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Should Weather conditions have a purpose?

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VictorVince1239
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#1

Posted 03 May 2017 - 11:06 PM

Like if it's a storm the rain could actually soak you up and could get you sick if you're not wearing proper clothing to protect you. Nothing to dramatic but just something noticable like constantly coughing/sneezing that could affect gun battles. 

 

Which would give hats and coats a purpose other than fashion statements also. 

 

The wind could actually affect your movement and knock you down if strong enough, and if Rockstar will make objects around the city realistic we could see things like tree branches snap apart and fly all over the place. Objects that can hurt you if they fly into you so you'd have to get out of the way asap.  

 

Hail: Chunks of ice falling from the sky that could hurt your health if you get caught in it at any time. 

 

Getting struck by lightening being possible. I think it be hilarious to see someone else getting hit with a random lighting bolt every once in a while. 

 

Characters sweating when it's extremely hot and possibly fainting. Especially if you're wearing waay too much stuff during a hot day. 

 

Would any of this be welcomed by yall? I think at the least rain should get hair soaked. It doesn't even do that in the shower and it's pretty ridiculous imo. 

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#2

Posted 04 May 2017 - 12:07 AM

I don't really like the idea of getting sick or fainting in hot weather as that has the potential to be annoying however I'm all for more detailed weather effects like wind, hail etc. I liked in GTA IV when it was colder how you could see Niko's breath and rain would make him react by trying to shake it off.

 

Aswell as peds trying to seek cover. One thing I'd like to see though are storm fronts like RDR.:)

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#3

Posted 04 May 2017 - 12:18 AM Edited by Mister Pink, 04 May 2017 - 12:19 AM.

Yeah the chances of getting struck by lightening are so slim. I just think it would be a little fantastical in a GTA. I liked the fact that wind/turbulance affect the planes in V, even if it can be a little annoying it thought it was a nice detail. 

 

Also, you mentioned maybe the character sniffling etc. I wouldn't mind that. But all those extreme things happening in one game would be a bit much when most people wouldn't really have half of those things happen or if they do it would be in a life-time not in the space of a few months timeline during which the story takes place. 

 

If some of the things you described were freakishly rare, then cool. If I saw a lightning bolt blast a tree, I would think that would be amazing, especially if I was playing the game for like 100 hours and then I seen it only not to see it again for another 100. 

 

Of if you go on top of a building waving a golf-club during a storm, yeah, I could get fried but I would have to go out of my way to do that.

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#4

Posted 04 May 2017 - 08:21 PM

I don't really use the first  person driving view anymore but for those that do I think:the cold weather should fog up the windows and rain should make the glass too wet to see making you have to use the windshield wipers. Just a simple tap of the A button or something to turn them on whenever needed. 

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#5

Posted 04 May 2017 - 10:15 PM

Nah, but I'd rather they made the weather effects more realistic. 


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#6

Posted 05 May 2017 - 12:57 AM

The whole coughing and getting sick thing as already mentioned above might get annoying rather than being appreciated for it's realism. However as far as awesome weather conditions go, I'm all in for something like this!  :p

 

fa4b87e1c52411f28356476e41c37cae.gif

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#7

Posted 05 May 2017 - 11:09 AM Edited by Neon_Dreaming, 05 May 2017 - 11:09 AM.

It could affect driving conditions like in gta IV and V. Rain could cause cars to slide and snowy/frosty conditions would have a similar effect. Regarding the player outside of a vehicle some superficial detail would be cool, like sweating in the heat of shivering in the cold, if the weather conditions were to affect player movement and actions if would have to be implemented very well or else it would be an unnecessary annoyance, a bit like CJ getting hungry in SA and having to find a Burgershot lest you lose health and muscle.


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#8

Posted 05 May 2017 - 01:00 PM

I think snow blizzards should happen with deep enough snow to make driving difficult, then rockstar could introduce snow plow trucks with and without armored windows. This way you can make an effort to avoid those difficult times when Blizzards hit. 

 

or add something like this that could be equipped to vehicles like the Kuruma, Sandkings, Insurgents,  and other cars. 

15g7aqw.jpg

 

Heck Rockstar could bring in a whole line of vehicles that are designed to help players get around better in deep snow conditions with a DLC pack, and even include new activities like Ski and snowboard races. Avalanches could also be possible. 

 

Add things like bottles of water to the convenience store that can be bought 20 times along with the sodas, candy bars and cigs on the interaction menus inventory snacks.

 

Air conditioners/heaters in cars 

 

All types of cold drink options could be made available to use at the stores all over the map. Things that are already in the game such as these machines:

rcsj86.jpg

 

2yn5r3o.jpg

 

Fans in offices 

2rxfeqf.jpg

 

As far as sickness goes. I'm just saying people shouldn't be running around in nothing but their draws or shorts during a thunderstorm without any type of consequence. 

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#9

Posted 06 May 2017 - 11:35 AM Edited by LincolnClay, 06 May 2017 - 11:35 AM.

Idle animations like characters shivering and complaining about the weather would be a nice touch. And yeah, snow should be a common occurrence instead of being used once or twice in locations we can't access...

*cough* *cough* North Yankton and Liberty City in San Andreas *cough* *cough*
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#10

Posted 06 May 2017 - 11:49 AM

In missions, the player should be able to use weather to his advantage, i.e, waiting for it to rain to minimise the sound of footsteps in stealth. Sounds a bit Metal Gear-like but it's realistic.

In free roam, most effects would be better off staying purely visual because it would get too annoying.
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#11

Posted 06 May 2017 - 08:50 PM

If it's windy it would be cool to see lots of trash flying around. When it rains or if there is a thunderstorm I want to see pedestrians running down the street if they don't have an umbrella or something to cover their head, water going down the storm drains, flooding in certain areas, and maybe on the radio you might get severe thunderstorm warnings and updates on the weather.
If storms looked like thishttps://www.youtube....h?v=PSFhVK4OFCU or http://youtu.be/eyujMkiG9Y0?t=1m12s it would be awesome
 
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#12

Posted 07 May 2017 - 05:09 AM

If it's windy it would be cool to see lots of trash flying around. When it rains or if there is a thunderstorm I want to see pedestrians running down the street if they don't have an umbrella or something to cover their head, water going down the storm drains, flooding in certain areas, and maybe on the radio you might get severe thunderstorm warnings and updates on the weather.
If storms looked like this or http://youtu.be/eyujMkiG9Y0?t=1m12s it would be awesome
 

"When it rains or if there is a thunderstorm I want to see pedestrians running down the street if they don't have an umbrella or something to cover their head,"

 

They do in V, I think IV too.

 

Also in San Andreas they would tell us about the weather, I wish that came back. Little news segments or the DJ mentioning it. Also is it just me or does the rain on next gen GTAV look like ass? I dunno the puddles are too reflective or something, I wish they improved that. Also don't have randomly generating puddles either, have puddles in indents and at the sides of curbs and stuff.

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#13

Posted 07 May 2017 - 04:46 PM

I would like to have a big beach which disappears when the tide comes in. Maybe if the next city has large drains like LS they could fill up after it rains
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universetwisters
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#14

Posted 08 May 2017 - 05:38 PM

I remember during the winter chapter in Bully, if you weren't wearing winter clothing (like a t shirt) and you were idle, Jimmy would shiver and lose a little bit of health. That was a neat little touch and I wouldn't mind seeing that again in some capacity.

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#15

Posted 08 May 2017 - 10:46 PM

I remember during the winter chapter in Bully, if you weren't wearing winter clothing (like a t shirt) and you were idle, Jimmy would shiver and lose a little bit of health. That was a neat little touch and I wouldn't mind seeing that again in some capacity.

This I could get behind. Getting sick from walking in the rain? Not so much. I've never been sick from walking (or working) in the rain. Past reduced traction, reduced visibility, and mentioning it on the radio stations there's really not much more to be done with rain. I wouldn't mind seeing snow more often though. 


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#16

Posted 09 May 2017 - 12:10 AM Edited by Mister Pink, 09 May 2017 - 12:16 AM.

That rainy video was inspiring. I love that sort of rain that brings traffic to an almost standstill. I love the rain and stormy weather in GTA V. 

 

Also, Roger Cheeto mentioning San Andreas news weather. That's cool. I completely forgot about that. 

 

And like Universal mentioned, little almost obscure details like not wearing winter clothing and then shivering would be a great touch. Rockstar is pretty genius at these details, such as ringing people after missions and they have unique things to say. 

 

The attention to detail that Rockstar employes in their games has us hardcore fans thinking of these things like mad. Thanks Rockstar, GTA is like crack... a little moreish, so it is. 

 

Spoiler

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#17

Posted 09 May 2017 - 02:12 AM

Saying GTA is like Crack, is slandering. They did a great job with GTA4 and had everything great you mentioned. 


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#18

Posted 10 May 2017 - 12:59 AM

The whole coughing and getting sick thing as already mentioned above might get annoying rather than being appreciated for it's realism. However as far as awesome weather conditions go, I'm all in for something like this!  :p

 

fa4b87e1c52411f28356476e41c37cae.gif

Well the sickness can be easily avoidable by not going out shirt and hatless during a thunderstorm. - shrug - 


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#19

Posted 10 May 2017 - 04:15 PM

Saying GTA is like Crack, is slandering. They did a great job with GTA4 and had everything great you mentioned. 

 

What?! You completely misunderstood me, lol. "I said GTA is like crack: a little moreish." As in you want more of it. It's a compliment. :D

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#20

Posted 22 May 2017 - 03:23 PM

Also think players should be able to get rans and the wind should blow peoples hair back when driving  sports cars that have the top down. 

 

Little things that could add a bit more fun to the game imo. 


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#21

Posted 24 May 2017 - 07:42 AM

 

The whole coughing and getting sick thing as already mentioned above might get annoying rather than being appreciated for it's realism. However as far as awesome weather conditions go, I'm all in for something like this!  :p

 

fa4b87e1c52411f28356476e41c37cae.gif

Well the sickness can be easily avoidable by not going out shirt and hatless during a thunderstorm. - shrug - 

 

Why are you so adamant on punishing players for dressing their characters in a way that makes the game more fun for them?


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#22

Posted 24 May 2017 - 03:54 PM

 

 

The whole coughing and getting sick thing as already mentioned above might get annoying rather than being appreciated for it's realism. However as far as awesome weather conditions go, I'm all in for something like this!  :p

 

fa4b87e1c52411f28356476e41c37cae.gif

Well the sickness can be easily avoidable by not going out shirt and hatless during a thunderstorm. - shrug - 

 

Why are you so adamant on punishing players for dressing their characters in a way that makes the game more fun for them?

 

I'm simply presenting an idea to the forum and backing it up. Don't see how waiting for the rain to stop to take your shirt off is a punishment but ok. 


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#23

Posted 24 May 2017 - 08:07 PM

 

 

 

The whole coughing and getting sick thing as already mentioned above might get annoying rather than being appreciated for it's realism. However as far as awesome weather conditions go, I'm all in for something like this!  :p

 

fa4b87e1c52411f28356476e41c37cae.gif

Well the sickness can be easily avoidable by not going out shirt and hatless during a thunderstorm. - shrug - 

 

Why are you so adamant on punishing players for dressing their characters in a way that makes the game more fun for them?

 

I'm simply presenting an idea to the forum and backing it up. Don't see how waiting for the rain to stop to take your shirt off is a punishment but ok. 

 

It's an unnecessary limitation on how players can dress that wouldn't really be a fun addition to the gameplay so much as a complete annoyance. It would make sense in a survival game, which GTA most definitely is not.


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#24

Posted 24 May 2017 - 08:31 PM

 

 

 

 

The whole coughing and getting sick thing as already mentioned above might get annoying rather than being appreciated for it's realism. However as far as awesome weather conditions go, I'm all in for something like this!  :p

 

fa4b87e1c52411f28356476e41c37cae.gif

Well the sickness can be easily avoidable by not going out shirt and hatless during a thunderstorm. - shrug - 

 

Why are you so adamant on punishing players for dressing their characters in a way that makes the game more fun for them?

 

I'm simply presenting an idea to the forum and backing it up. Don't see how waiting for the rain to stop to take your shirt off is a punishment but ok. 

 

It's an unnecessary limitation on how players can dress that wouldn't really be a fun addition to the gameplay so much as a complete annoyance. It would make sense in a survival game, which GTA most definitely is not.

 

Well it wouldn't bother me but you're entitled to your opinion. GTA has been looking to make it's games a step more in the direction of realism in it's last 2 installments so I'd think something like this would fit right in and I'd like to see it. 

 

Imo every decision you make in the game should come with some kind of a consequence when you make the wrong call, not only related to the weather in the game but in many other areas of it too. 


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#25

Posted 24 May 2017 - 09:07 PM

I think you both should stop quoting the OP now. #notifications ♥ 


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#26

Posted 24 May 2017 - 10:11 PM

I was pretty much done after that post anyway ha. 

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#27

Posted 25 May 2017 - 09:34 AM Edited by jazzbone, 25 May 2017 - 09:38 AM.

The storms at night with lightning and thunder is cool. Peds using umbrellas and commenting on the weather adds to peds reactions. Vehicle handling should change on wet pavement vs dry pavement.

How winter was featured in Mafia 2 would be cool in a gta game set in a northern city. In Mafia 2 part of the game was in winter where cars became realistically winter dirty. The streets were slippery but not near as much as in real life. For fun peds are occasionally seen slipping and falling. Overall the winter effects looked good and added to the fun of playing Mafia 2.

Gta may not be a game where weather needs to serve a bigger purpose other than just being a part that adds to the whole. For me i just want the weather in games to look and feel realistic. For single player an option to disable weather effects would be nice as sometimes i just want it clear and sunny and no haze, fog , or rain.
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#28

Posted 25 May 2017 - 02:58 PM

 

Well it wouldn't bother me but you're entitled to your opinion. GTA has been looking to make it's games a step more in the direction of realism in it's last 2 installments so I'd think something like this would fit right in and I'd like to see it. 

 

Imo every decision you make in the game should come with some kind of a consequence when you make the wrong call, not only related to the weather in the game but in many other areas of it too. 

 

It's been going for more realism in the setting. But I mean, how is it realistic that the player characters can all fit every gun in the game in their pocket? How are the special abilities realistic?

 

Furthermore, the point of GTA is not getting punished for your choices. This is why you don't have to spend 2 weeks in the hospital in real time every time you get wasted, or 5 years or more real time in jail when you get busted. GTA is a game one plays specifically for the lack of consequences it has. And punishing someone for being under-dressed in cold weather with sickness is just annoying. It would negate a lot of the fun customization of the outfits in the game by making you sick for wearing the wrong ones at the wrong time. That's not fun. I don't want to have to go dress in a coat every time it looks like it's gonna rain. We have real life for that tedious bullsh*t.

 

Realism is not a good excuse to me. GTA is not a simulator, nor has it ever been. While there are realistic elements, there's also lots of stuff you can do that you would never be able to do in real life, and that's what makes it great.

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#29

Posted 25 May 2017 - 03:26 PM

 

 

Well it wouldn't bother me but you're entitled to your opinion. GTA has been looking to make it's games a step more in the direction of realism in it's last 2 installments so I'd think something like this would fit right in and I'd like to see it. 

 

Imo every decision you make in the game should come with some kind of a consequence when you make the wrong call, not only related to the weather in the game but in many other areas of it too. 

 

It's been going for more realism in the setting. But I mean, how is it realistic that the player characters can all fit every gun in the game in their pocket? How are the special abilities realistic?

 

Furthermore, the point of GTA is not getting punished for your choices. This is why you don't have to spend 2 weeks in the hospital in real time every time you get wasted, or 5 years or more real time in jail when you get busted. GTA is a game one plays specifically for the lack of consequences it has. And punishing someone for being under-dressed in cold weather with sickness is just annoying. It would negate a lot of the fun customization of the outfits in the game by making you sick for wearing the wrong ones at the wrong time. That's not fun. I don't want to have to go dress in a coat every time it looks like it's gonna rain. We have real life for that tedious bullsh*t.

 

Realism is not a good excuse to me. GTA is not a simulator, nor has it ever been. While there are realistic elements, there's also lots of stuff you can do that you would never be able to do in real life, and that's what makes it great.

 

 

I think we can conclude all this as his own personal concept of a GTA game in terms of realism. It's just an idea. I also however agree with what you just wrote as far as practicality is concerned.

 

Spoiler

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#30

Posted 25 May 2017 - 04:05 PM

 

 

 

Well it wouldn't bother me but you're entitled to your opinion. GTA has been looking to make it's games a step more in the direction of realism in it's last 2 installments so I'd think something like this would fit right in and I'd like to see it. 

 

Imo every decision you make in the game should come with some kind of a consequence when you make the wrong call, not only related to the weather in the game but in many other areas of it too. 

 

It's been going for more realism in the setting. But I mean, how is it realistic that the player characters can all fit every gun in the game in their pocket? How are the special abilities realistic?

 

Furthermore, the point of GTA is not getting punished for your choices. This is why you don't have to spend 2 weeks in the hospital in real time every time you get wasted, or 5 years or more real time in jail when you get busted. GTA is a game one plays specifically for the lack of consequences it has. And punishing someone for being under-dressed in cold weather with sickness is just annoying. It would negate a lot of the fun customization of the outfits in the game by making you sick for wearing the wrong ones at the wrong time. That's not fun. I don't want to have to go dress in a coat every time it looks like it's gonna rain. We have real life for that tedious bullsh*t.

 

Realism is not a good excuse to me. GTA is not a simulator, nor has it ever been. While there are realistic elements, there's also lots of stuff you can do that you would never be able to do in real life, and that's what makes it great.

 

 

I think we can conclude all this as his own personal concept of a GTA game in terms of realism. It's just an idea. I also however agree with what you just wrote as far as practicality is concerned.

 

Spoiler

 

Well, I do think it's an interesting idea, I just don't think it would work in GTA. If there were a game in an urban setting with sims style motives and GTA style free roam for instance, it would work perfectly in that game.





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