Racing in GTA Next?
Posted 28 April 2017 - 06:04 AM Edited by TheOneLibertonian, 28 April 2017 - 03:25 PM.
- Algonquin Assassin, The N. Bellic Man and Ivan1997GTA like this
Posted 28 April 2017 - 06:50 AM Edited by TheOneLibertonian, 28 April 2017 - 07:07 AM.
Drag racing would be so cool, especially with wheelie bars already part of vehicle customization in V, I would love to see proper usage, and do wheelies while drag racing. Also a manual gearbox would be available within the mode would be so nice! I'd like it to be how NFS Most Wanted implemented it; races can be determined by the proper usage of the shifter, and of course oncoming traffic can be a factor too. But with the proper control of the car, not just changing lanes. Manual might be to far-fetched, but at least be present to drag races to make racing more unpredictable, and interesting.
- Algonquin Assassin, Ivan1997GTA, LincolnClay and 1 other like this
Posted 28 April 2017 - 10:28 AM
Depending on the game's setting, it wold be cool if you could enter a Redneck-ish racing competition, with Dirt tracks, Rallycross, Rally, Figure 8s, Demo Derbys, etc. It would also be cool to see the return of Stadium Events from Vice City and San Andreas.
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Posted 28 April 2017 - 01:37 PM
Vice City Stadium was meh, it was just a boring circle track where you only need to turn left
- jaljax likes this
Posted 28 April 2017 - 03:44 PM
I want to see circuits, sprints, drags and maybe... team racings (something like in the first Juiced installment). Also, random police pursuits during racings (the police trying to arrest racers) would be awesome.
- B Dawg, Ivan1997GTA and LincolnClay like this
Posted 28 April 2017 - 08:20 PM Edited by B Dawg, 28 April 2017 - 08:20 PM.
Team Racing, that's a nice idea. Need For Speed Carbon had that feature as well, it was pretty nice. Police during races would be pretty awesome too.
- Ivan1997GTA likes this
Posted 28 April 2017 - 08:29 PM
Dragstrip/Drag racing would be cool or even something like that race that was in TBOGT from Mori Kibbutz Mission: This Ain't Checkers
Posted 29 April 2017 - 06:14 PM Edited by TheOneLibertonian, 29 April 2017 - 06:15 PM.
I'd also like to see an alternative simulation physics model for GTA Next. Basically, it would be a simple option to switch handling modes in the game's menu. Mafia II had this sort of feature and it will be great to see that GTA can cater both to those who like more simple, and arcade-like handling of GTA V, and the more realistic model from GTA IV. Of course I'd prefer simulation, nothing beats the challenge of trying to get the best out of available cars within the game.
Also, Pink Slips, and wagers might be a good idea too. It would immensely add replayability of the game, and would make in-game currency much more useful.
- Mister Pink and LincolnClay like this
Posted 01 May 2017 - 04:45 AM
I would like to see them do a full blow racing sub-plot in the game, dedicating maybe 10-20 side missions. Make it similar to The Fast and the Furious 1 where you can meet up at secret meets and race for money. Have a bunch of different kinds of races, etc
Posted 01 May 2017 - 09:17 AM
Posted 01 May 2017 - 10:07 AM
An actual drag strip would be awesome, especially if they continued with the modding aspect for cars and gave us even more option for making cars faster. I'd love to drive around in GTA 6 with a 10 second car.
Posted 02 June 2017 - 03:32 PM Edited by Shyabang Shyabang, 02 June 2017 - 03:33 PM.
I'd like to see a huge crowd at the street race:
Posted 09 June 2017 - 11:13 PM
I think street racing should be more prominent in gta next, it should be like the 1st fast and the furious movie where it takes place in the early hours of the mornining when the roads are pretty empty and you should have more car customisations available especially relevant to performance like nos, manual shift avaiable, different tire types etc.
Races could also serve as a meeting point to make contacts in the underworld for other activities like drug dealing, gambling, gang activities etc.
Posted 11 June 2017 - 03:25 PM
Posted 09 August 2017 - 12:29 PM Edited by Shyabang Shyabang, 09 August 2017 - 12:29 PM.
I miss Sega Rally...
Posted 09 August 2017 - 12:48 PM
I loved the sheer chaos involved in the Hotring at Vice City for sure, and always have wanted a recreation of that in later games. Maybe include some local short track where you can bring your modified car during weekends, alongside the usual street racing business.
Posted 14 August 2017 - 01:08 PM
Just get rid of the catch up and slip stream feature. Catch up shouldn't be a thing, it puts a racer who may have been ahead the whole race at a disadvantage. You should win or lose on your own. I'm an average racer, I have no problem losing to the better player, the game giving me an edge because i'm behind feels cheap, it's like the blue shell from Mario Kart.
I get that slipstream is a real life thing where the car in front displaces the air or something giving you a little bit more speed, or something like that. That's fine but it felt a bit too arcadey for me in V.
Posted 16 August 2017 - 05:53 AM
I miss online GTA Races from GTA IV.
GTA Race had a different level of excitement into it
Posted 15 September 2017 - 08:33 AM
I'd like to have the option to see different camera views of the race after it's done, like in Gran Turismo.
Posted 15 September 2017 - 12:02 PM Edited by ViceOfLiberty, 15 September 2017 - 12:03 PM.
I just want grounded street racing like the original midnight club games. Race point A to point B, finding your own way to the finish line. f*ck hot wheels car stunt racing to sell overpriced hyper fast cars...Maybe a race course mini-game similar to the hotring stuff. Driving school would be cool too.
Posted 15 September 2017 - 04:36 PM Edited by VictorVince1239, 15 September 2017 - 04:39 PM.
As long as there's cars I want the option to race from time to time. Also:
Drag racing .
Another thing they could think about is mountain climbing races.
Posted 26 September 2017 - 12:39 PM
Driver:Parallel Lines was great in this regard, you could fine tune your suspension and brakes and take any vehicle to the 3 racetracks the game had and try to beat your own times(because sadly the AI wasn't a challenge at all).
Posted 26 September 2017 - 01:22 PM
Unless the game has manual transmission, a Drag strip would be useless.
- (Ambient) likes this
Posted 29 September 2017 - 02:02 AM
It'd be cool if racing was a major part of the story in the next one
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