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[WIP] GTA: Universe

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Krox
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#1

Posted 18 March 2017 - 04:25 PM Edited by Krox, 3 weeks ago.

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GTA: Universe is a Total Conversion mod for GTA V that adds new real world locations from the United States to the existing GTA V Map.

The focus is to expand the Map with new from scratch made regions.

Our Team consists only very experienced Peoples that know about 3D and Gamedesign.

We are trying to represent reallife locations very realistic and GTA V styled.

 

 

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Spoiler

 

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Creoul Summit is a mountain pass in Southern San Andreas in the United States. It was created by the movements of the San Andreas Fault. Located in the Mojao Desert, the pass is an important link from the Blaine County Area to Crainville, and northeast to Las Venturas.

 

 

 

More regions coming soon

 

 

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modelling

 

- Krox

- Venom

 

converting

 

- GTARandom

 

scripting

/

 

Design

Smezee

 

 

 

 

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https://discord.gg/Gyye2PQ

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Ruvix
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#2

Posted 18 March 2017 - 06:19 PM

Looks promising,ambitious... maybe a bit too ambitious
I wish you good luck  :) 
Hope you will finish it 
Btw why did you need a Sound Designer ? I understand that you need a Artist designer but why do you need a Sound Designer ? 
Do you plan to add custom vehicles and weapons with custom sounds ?  :O 
Also I think you should change the name from [Indev] to [WIP]  :p  

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Krox
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#3

Posted 18 March 2017 - 06:27 PM

Looks promising,ambitious... maybe a bit too ambitious
I wish you good luck  :) 
Hope you will finish it 
Btw why did you need a Sound Designer ? I understand that you need a Artist designer but why do you need a Sound Designer ? 
Do you plan to add custom vehicles and weapons with custom sounds ?  :O 
Also I think you should change the name from [Indev] to [WIP]  :p  

You are right. Right now its really too ambitious. ^^

But i try my best of course

 

I need a Sound Designer for the Interior Sounds.

I want to model some Restaurants with Interiors. Sadly GTA V has no Ambient Sound for that, so i need an Sound Designer for that ^^

 

And sadly i cant change the headline name

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#4

Posted 18 March 2017 - 06:31 PM

Do you plan to take some assets from GTA SA ?


Krox
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#5

Posted 18 March 2017 - 06:33 PM

Do you plan to take some assets from GTA SA ?

No, because they are not really Detailed, and dont fit very well to GTA V

 

I want to make it from Scratch ^^


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#6

Posted 18 March 2017 - 06:39 PM Edited by Ruvix, 18 March 2017 - 06:39 PM.

It would take longer if you do everything from scratch...
I suggest you to take some assest from GTA SA , make them HD OR V Style then export them to see how they look :)

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Krox
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#7

Posted 18 March 2017 - 06:48 PM Edited by Krox, 17 August 2017 - 03:16 PM.

It would take longer if you do everything from scratch...
I suggest you to take some assest from GTA SA , make them HD OR V Style then export them to see how they look :)

I will try it then!

 

Thanks for the Suggestion ^^


I have found a old Model i have started for a GTA SA mod. It is the Garver Bridge [Oakland Bay Bridge] with i can work with.

 

It needs a lot of work, but better than nothing :p

 

 

 

It will be Double Stacked like the Oakland Bay Bridge

 

On the Lower Deck the Traffic will drive to Oakland, and on the Top to San fierro

 

It will be placed near the embarcadero

 

But firstly i will finishing the Gant Bridge

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HeySlickThatsMe
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#8

Posted 18 March 2017 - 06:58 PM Edited by HeySlickThatsMe, 18 March 2017 - 06:59 PM.

Awesome
Would be cool if you would name Oakland a bit different (GTA Stylish) eg: Pineland

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Krox
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#9

Posted 18 March 2017 - 07:02 PM Edited by Krox, 18 March 2017 - 07:03 PM.

Awesome

Thanks a lot! :D

Of course ^^

 

Pineland is not a bad name ^^

 

But, when i working on the Street Signs, then i can ask you guys for a name


universetwisters
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#10

Posted 18 March 2017 - 07:06 PM

Oakland = Bayside?


Krox
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#11

Posted 18 March 2017 - 07:16 PM

Oakland = Bayside?

Bayside is the City that is behind the Gant Bridge ^^


universetwisters
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#12

Posted 18 March 2017 - 07:45 PM

Well damn, I thought I knew my geography.

 

 

Oakville?

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Krox
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#13

Posted 18 March 2017 - 07:58 PM Edited by Krox, 18 March 2017 - 07:59 PM.

Well damn, I thought I knew my geography.

 

 

Oakville?

Not a bad name , maybe i use it ^^


Krox
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#14

Posted 18 March 2017 - 08:41 PM Edited by Krox, 18 March 2017 - 08:41 PM.

Made a Texture for the Steel

 

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The Rivets are not finished, because i dont finished the Normal Map.

But the idea to realize the Rivets with Normal Map is working

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Krox
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#15

Posted 18 March 2017 - 10:54 PM Edited by Krox, 18 March 2017 - 10:56 PM.

Just finished the Lower Deck Bridge Holder, or idk how the name of this thing is, and added some more Details to the Bridge.

 

Spoiler

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TommyMontana
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#16

Posted 19 March 2017 - 01:24 AM

Really promissing! I don't known if it's hard, even if it's possible, but what if you use some models from Driver San Francisco?(at least as a base for your own models)

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Krox
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#17

Posted 19 March 2017 - 09:55 AM Edited by Krox, 19 March 2017 - 10:00 AM.



Really promissing! I don't known if it's hard, even if it's possible, but what if you use some models from Driver San Francisco?(at least as a base for your own models)

Driver San Francisco doesnt representing the Bay Area really good.

There are a lot of mistakes they made.

 

If you look close to the Golden Gate Bridge, you can see, that even the Structure was not made very accurate.

 

Reallife:

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My currently Version:

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Driver San Francisco:

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But i think its because they made the Street Driving friendly, so thats because the streets have 5 Lanes instead of 3 on the Golden Gate Bridge.

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Krox
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#18

Posted 19 March 2017 - 01:08 PM

Started to work on the Golden Gate Bridge Lamp.

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Later i will improve it with more Details

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Krox
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#19

Posted 19 March 2017 - 09:14 PM Edited by Krox, 19 March 2017 - 09:51 PM.

Finished the Lower Deck thing Model on the Side (Normal Map and Texture are not finished yet)

 

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Yeah, today i dont have done much, because i had other things to do.

 

But in the next Weekend i will have much more time. 

I think next weekend the Gant Bridge Model will be done.

Only these things must be done at the gant bridge:

 

The Fence, Street Decals, Textures, Normal Maps, ropes, Lights, finish the Bridge Tower, place the Street Lamps and the Lower Deck.

 

Then i will go to the Paradisio Area (Presidio)

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#20

Posted 20 March 2017 - 03:58 AM

Good.luck man!
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Krox
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#21

Posted 20 March 2017 - 06:19 AM Edited by Krox, 20 March 2017 - 06:19 AM.

Good.luck man!


Thanks! I will need this

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#22

Posted 20 March 2017 - 09:13 AM

Wow! This is impressive, I've always wanted to see something like this happened, good to see it's finally in the works! :)
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HeySlickThatsMe
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#23

Posted 20 March 2017 - 02:13 PM

Since GTA SA has "There are no easter eggs here , go away" at the top of the bridge , maybe you could add it too? (In form of a graffiti maybe)

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Krox
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#24

Posted 20 March 2017 - 03:09 PM

Wow! This is impressive, I've always wanted to see something like this happened, good to see it's finally in the works! :)

Thanks for the good Feedback! :D

 

 

Since GTA SA has "There are no easter eggs here , go away" at the top of the bridge , maybe you could add it too? (In form of a graffiti maybe)

Of course, i already planned it ^^

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#25

Posted 20 March 2017 - 04:00 PM

One more question , battery point (Fort point) in San Andreas is Jizzy's club
In this mod will Battery point be a hd'fied jizzy's club or it will look like fort point in real life? 


Krox
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#26

Posted 20 March 2017 - 04:05 PM Edited by Krox, 20 March 2017 - 04:06 PM.

One more question , battery point (Fort point) in San Andreas is Jizzy's club
In this mod will Battery point be a hd'fied jizzy's club or it will look like fort point in real life? 

It will looks like Fort Point in Reallife.

Jizzys Club has in Reallife no rooftop, so i want to make it like that.

 

btw. finished this Rope Holder thing.

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The Specular will be reduced ingame

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#27

Posted 20 March 2017 - 05:23 PM

I wish you the best of luck with this project. Keep up the good work.

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#28

Posted 20 March 2017 - 05:26 PM

What can I say, I'm impressed! Great work! For a new name for Oakland, may I suggest "Spruceville"?

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Krox
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#29

Posted 20 March 2017 - 09:38 PM Edited by Krox, 20 March 2017 - 09:41 PM.

I wish you the best of luck with this project. Keep up the good work.

 

What can I say, I'm impressed! Great work! For a new name for Oakland, may I suggest "Spruceville"?

Thank you both!

 

I think i can say now "our" mod, because i love the good Feedback, and thats is what it motivates me to complete the Mod with you guys.

 

I am looking forward to getting more and more interested users later, when my progress gets bigger, that i can show more.

 

And maybe next Year, we can start to connect San Fierro to Los Santos, and "only maybe" work on other cities like Las Venturas and make the Map bigger and bigger.

It sounds maybe crazy, but we can do this!

 

And regarding the name of Oakland, i think we should keep the "land" in the name ^^

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#30

Posted 20 March 2017 - 09:46 PM

If you gonna do Las venturas like you said up there ^ then you should add area 69 (area 51) in the middle :p

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