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Peer-to-Peer or Servers?

10 replies to this topic

Poll: Peer-to-Peer or Servers? (11 member(s) have cast votes)

Servers or P2P?

  1. Servers (11 votes [100.00%])

    Percentage of vote: 100.00%

  2. P2P (0 votes [0.00%])

    Percentage of vote: 0.00%

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KertFaceMan
  • KertFaceMan

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#1

Posted 26 April 2017 - 10:23 AM Edited by KertFaceMan, 26 April 2017 - 10:24 AM.

we all know that the current GTA:O uses p2p, which has it's fair bit of issues and is really just bad.

 

Peer to Peer

 

Pros -
Most likely never gets shut down
Cheaper for R*

Cons -
Causes connectivity issues
Depends on a "player" host, this means if his/her internet is bad then sh*t will be bad

Servers

 

Pros
Way better for everyone
More stable servers

 

Cons
Will most likely get shut down when a newer GTA releases.
Possibly requires more maintenance 

I feel like this is never talked about but would make a huge difference, what do you think? I prefer Servers.


DOUGL4S1
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#2

Posted 26 April 2017 - 11:48 AM Edited by DOUGL4S1, 26 April 2017 - 11:48 AM.

I think the servers aren't really an issue most of the time, the issue is how GTA Online's architecture is flawed. Things like 10-minute loading screens, or if you have a connection problem you have to go back to Singleplayer, and more 10-minute loading, and then you need to go back into online and etc. It would be cool to have more control over the server we are in, for example, a slider for how many players you want to play with in a public section, so if you want to be thrown into a 30-player server for fun you could do it, or if you want your public server to just have a random low-level guy so you can make missions in peace you could. GTA IV's Multiplayer was much better in that way.

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Pastry
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#3

Posted 26 April 2017 - 01:39 PM

I really doubt the servers would get shut down when another GTA releases. Look at GTA IV. IV's multiplayer is still running after 9 years.


B Dawg
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#4

Posted 26 April 2017 - 02:23 PM

I really doubt the servers would get shut down when another GTA releases. Look at GTA IV. IV's multiplayer is still running after 9 years.

Well, GTA IV only uses Games For Windows Live (Xbox Live PC equivalent) as a Master Server, everything is still handled Peer 2 Peer I guess.


Pastry
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#5

Posted 26 April 2017 - 03:07 PM

 

I really doubt the servers would get shut down when another GTA releases. Look at GTA IV. IV's multiplayer is still running after 9 years.

Well, GTA IV only uses Games For Windows Live (Xbox Live PC equivalent) as a Master Server, everything is still handled Peer 2 Peer I guess.

Pretty sure that at least the stats use servers.


Maibatsu545
  • Maibatsu545

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#6

Posted 26 April 2017 - 03:31 PM Edited by Maibatsu545, 26 April 2017 - 03:32 PM.

Peer to Peer is garbage. Yeah I'm really glad my Pacific Standard Finale is being hosted on Joe Schmoe's potato internet. Lovely.

B Dawg
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#7

Posted 26 April 2017 - 03:47 PM

And to answer the OP's question, Community Servers would be the best :p


The7thOne
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#8

Posted 27 April 2017 - 01:49 AM

Servers, no question. But I would like the option to host servers privately, similar to the server rental system in BF3. P2P would work fine for invite only sessions but I don't know if that's feasible to implement.

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KertFaceMan
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#9

Posted 02 May 2017 - 03:26 PM

I think the servers aren't really an issue most of the time, the issue is how GTA Online's architecture is flawed. Things like 10-minute loading screens, or if you have a connection problem you have to go back to Singleplayer, and more 10-minute loading, and then you need to go back into online and etc. It would be cool to have more control over the server we are in, for example, a slider for how many players you want to play with in a public section, so if you want to be thrown into a 30-player server for fun you could do it, or if you want your public server to just have a random low-level guy so you can make missions in peace you could. GTA IV's Multiplayer was much better in that way.

I agree


xDatxJunkyx
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#10

Posted 13 May 2017 - 04:23 AM

No one better not be defending P2P, you must be on crack if you find P2P to be "Okay" 

 

 . . . blech,  RDR2O better not have this issue . . . constant black screens, 

 

----- left 

----- left 
----- left 
----- left 

----- left 

 

Yeah, let's try and build up on that instead of bringing it along. :/ 

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Earleys
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#11

Posted 14 May 2017 - 12:52 PM

Never thought about this but like others I agree that servers would be the best option. But it would be nice if they could also build in support for p2p (or custom servers!) in case they decide to stop hosting. 





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