Quantcast

Jump to content

» «
Photo

R*. Do you even care? (Extended Shadows Distance)

15 replies to this topic
LoxagosKapotas
  • LoxagosKapotas

    Player Hater

  • Members
  • Joined: 19 Apr 2017
  • Greece

#1

Posted 27 April 2017 - 03:41 PM Edited by LoxagosKapotas, 27 July 2017 - 12:13 PM.

This ---> https://support.rock...hadows-Distance

 

It's happening for a while now..but still R* just keeps adding new adversary modes instead of fixing bugs/glitches.

 

 

Edit: 6/19 Issue still not fixed

  • TheDemonicGamer likes this

Spider-Vice
  • Spider-Vice

    Aurora Creek, Oregon

  • Sheriff
  • Joined: 09 Oct 2006
  • Portugal
  • Best GTA Series Historian
    Best Contributor in Rockstar Games 2017
    Best Newsletter 2017 [GTAF Weekly]
    Contribution Award [GTAF Weekly]
    Best Poster [Rockstar Games] 2016
    Contribution Award [GTA V]

#2

Posted 27 April 2017 - 03:54 PM

This is happening at least since two patches ago. They stopped doing PC-specific fixes for a while now, only small simple ones, so I wouldn't expect this to get fixed at least soon. Maybe with Gunrunning.

  • hei3enberg, DentureDynamite and LoxagosKapotas like this

theNGclan
  • theNGclan

    Coded. Not stirred.

  • Facade Corporation
  • Joined: 06 Apr 2011
  • United-States
  • Best Character 2017 [Niko Bellic Ped]
    Best Total Overhaul 2017 Contribution [GTA: Underground]
    Best Character 2016 [Niko Bellic Ped]
    Best Conversion 2016 [GTA: Underground] [Contribution]
    Best Topic 2014 [GTA V and Steam]

#3

Posted 02 May 2017 - 12:42 AM Edited by theNGclan, 02 May 2017 - 12:43 AM.

Launched the game, I'm not seeing this issue ?

 

5aM8UJL.jpg


_CP_
  • _CP_

    Boss

  • Feroci
  • Joined: 27 Dec 2007
  • Poland
  • Best Vehicle 2017 [IVPack]
    Most Helpful Modding 2016 [Runner-up]
    Best Vehicle 2016 [IVPack]
    Best Map 2013 "ViceCityStories PC Edition"

#4

Posted 02 May 2017 - 07:56 PM

This problem happens in Windowed Borderless only.

  • hei3enberg and Yinepi like this

nkjellman
  • nkjellman

    OG

  • Members
  • Joined: 28 Aug 2008
  • United-States

#5

Posted 02 May 2017 - 10:23 PM

This problem happens in Windowed Borderless only.

Hmm. I remember reading somewhere that the Extended Shadow Distance slider is backwards. So turning it all the way down, really extends the shadows farther, and turning it all the way up really is the lowest quality effect.

 

Is this true?

  • FilipCRO likes this

Machine_Elves
  • Machine_Elves

    Player Hater

  • Members
  • Joined: 18 Feb 2017
  • United-States

#6

Posted 03 May 2017 - 11:37 AM

You need to have High Resolution Shadows enabled ( On ) in order for Extended Shadows Distance to work.. since patch 1.37. Not sure if it was intentional.. probably not.

  • nkjellman likes this

FourFingersOfFun
  • FourFingersOfFun

    Homie

  • Members
  • Joined: 03 Oct 2014
  • Antarctica

#7

Posted 04 May 2017 - 09:04 AM Edited by FourFingersOfFun, 04 May 2017 - 09:04 AM.

This problem happens in Windowed Borderless only.

Hmm. I remember reading somewhere that the Extended Shadow Distance slider is backwards. So turning it all the way down, really extends the shadows farther, and turning it all the way up really is the lowest quality effect.
 
Is this true?
Yeah that's what I heard too and I've had mine set to zero since then. Although I can't ever really see a difference between it set to zero or max and either way, my fps isn't effected.

LoxagosKapotas
  • LoxagosKapotas

    Player Hater

  • Members
  • Joined: 19 Apr 2017
  • Greece

#8

Posted 05 May 2017 - 10:36 AM

This problem happens in Windowed Borderless only.

..but im playing in Fullscreen


Great Britain
  • Great Britain

    Dieu et mon droit

  • Facade Corporation
  • Joined: 03 Mar 2017
  • United-Kingdom

#9

Posted 05 May 2017 - 11:06 AM

Not facing this problem thankfully and I'm playing it in Full.


TheDemonicGamer
  • TheDemonicGamer

    Player Hater

  • Members
  • Joined: 05 May 2017
  • Netherlands

#10

Posted 05 May 2017 - 08:22 PM

This ---> https://support.rock...hadows-Distance

 

It's happening for a while now..but still R* just keeps adding new adversary modes instead of fixing bugs/glitches.

Ikr well done R* you've f*cked up again!


George Costanza
  • George Costanza

  • The Yardies
  • Joined: 04 Jan 2009
  • None
  • Best Conversion 2017 [Liberty City Stories: PC]
    [Rockstar Editor Awards 2017] Best Rockstar Editor Short
    Best Total Overhaul 2017 Contribution [GTA: Underground]
    l33t p05T3r 5t34l3r 2017
    Worst Sheep 2017
    Spam Commando 2017
    Best Conversion 2016 [GTA: Underground] [Contribution]

#11

Posted 05 May 2017 - 09:09 PM

have you tried running game as admin? And changing settings after you get into game rather than on landing screen?


LoxagosKapotas
  • LoxagosKapotas

    Player Hater

  • Members
  • Joined: 19 Apr 2017
  • Greece

#12

Posted 06 May 2017 - 05:28 PM

have you tried running game as admin? And changing settings after you get into game rather than on landing screen?

just tried running game as admin..doesnt work


DentureDynamite
  • DentureDynamite

    GTAO PC

  • Members
  • Joined: 15 Oct 2014
  • United-States

#13

Posted 23 May 2017 - 03:30 PM Edited by DentureDynamite, 23 May 2017 - 03:33 PM.

Yeah, I've been seeing as lot of this one lately every time it rains--kind of a "can't unsee it once you notice it" bug. Considering Nvidia themselves have said it's on R*'s end, this really needs to be fixed:

 

- [MightyMax] There is an odd texture on the ground when raining, and after rain stops (additional video clip). It is believed to be a circle dithering issue. Update: Nvidia replied to me and they have confirmed this issue resides within GTA V's graphics engine. NVIDIA or AMD drivers are not the cause. [Jax765] It's not as extreme for me, but I do notice the bad LOD dithering on flat grass. Almost certain it wasn't the case at launch. [DentureDynamite] I can also confirm this bug.


DentureDynamite
  • DentureDynamite

    GTAO PC

  • Members
  • Joined: 15 Oct 2014
  • United-States

#14

Posted 23 May 2017 - 03:36 PM Edited by DentureDynamite, 23 May 2017 - 04:00 PM.

This is happening at least since two patches ago. They stopped doing PC-specific fixes for a while now, only small simple ones, so I wouldn't expect this to get fixed at least soon. Maybe with Gunrunning.

 

+1 Case in point--one of the last patches, 1.38, only addressed one PC-specific issue:

 

General / Miscellaneous – PC Only

  * The length of the boost ability on the Rocket Voltic is now the same on all platforms and no longer varies by framerate.

  • Spider-Vice likes this

FilipCRO
  • FilipCRO

    I ❤ Vice City

  • Members
  • Joined: 17 Apr 2014
  • Croatia

#15

Posted 23 May 2017 - 07:23 PM

Hmm. I remember reading somewhere that the Extended Shadow Distance slider is backwards. So turning it all the way down, really extends the shadows farther, and turning it all the way up really is the lowest quality effect.

 

 

 

Is this true?

 

 

Yes it is true (http://gtaforums.com...opposite-works/) and I am pretty sure R* has not fixed this yet, so I just leave the slider at zero (0).


kevincube19900917
  • kevincube19900917

    Player Hater

  • Members
  • Joined: 4 weeks ago
  • Hungary

#16

Posted 4 weeks ago

I have a same problem too!

 

The Extended Shadow Distance slider is backwards to zero every first start at the game.

 

If, i move the slide max is it change something in the game? I can't see changes.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users