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Missing bullet holes

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Colonel _Cortez
  • Colonel _Cortez

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#1

Posted 03 April 2017 - 07:14 AM Edited by Colonel _Cortez, 03 April 2017 - 07:15 AM.

Did it bother you back then that there wasn't really a damage model in GTA SanAndreas?

Cars could deform when you crashed against something (which wasn't really a great improvement from GTA Vicecity), boxes, fences and hydrants could break and the ground turned black after a explosion, but thats pretty much it. Bullet holes went missing completely and if you look at games like Mafia 1 or Half life, which got released years earlier, then you notice that this was a pretty a big lack of technology.

 

I could imagine that they couldn't bring this feature since GTA SanAndreas was a massive game for PS2 standards. Still, i always felt like something was missing when my car didn't show any physical damage after taking hundreds of shots during drive-bys.

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Evil empire
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#2

Posted 03 April 2017 - 09:20 AM

It never bothered me.

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anthony
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#3

Posted 03 April 2017 - 09:37 AM Edited by anthony, 03 April 2017 - 09:39 AM.

It never bothered me neither, maybe because at the time I was younger and didn't cared too much for that kind of stuff, in fact back on PS2 I've never thought of it.
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Atari-Dude
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#4

Posted 04 April 2017 - 12:51 AM

Many mods fix this issue, but really it's not a huge deal. GTA SA is such a massive game for the time, and I'm sure the developers decided to make the game huge not pretty. Sometimes you have to sacrifice these things. Whether it is because lack of technology, or time constraints, SA is still a fun and massive game nonetheless.

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DragonSC
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#5

Posted 30 April 2017 - 09:39 PM

I noticed that, but didn't care.


lil weasel
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#6

Posted 30 April 2017 - 11:23 PM

Remember, that at the time of publication, the art was not available to fit the limited memory of the machines.

Also, have you never watched a movie where indiscriminate machine gun fire did not damage surrounding structures.

Rare is the scene when background objects are damaged unless the Director wants the special effect.

So it might be presumed that the Player, being exposed to those conditions would not notice.


Rocky0910
  • Rocky0910

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#7

Posted 10 May 2017 - 04:34 AM Edited by Rocky0910, 10 May 2017 - 04:34 AM.

Never bothered me. Car crash physics sucked tho.

But the game in itself was so good, that i never bothered too focus into the other aspects of the game other than the story ;)


Evil empire
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#8

Posted 15 May 2017 - 04:12 PM

The game already brought a lot of good improvements with the cars physics.

 

The way they disintegrate when you hit them repeatedly with a mele weapon.

The motor on fire when you shoot it too much.

The pieces of the vehicles that fall on you when it explodes.

The ability to destroy the vehicles by shooting the fuel tank.

The explosions in series on the highways. 24.gif

 

Given all these enhancements the missing bullet holes are just a detail.





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