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Wild West Online (PC MMO)

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RedDagger
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#1

Posted 2 weeks ago Edited by RedDagger, A week ago.

logo.png

http://www.playwwo.com/
http://www.pcgamer.c...nline-revealed/


img1-mid.jpgimg2-mid.jpgimg3-mid.jpg
Rest of the screens from the website:
Spoiler

You can view the full-size image on the website above.
 


Wild West Online is an open-world PvP MMO that wears its inspirations on its dusty, sun-bleached sleeves. Players will form gangs to either break or defend the law, roam the hinterlands, or settle in for a game of cards at the local saloon.

The creators of Wild West Online expect to launch a $250,000 Kickstarter at the end of the month, with stretch goals tied to additional funding. The team is already working a core version of the game, which they anticipate will arrive later this year regardless. The Kickstarter is simply meant to secure extra funding to expand its features. Wild West Online takes plenty of cues from Red Dead Redemption's excellent online mode only with one major difference: It's an MMO. No, this won't be the typical routine of questing and grinding levels, but a seamless open world using server shards where a few hundred players will coexist together or die trying.


Thought this was worth a topic, considering what happened in the RDR2 section + no RDR2 for PC for the time being.
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BLOOD
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#2

Posted 2 weeks ago Edited by BLOOD, 2 weeks ago.

Take-Two should buy a majority stake (60%) in exchange for a whopping $11-20 million a crazy premium to what the developers want. And the Housers should be on their Board. Those Pics looks Beautiful 😁

PoeticWhisper
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#3

Posted 2 weeks ago

The games graphics look really good. Shame I don't have a PC good enough to play it.


2281
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#4

Posted 2 weeks ago

Absolutely stunning! Here's hoping for some good character customization.


Noale
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#5

Posted 2 weeks ago

Very interesting. Didn't click any links, but is this running on a custom game engine or something like Unreal, CryEngine?


El Diablo
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#6

Posted 2 weeks ago Edited by El Diablo, 2 weeks ago.

not sure what engine they're developing on, but it sounds pretty ambitious.

 

 

From what Bugaj revealed to me, Wild West Online is more than just a knock-off version of Red Dead Redemption's multiplayer. You won't just be locked into an endless game of cops and robbers. Players can also specialize as gatherers, like prospectors who mine for gold or farmers, and the resources they harvest funnel into a player-driven economy. "Resource gathering and building camps is going to have more of the social aspects of other MMOs," Bugaj said. There's a crafting system that relies on finding and learning recipes as well.

 

Unlike most MMOs though, Wild West Online won't necessarily feature an overarching progression or skill system. "It's something that we're still kicking around," Bugaj said. "There's going to be story, character, and gameplay-driven motives to keep playing, but we haven't yet fully worked out what the progression system is going to be for that."

 

Those familiar with Rockstar's games will recognize the law system that lies at the heart of Wild West Online. Players who commit crimes in town will earn wanted stars and, at a certain threshold, become targets for player deputies or bounty hunters. There's a gang system woven into this as well, which could hopefully give rise to some interesting rivalries between different bandit or bounty hunter posses.

 

There's more ways to break the law than just murder, however. Thieving will be a core part of a bandit's lifestyle, and Wild West Online also has a vision for bank heists or simply being able to steal from other player's campsites and town shops. Do this too often, however, and you'll be exiled from town and have to make use of bandit hideouts—which offer the same amenities but cater to a much deadlier clientele.

 

can't argue with the visuals.

if it plays half as good as it looks then I'm sold.

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luisniko
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#7

Posted 2 weeks ago

And I assume the game basically plays like GTA Online public free roam?


Uncle Sikee Atric
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#8

Posted 2 weeks ago Edited by Uncle Sikee Atric, 2 weeks ago.

And I assume the game basically plays like GTA Online public free roam?


All we know so far is it looks like it will play more like the Altis Life mod for Arma 3, more than GTA Online. The bandit, lawmaker and civvies in the middle atmosphere is more suited to that comparison.

It depends if things are central server or personal server driven to get a better idea of the game.

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#9

Posted 2 weeks ago Edited by anthony, 2 weeks ago.

And I assume the game basically plays like GTA Online public free roam?

 

Wild West is an MMO.

 

https://www.google.c...1k1.-Uw9iyK1Y5Y

 

OT;

 

 

44211.jpg

  • player gangs will either break or defend the law
  • seamless open world using server shards for "a few hundred" players each
  • the comparison to Red Dead Redemption is intentional
  • players can specialize as gatherers such as prospectors, farmers, etc. and will live in resource-themed camps
  • player driven economy
  • crafting by finding and learning recipes
  • story, character and gameplay driven
  • murder isn't the only way to break the law
  • bandit lifestyle, for instance, provides opportunities for bank robberies, stealing from other players' camps or in town, etc.
  • no NPC combat, just PvP engagement at the onset
  • survival themes may be borrowed
  • stretch goals will add things like train robberies, etc.
  • slated for a hopeful late 2017 release

 

http://www.mmorpg.co...-pvp-1000044211

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Oldsport
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#10

Posted 2 weeks ago

Man im really about to invest in a pc now that im working

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#11

Posted 2 weeks ago

As I'm reading a bit more into this, I'm getting more skeptical. New developer attempting an MMO is a huge red flag for me. The whole PVP only with no PVE is a huge risk as well. They're gambling a lot on having a decent amount of players at launch, as well as hoping that those players stick around. With this sudden reveal and a release slated roughly six months away, I hope they have a massive budget for marketing, because unless a ton of players come in to provide that PVP only combat, this game is dead on arrival.

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El Diablo
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#12

Posted 2 weeks ago

The whole PVP only with no PVE is a huge risk as well. They're gambling a lot on having a decent amount of players at launch, as well as hoping that those players stick around... because unless a ton of players come in to provide that PVP only combat, this game is dead on arrival.

quoted for truth.

 

I love PVP but it doesn't hold my interest as long as COOP or a robust singleplayer campaign. the problem with not developing any kind of PVE branch or quests is that multiplayer games eventually just boil down to the experience over and over again. PVP is great for something to do inbetween PVE, but otherwise it tends to get old pretty quick.

 

I love the concept of this game, but I really hope there's more to do than just shoot at kids online.

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Noale
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#13

Posted A week ago Edited by Noale, A week ago.

Is that timer on the website still counting down to 26th of May? Because as of right now, the timer has 19 hours left.

 

Is the timer counting down to another timer?  :lol:

 

EDIT: That timer on the website just disappeared about 6 hours early. And there's now some new information.

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#14

Posted A week ago

Site's update with new screens, they added a button to an FAQ!!!!!

d3ntMAy.png

Amazing.
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Noale
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#15

Posted A week ago

http://www.pcgamer.c...rs-from-outset/

 

Seems like they've got funding, and will be skipping Kickstarter now. Also, they've decided to include female characters in the game (as a MMORPG should). Looks like all the attention has got them scrambling.

 

Hmm. I went through the updated site. Still no gameplay videos, or in game screens. For all we know, those pictures on the website could just be some lone artist rendering the scenes in software, with no game engine in sight. They've got roughly six months to show what they got. I'm still skeptical.


NoSignaL_
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#16

Posted A week ago

Wild_West_Online_-_Google_Chrome_2017-05

 

Can also sign up for Closed Alpha and Beta testing 

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#17

Posted A week ago

As I'm reading a bit more into this, I'm getting more skeptical. New developer attempting an MMO is a huge red flag for me. The whole PVP only with no PVE is a huge risk as well. They're gambling a lot on having a decent amount of players at launch, as well as hoping that those players stick around. With this sudden reveal and a release slated roughly six months away, I hope they have a massive budget for marketing, because unless a ton of players come in to provide that PVP only combat, this game is dead on arrival.

 

It's certainly ambitious, I'll give you that, but I know I can't be the only one with mad cravings for a Red Dead Redemption on PC. Rockstar doesn't seem to acknowledge the demand for one, so a PvP-focused clone will have to do - even a glitch-ridden, story-less heap will most certainly do for me. I wholeheartedly hope they succeed in their endeavor.

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Noale
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#18

Posted A week ago

There's definitely a lot of people who feel that way, but that's part of what worries me. This is an awfully convenient time to take advantage of those people who are desperate for RDR on PC. I'm looking to pick up an MMO again myself, so this would be great if it succeeded, but a six month deadline and a severe lack of information/gameplay makes it difficult to not be pessimistic.


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#19

Posted A week ago

Will i automaticly be invited to the Alpha/Beta testing if i sign up or is it just the luck of the draw?


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#20

Posted A week ago

Will i automaticly be invited to the Alpha/Beta testing if i sign up or is it just the luck of the draw?

Not sure either, but if you have multiple emails be sure to sign up with them all just in case tbh

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#21

Posted A week ago

 

Will i automaticly be invited to the Alpha/Beta testing if i sign up or is it just the luck of the draw?

Not sure either, but if you have multiple emails be sure to sign up with them all just in case tbh

 

Good idea


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#22

Posted A week ago Edited by jrl51592, A week ago.

Just learned of this game after reading an article that a gaming site posted where they got to talk to Stephan Bugaj about WWO. They started working on the game a little over a year ago and I also learned that Stephan Bugaj is also a fan of RDR and is looking forward to RDR2 as well. From everything that I read about this game, it seems like a pretty cool game to try. It will also have non-pvp servers as well.

I'll have to keep my eye on this project for sure.

Edit: My potato phone won't let me copy and paste text but the website that I read the article on is called massivelyop.com and you should find the article fairly easy.

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#23

Posted 6 days ago

Any thoughts on this? https://www.reddit.c...nded_by_sergey/

 

There has been a lot of hype surrounding this game that has recently been announced both here on Reddit and also by games journalists, but nobody has seemed to notice the connections between these developers and Sergey Titov + his investors at Free Reign (former Arktos)

 
A little background on me. I have played all of Sergeys online games starting from War Inc to the most recent game "Last Man Standing" i moderate the subreddit /r/ShatteredSkies which is the series names of their trilogy of games under the Shattered Skies brand. (Shattered Skies, Last Man Standing, and yet to release "Badlands") So i have some knowledge when it comes to their previous games.
 
First of all let's look at the recently released Q/A by the development team "612 Games"
 
 
Now for starters the forum software is identical to the one used on Free Reigns other games. The url also strikes some similarities. The websites to their other games are playlms.com and playshatteredskies.com The url for Wild West Online is playwwo.com
 
Try and read through the FAQ and then compare it to how their previous games have played out.
 
The biggest factor here though is the engine choice, and that was what really gave it away when i read it earlier today.
 
Q: What engine will this game be made in?
 
A: We are using a proprietary licensed engine, designed and developed specifically for open world online games, and we'll cover our technology in more details in a coming months. The engine rendering is DirectX 11 based.
 
And who owns a engine that's specifically tuned for these open world games? Sergey Titov.
 
Let's have a look at the screenshots that have been released.
 
 
 
Notice how similar it looks? Well that's because it's the same engine.
 
Seriously have a look at http://playwwo.com/ and http://playshattered...m/ss/media.html and don't tell me it's not the same engine being used.
 

Dan Jevons who is one of the lead developers is also friends with Sergey on Facebook, and so is Stephan Bugaj who both are mentioned by name on the homepage of Wild West Online.

 

If you're unfamiliar with Sergey, just look up The WarZ/Infestation. Big on false promises and almost always (if not always) fails to deliver. If this ends up being truth, I'm running the other way.





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