name on here giantsandman13
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giantsandman13
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#13

Posted 07 June 2017 - 06:43 PM

Have a try on this one .... interested to hear feedback ..........
 
 
http://rsg.ms/664f601



So i tested your track and heres what i thought.
I think it has a nice route and layout ... Checkpoints i didnt notive an issue with ... However there were a couple issues with it ... First off theres alot of lamposts that need to be covered so no one can hit them ... Secondly i think your race is in between a normal race that needs to be made more into a proper racing track or a stunt race that needs more stunts ... If u decide which u want it to be and adjust to that this would be a fantastic race .. Also going up the on ramp from the highway there are 2 massive tires that stick out quite far i think either replacing them or moving them back would help because when you hit any tire barrier you just stop dead instead of bouncing off them ... Everything else was really good ... Hope the feedback was good and can help
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Nitty Don
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#14

Posted 08 June 2017 - 12:19 PM Edited by Nitty Don, 08 June 2017 - 12:19 PM.

Cheers man, I made that about 6 months ago haven't played GTA since.

 

From memory I think I used all props so covering posts might be a bit of an issue but I have been wanting a reason to go into the creator and check out any updates I may of missed so will take your comments on board and have a play around with the props.

 

Again thanks for your time, if you needed anymore I have created over 150 races !! just let me know :)


EDIT - 212 races to be precise just checked social club, but to be honest probably only around 50 that I am happy with !


Dirty918
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#15

Posted 09 June 2017 - 01:57 PM

I have two new tracks that need honest feedback, thanks for your time.

http://rsg.ms/fe4acc6

http://rsg.ms/4eafc18

giantsandman13
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#16

Posted 09 June 2017 - 11:32 PM

I have two new tracks that need honest feedback, thanks for your time.

http://rsg.ms/fe4acc6

http://rsg.ms/4eafc18



No problem ill post back after i run them

Cheers man, I made that about 6 months ago haven't played GTA since.
 
From memory I think I used all props so covering posts might be a bit of an issue but I have been wanting a reason to go into the creator and check out any updates I may of missed so will take your comments on board and have a play around with the props.
 
Again thanks for your time, if you needed anymore I have created over 150 races !! just let me know :)

EDIT - 212 races to be precise just checked social club, but to be honest probably only around 50 that I am happy with !



Ill run any race just leave a link to it

giantsandman13
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#17

Posted 10 June 2017 - 03:59 AM

I have two new tracks that need honest feedback, thanks for your time.

http://rsg.ms/fe4acc6

http://rsg.ms/4eafc18



I tested your tracks ... Heres what i thought

First ill start with the rally race .. Its a very well made track ...The first checkpoint needs to be moved more to the middle of the turn ... the only thing bout the props were the tire barriers they should be sunk down further into the ground or replaced cause youll just stop dead if you hit it ... Theres one really harsh bump thats a little too harsh on the rally cars ... Other than that its a very good rally track

Now onto the proper racetrack
So the first thing i noticed were the checkpoints need to be adjusted ... Another thing is that there are alot of props like tire barriers and fruit stands that should be removed or replaced There are some lamposts you missed and that need to be covered with better props ... Plus this track is in a already very enclosed area i do not reccommend anything bigger / faster than sedans, coupes and compacts .. The one section where theres a tree in 80% of the road i personally think should be adjusted either going over it or swinging out more to the left ... Its not a bad track by any means just with a few adjustments could be a very very good track for classes not used very often ... If you wanted it too suit all classes i suggest opening it up more
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Nitty Don
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#18

Posted 12 June 2017 - 12:38 PM

OK then, here is one made before the stunt track update :

 

http://rsg.ms/393af1f

 

Would be happy to give it a make over with new props, let me know what you think :)


Nitty Don
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#19

Posted 12 June 2017 - 01:41 PM

Forgot to add propping was done with the old switch glitch and not the fancy tools you have now :)


giantsandman13
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#20

Posted 17 June 2017 - 08:49 PM

OK then, here is one made before the stunt track update :
 
http://rsg.ms/393af1f
 
Would be happy to give it a make over with new props, let me know what you think :)




So i tested your track and heres what i thought ...

My first thoughts on the track is that its a good track ... However ive ran this with normal road cars and the rally cars and the road cars do suffer through the offroad bit ... So if your gonna remaster this which i do recommend highly, first focus on the lamposts and things that can be ran over and hit and what not ... Then decide if u want the race to be an offroad or a proper all road race ... If u wanna have it as a offroad id lock it to offroad and sports and then lock the defaults for offroads too desert raid and trophy truck ... For sports lock it too both kurumas, tropos,omnis,sultan, and the striling ... If u want it as a proper road race then cover that offroad section up with the stunt pieces to make it smoother ... This track tho has potential

Dirty918
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#21

Posted 4 weeks ago

Thanks samdman

giantsandman13
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#22

Posted 4 weeks ago Edited by giantsandman13, 4 weeks ago.

No problem any more tracks just leave a link ill test




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