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Project Props

SA WIP
349 replies to this topic

Poll: Topic Poll (57 member(s) have cast votes)

What do you think about this mod?

  1. Well done.Keep it up. (40 votes [70.18%])

    Percentage of vote: 70.18%

  2. Neither.I done care about this. (1 votes [1.75%])

    Percentage of vote: 1.75%

  3. Satisfactory.Needs Improvements. (9 votes [15.79%])

    Percentage of vote: 15.79%

  4. Wrost Mod.Please stop this sh*t. (7 votes [12.28%])

    Percentage of vote: 12.28%

Should the added Grgx garages be removed?Looks odd sometimes?

  1. Yes,Remove them. (28 votes [60.87%])

    Percentage of vote: 60.87%

  2. No,Keep them (18 votes [39.13%])

    Percentage of vote: 39.13%

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Vpcreations
  • Vpcreations

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#331

Posted 08 March 2018 - 11:17 AM Edited by Vpcreations, 08 March 2018 - 11:18 AM.

I want too make cj and all other peds 50%smaller than orginal size and change all vehicles smaller in ratio also all the props and make them realistic
So that San Andreas will be a huge world
Experience 2 times bigger than the orginal map
Without any limit adjuster

Inan-Ahammad
  • Inan-Ahammad

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#332

Posted 08 March 2018 - 04:23 PM Edited by Inan-Ahammad, 08 March 2018 - 04:27 PM.

Is there any dff editor 

 

I want too make cj and all other peds 50%smaller than orginal size and change all vehicles smaller in ratio also all the props and make them realistic
So that San Andreas will be a huge world
Experience 2 times bigger than the orginal map
Without any limit adjuster

 

You can use 3ds max with kams scripts.But if you wanna convert models,for this basic tasks you can use some dff convertion tools.Some Img editors also support dff converting.for example http://www.gtagarage...ow.php?id=27155

And for any kind of help you can open a topic in gta modding section or even pm me ok.

  • santosvagos likes this

Inan-Ahammad
  • Inan-Ahammad

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#333

Posted 15 March 2018 - 10:02 AM

Vice City Props 1.2

1.Some more props done by MS.

2.VADM Included

 

can anyone checkand let me know if its working https://drive.google...pbBy3cgC3O8zOht

 

I will start again on LV from 19th.Havefun.


SHIFAAH9
  • SHIFAAH9

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#334

Posted 15 March 2018 - 01:38 PM

i think i'll test it but why use .zip...? why not .7z and compress it..?


Inan-Ahammad
  • Inan-Ahammad

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#335

Posted 15 March 2018 - 03:02 PM

i think i'll test it but why use .zip...? why not .7z and compress it..?

the file size is pretty low.So,just done zip.


SHIFAAH9
  • SHIFAAH9

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#336

Posted 15 March 2018 - 03:31 PM

hey tested....

for some reason it just crashs at the middle of the loading bar..!!

i tried both modloader and manual...

 

(also ur readme's credits sill messed up..(i think u know what i mean..?)


Inan-Ahammad
  • Inan-Ahammad

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#337

Posted 15 March 2018 - 04:30 PM Edited by Inan-Ahammad, 15 March 2018 - 04:31 PM.

hey tested....

for some reason it just crashs at the middle of the loading bar..!!

i tried both modloader and manual...

 

(also ur readme's credits sill messed up..(i think u know what i mean..?)

hmm.I thought it was my games issue.Ok will see what the issue is.And yeah didnt update the credits yet.just wanted to make sure is it working or not.

  • SHIFAAH9 likes this

De1mA
  • De1mA

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#338

Posted 4 weeks ago

Hello,

Why am I getting absolute game freeze just after I load my game. I walk or drive couple seconds and game just freeze itself.

Thanks


Inan-Ahammad
  • Inan-Ahammad

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#339

Posted 4 weeks ago Edited by Inan-Ahammad, 4 weeks ago.

Hello,

Why am I getting absolute game freeze just after I load my game. I walk or drive couple seconds and game just freeze itself.

Thanks

Can you give sime more specific info.LIke when the game crashing(which map part).If you are using Fla,does it display any error when game freezes?

 

My exam just got over today.So,expect to see some works pretty soon.


SHIFAAH9
  • SHIFAAH9

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#340

Posted 4 weeks ago

^also which game...


Inan-Ahammad
  • Inan-Ahammad

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#341

Posted 3 weeks ago

Hello,

Why am I getting absolute game freeze just after I load my game. I walk or drive couple seconds and game just freeze itself.

Thanks

ok I've do tested.Seems like the game do crash with fla.(i need o readjust the config)>Use ola for now and the game should work fine.


_F_
  • _F_

    «««« † »»»»

  • Feroci
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#342

Posted 3 weeks ago

Damn this mod really makes me want to install SA again, install some good HD textures mod and take pictures of my V->SA cars in new surroundings :D

  • LaBombaRomba and kkjj like this

Inan-Ahammad
  • Inan-Ahammad

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#343

Posted 3 weeks ago Edited by Inan-Ahammad, 3 weeks ago.

some more progress here Capture.PNG


SHIFAAH9
  • SHIFAAH9

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#344

Posted 3 weeks ago

Good work keep it up.. :^:   


Inan-Ahammad
  • Inan-Ahammad

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#345

Posted 2 weeks ago Edited by Inan-Ahammad, 2 weeks ago.

hey everyone what do you think about these mods?

Should they be added?

https://www.mixmods....orados-fix.html

https://www.mixmods....rusty-cars.html

 

Here are some shots of the progress.

Capture.PNG?width=400&height=225​Capture2.PNG?width=278&height=301​Capture.PNG?width=400&height=225​Capture2.PNG?width=400&height=225​

  • santosvagos likes this

SHIFAAH9
  • SHIFAAH9

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#346

Posted 2 weeks ago

not a bad idea...


kkjj
  • kkjj

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#347

Posted 2 weeks ago Edited by kkjj, 2 weeks ago.

The first one is ok, but the second one not looks cool,imo..
Check these mods
https://libertycity.net/user/Сергей+Фокин/files/
You can add something similar in villages... it's an example.
  • Inan-Ahammad likes this

SHIFAAH9
  • SHIFAAH9

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#348

Posted 2 weeks ago

Good thinking..


firedihm
  • firedihm

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#349

Posted A week ago

The first mod (vehicle props project) changes the models of rusty cars, but not their collision files. Some models are smaller than original, so their colision boxes are larger. You can test it with wreck near Ryders house.

Inan-Ahammad
  • Inan-Ahammad

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#350

Posted A week ago

The first mod (vehicle props project) changes the models of rusty cars, but not their collision files. Some models are smaller than original, so their colision boxes are larger. You can test it with wreck near Ryders house.

collision wont be a problem.I will remake the collisions.





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