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San Andreas: Enhanced Edition

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GhostSpartaX
  • GhostSpartaX

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#1

Posted A week ago Edited by GhostSpartaX, A week ago.

Hello everyone, and welcome to my new post, this time, I will be sharing an unofficial update I am working with; it's called San Andreas: Enhanced Edition.

 

What I wanted to do when I started this mod, was to make the best San Andreas version possible, what I mean by this, is to fix most of the glitches/bugs in the game, improve textures, and basically enhance the game in every way possible.

 

This is the official post for this "update", the older one I made was to request help, in here, I will show all the content that will be added to the game.

Most of these mods aren't mine, although, I have made a lot of them by myself, a few scripts, minor fixes and other stuff. 

 

This update adds (authors are written in the list):

 

FEATURES:
 
-Added 1920x1080 resolution, only on supported screens (mod by GhostFromSparta).
 
Graphics:
 
-Added SkyGfx SA (mod by The Hero).
-Added a mod to prevent disappearing textures (mod by GhostFromSparta).
-Increased draw distance (mod by billybob bobson).
-Added procedural vegetation, more vegetation on countryside & desert areas (mod by Pauloso).
-Remastered vehicle details, effects (mod by Ash 735).
 
TOOLS & SCRIPTS:
 
-Silent's ASI Loader (by Silent).
-Modloader
-CLEO 4.
-SilentPatch (mod by Silent).
 
MISC:
 
-Added high definition fonts (mod by DooMknight).
-Added high quality loadscreens (mod by SQH).
-Remastered GUI (mod by Ash 735).
-Remastered blips & weapon icons (mod by Ash 735).
-Remastered radar map (mod by Ash 735).
-Mobile intro text (mod by _AG).
-Added PS2 Timecyc.
-Added PS2 Seabed.
-Added mobile school medals (mod by El Dorado, Silent, Blackbird88).
-Added PS2 mission markers.
-Replaced old logo movie with the Xbox360 one (mod by GhostFromSparta).
 
TEXTURES:
 
-Added fence textures from mobile (mod by El Dorado).
-Added high definition NRG 500 & Hotring Racer (mod by Reyks).
-Added mobile vegetation (mod by TJGM, d3jan).
-Added PS2 vehicles in order to get full compatibility with SkyGfx reflections.
-Added high quality hands (mod by Mark01).
 
FIXES:
 
-Added fixed DFF files (mod by Inadequate, Mugetsuga, Tomasak, TJGM).
-Added fixed parachute animations (mod by DeeZire).
-Added vehicle light fixes (mod by Wesser).
-Added various vehicle fixes (mod by BMWSauberF1.08).
-Restored unused Las Venturas Pay n' Spray (mod by AdusPL).
-Added Widescreen fix (mod by ThirteenAG).
-Added PS2 Parked Cars (mod by El Dorado).
 
I will show the progress I've made, many people had said that this is just a mod pack like any other, but it is a total conversion and a work in progress, there is much stuff to be added, gameplay video will be shown (not all mods in the list are installed).

GhostSpartaX
  • GhostSpartaX

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  • Joined: 01 Dec 2015
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#2

Posted A week ago

To do list:

 

-Add GInput.

-Add mobile menu.

-Add functional Rusty Brown Donuts.

-Add better timecyc.dat

-Add ps2 seabed.

 

--------------------------- NEW UPDATES SOON --------------------------


Gramps
  • Gramps

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#3

Posted 6 days ago

This is a modpack, not a mod.
They don't belong on GTAForums.
  • universetwisters likes this




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