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Max Payne 3 wft - 3ds

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BrownieBear
  • BrownieBear

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#1

Posted 21 March 2017 - 10:09 PM

Hey there!

I have been looking for a long time for the possibility of export the Max Payne 3 vehicles.

Some people have managed to do this, but either won't tell me or just seem to have died right after I asked them...

 

So, how do I get the wft files of the cars of Max Payne 3 into zmodeler, 3ds max or whatever program that's usefull to convert to IV?

Just exporting and importing to zmodeler 2.2.6 didn't work for me as it just doesn't show a model.

Importing IV models does work and with OpenIV I can't export Max Payne 3 models as Openformat, so stuck again...

 

Please tell me!!! I really need to know now as I just can't wait any longer to get started.


GooD-NTS
  • GooD-NTS

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#2

Posted 22 March 2017 - 06:06 AM

This is no easy way to do it.
zModeler never supported Max Payne 3 models.
And OpenIV can't export Max Payne 3 WFT modes to opneFormats.
You can try this tool or try to rip models from running game.


BrownieBear
  • BrownieBear

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#3

Posted 22 March 2017 - 09:18 AM

Thanks for the quick reply!

I'll give it a try,

And how do I rip the models from a running game?




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