I know it's not much, but if wanted I could try and convert that armored car which was seen in one of the later missions... I'd just need the files.
Apart from that, I really can't wait to have this beauty of a map on PC with more than 720p resolution
Q: Can I help develop this mod?
A: Sure! We are always open to expand our team. We are mostly looking for programmers who are able to help us reverse engineer the file formats. We are also looking for scripters who are able to remake any of the game's original content over to GTAV, think minigames and certain mechanics such as Dead Eye Targeting. If you have experience creating normal, specular and height maps, you are also welcome.
When possible, we will also need converters for Vehicles, characters and animals.
I wonder whether that kind of development is open or as closed as OpenIV. If it's open and you'll document everything you discover in some wiki (maybe on the mods website) it'd be great for the community. Also, will .WHITE be available for the public?
Q: What's the download size of this mod?
A; Aproximately 2GB.
Guys, watchout on that one. If I was in your position, I'd only offer a conversion tool like the guys from OpenIV plan to do, as that will prevent any legal issues. Offering copyrighted files (Red Dead Redemption files) won't be tolerated by GTA5-mods.com (I know that rappo cares A LOT about that) and Rockstar.
Nice approach, glad to see you managed to research most of the formats. Let's see how far this will go. I hope the competition will force the OpenIV guys to work faster and more efficiently on their tool (releasing .white to the public would force them even more I assume).
Well, IV was released on PC, RDR not. Many people don't have this game at all, in my case I have it fro Ps3, but no way of getting the files over on my PC, so there's kind of a barrier there which IV and Liberty City do not have. But I do see where you're coming from.