Racing in GTA Next?
Posted 28 April 2017 - 06:04 AM Edited by TheOneLibertonian, 28 April 2017 - 03:25 PM.
- MiamiViceCity likes this
Posted 28 April 2017 - 06:50 AM Edited by TheOneLibertonian, 28 April 2017 - 07:07 AM.
Drag racing would be so cool, especially with wheelie bars already part of vehicle customization in V, I would love to see proper usage, and do wheelies while drag racing. Also a manual gearbox would be available within the mode would be so nice! I'd like it to be how NFS Most Wanted implemented it; races can be determined by the proper usage of the shifter, and of course oncoming traffic can be a factor too. But with the proper control of the car, not just changing lanes. Manual might be to far-fetched, but at least be present to drag races to make racing more unpredictable, and interesting.
- MiamiViceCity, LincolnClay and DOUGL4S1 like this
Posted 28 April 2017 - 10:28 AM
Depending on the game's setting, it wold be cool if you could enter a Redneck-ish racing competition, with Dirt tracks, Rallycross, Rally, Figure 8s, Demo Derbys, etc. It would also be cool to see the return of Stadium Events from Vice City and San Andreas.
- LincolnClay likes this
Posted 28 April 2017 - 01:37 PM
Vice City Stadium was meh, it was just a boring circle track where you only need to turn left
- jaljax likes this
Posted 28 April 2017 - 08:20 PM Edited by B Dawg, 28 April 2017 - 08:20 PM.
Team Racing, that's a nice idea. Need For Speed Carbon had that feature as well, it was pretty nice. Police during races would be pretty awesome too.
Posted 28 April 2017 - 08:29 PM
Dragstrip/Drag racing would be cool or even something like that race that was in TBOGT from Mori Kibbutz Mission: This Ain't Checkers
Posted 29 April 2017 - 06:14 PM Edited by TheOneLibertonian, 29 April 2017 - 06:15 PM.
I'd also like to see an alternative simulation physics model for GTA Next. Basically, it would be a simple option to switch handling modes in the game's menu. Mafia II had this sort of feature and it will be great to see that GTA can cater both to those who like more simple, and arcade-like handling of GTA V, and the more realistic model from GTA IV. Of course I'd prefer simulation, nothing beats the challenge of trying to get the best out of available cars within the game.
Also, Pink Slips, and wagers might be a good idea too. It would immensely add replayability of the game, and would make in-game currency much more useful.
- Mister Pink and LincolnClay like this
Posted 01 May 2017 - 04:45 AM
I would like to see them do a full blow racing sub-plot in the game, dedicating maybe 10-20 side missions. Make it similar to The Fast and the Furious 1 where you can meet up at secret meets and race for money. Have a bunch of different kinds of races, etc
Posted 01 May 2017 - 09:17 AM
Posted 01 May 2017 - 10:07 AM
An actual drag strip would be awesome, especially if they continued with the modding aspect for cars and gave us even more option for making cars faster. I'd love to drive around in GTA 6 with a 10 second car.
Posted 02 June 2017 - 03:32 PM Edited by Shyabang Shyabang, 02 June 2017 - 03:33 PM.
I'd like to see a huge crowd at the street race:
Posted 09 June 2017 - 11:13 PM
I think street racing should be more prominent in gta next, it should be like the 1st fast and the furious movie where it takes place in the early hours of the mornining when the roads are pretty empty and you should have more car customisations available especially relevant to performance like nos, manual shift avaiable, different tire types etc.
Races could also serve as a meeting point to make contacts in the underworld for other activities like drug dealing, gambling, gang activities etc.
Posted 11 June 2017 - 03:25 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users