Grand Theft Auto: Liberty City -- Beta 4.0
(last updated 2017-04-15)
Thank you for downloading Grand Theft Auto: Liberty City Beta 4.0, a total conversion modification for Grand Theft Auto: Vice City. Ever since GTA: Vice City was released, ongoing work has been done to bring the world of GTA III into the new game engine. This allows you to play with features that are not present in GTA III (like motorcycles, helicopters, ability to kill vehicle occupants, and tire bursts). Although there are many similarities between the two game engines, there are enough complex differences that people are still working on the project to this day.
This release currently requires you to have existing installations of GTA: Vice City and GTA III. The installer will delete and replace files so remember to backup the original copy of the game. After you run the installer, you have to copy the audio files from GTA III to the installation's audio folder. You must run gta-lc.exe to play the mod.
What's New in Beta 4.0
Since Beta 3.3, the project has taken huge strides in faithfully converting features from GTA III to GTA: Liberty City, in fixing bugs, and in improving gameplay. Features that have been faithfully converted include:
- All mission garages.
- All cranes.
- The lift bridge.
- Vehicle sound effects.
- All remaining opcodes that were used in GTA III.
- Nearly all ped sound effects.
- Script-specific special character sound effects.
- Motion blur effects.
- Weather tint.
- Nearly all cheats.
- All looping script sounds.
- Car alarms.
- Police scanner audio for zones and vehicles.
The mod is far from complete. Major features that are missing from the release or need more work in the future include:
- Cutscene head animations.
- Car crusher behavior.
- Train behavior.
Visit Meet The Team for the most up-to-date list of all who have contributed to the project and details of their contributions over the years.
I am happy that Beta 4.0 is now released and I can finally move on from it after months of testing and preparations. Beta 3.3 is nearly five years old and sorely needed an update. As a team, this new baseline will allow all of us to better contribute to the project more effectively. I can begin to use my time to work on improvements to the mod on this new baseline. It is important to note that this release is by no means final. I know there are many things that still need improvements and you can still contribute to the project! All the disagreements on what should go into a beta release is one reason why I dislike taking a leadership role.