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[WIP|V] Red Dead Redemption V

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Mr. Leisurewear
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#1

Posted A week ago Edited by Mr. Leisurewear, A day ago.

*
POPULAR

.White Team presents Red Dead Redemption in GTA V

 

HKiuOId.png

 

 

 

YTZlUrH.jpg
 

oYrUmRc.png

 

rZF87Tz.png

 

 

Teaser Trailer coming soon
Beta Release: Summer 2017

Credits

Mr. Leisurewear
Lead programmer

Reverse Engineer

.White developer
 
tank1/Aviator777
Supporting (Programmer / reverse engineer)

 
_CP_

Research V Map editing

Timecycle \ Visuals

 

DamnedDev

Map support

 

GTARandom

Research V Map editing

Interiors integration

 

habuj58

Videos

Rdr research/support

Art support (Textures)

 

Jestic

Research V Map editing

Art support (Shaders, Textures, Blending)

 

jedijosh920

Gameplay scripting

 

dexyfex

Shader support / Map editing support (CodeWalker tool)

 
Thanks to:
Neodymium - MetaTool

dexyfex - CodeWalker

 

DISCLAIMER

 

This mod is a "story mode modification" only , we will not condone any usage of this in either the Official GTA:Online nor the unnofficial (third party) online launchers

 


 

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  • SWEETSAPRIK, AndyGanteks, Jestic and 73 others like this

Jestic
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#2

Posted A week ago Edited by Jestic, 6 days ago.

FAQ

 

Q: What is 'Red Dead Redemption V'

A: Red Dead Redemption V, or 'RDRV', is a modification for Grand Theft Auto V. Our goal is to bring you the full map with additional content which will be unveiled later on.

 

Q: What is '.White'

.White ("dot white") is the brains behind it all. It's a toolkit which offers support for multiple Rage based Games, however, we are currently primarily focussed on Red Dead Redemption support for all of the 'Xenon' resources.   As for the reasoning of the '.white' name, we'll let you figure that out yourselves:) Here are 1 2 3 teasers from our Model Viewer.

 

Q: Will there be Multiplayer?

A: This mod is for Single Player usage only. We do not condone the use of this mod in GTA Online, nor third party multiplayer clients.

 

Q: Can I help develop this mod?

A: Sure! We are always open to expand our team. We are mostly looking for programmers who are able to help us reverse engineer the file formats. We are also looking for scripters who are able to remake any of the game's original content over to GTAV, think minigames and certain mechanics such as Dead Eye Targeting. If you have experience creating normal, specular and height maps, you are also welcome.

When possible, we will also need converters for Vehicles, characters and animals.

 

Q: How far is the mod in development?

A: The framework is all there, we are constantly finetuning the methods we use to convert the game. .White aims to get as close to the original as possible. Out of all the other Rage games released before GTA5, RDR is the toughest one to crack, so please be patient.

 

Q: When can we expect a release?

A: We aim to bring you the first beta sometime this Summer. Stay tuned for the exact date!

 

Q: Can we expect any improvements over the original game?

A: Mainly only graphical improvements. Other than that, we are using all the shaders that are made available to us. We are remaking a large portion of the normal maps as they are half the size on the consoles. We will also be adding Parallax Occlusion Mapping and Tessaslation where applicable. 

 

Q: Are you converting the Xbox 360 or PS3 version of the game?

A: Xbox 360.

 

Q: What's the download size of this mod?

A; Aproximately 2GB.

 

Q: When can we expect more screenshots and a trailer?

A: As soon as possible! We want to make sure to have everything in place without missing portions of the map before showing it off.

 

Q: Can we get in contact with the developers?

A: Sure! You can PM one of the team members OR join the skype chat to talk directly to the development team, as well as general discussion about RDR(2).

  • Ash_735, Duxfever, Carrythxd and 13 others like this

Jestic
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#3

Posted A week ago Edited by Jestic, A week ago.

That's 2 years of work right there, by Mr. Leisurewear that is. Glad it's finally unveiled. Expect more info and screenshots soon!

  • EVOLUT7ON, Mr. Leisurewear, lafincow12 and 4 others like this

lafincow12
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#4

Posted A week ago

Can't wait to see more!


DigBuild
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#5

Posted A week ago

Why not just play RDR on PC?

  • Blackbird88, R4gN0r0K, TwisT3R-HU and 5 others like this

ZZCOOL
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#6

Posted A week ago

been waiting years for someone to do this

  • Mr. Leisurewear, raburs, NerdFox and 1 other like this

Ash_735
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#7

Posted A week ago

Is .White related to the .Black team from OpenIV?

BlackScout
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#8

Posted A week ago

What the hell... :D

Can't wait to see more about this.


Kirsty
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#9

Posted A week ago

Very interesting, curious to see more! I assume a lot of hard work has gone into such a port.

 

We'll cover this on the RedDeadNet Twitter account to spread the word.

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s197
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#10

Posted A week ago

Why not just play RDR on PC?


It never had a PC release.
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Stierlitz
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#11

Posted A week ago

It never had a PC release.


he was joking dude
  • Speccy and Gummy  like this

s197
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#12

Posted A week ago

 

It never had a PC release.


he was joking dude

 

 

You never know nowadays. There are people out there who would genuinely say that due to lack of knowledge.

 

On topic, this mod looks great. Looking forward to seeing the trailer.

  • Kesha_F1, BlackScout and SonicTheSexhog like this

Gyps7
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#13

Posted A week ago

yooo finally we can make Red Dead related machinimas nice work guys 


raburs
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#14

Posted A week ago

I'm back from the dead, just so I could appreciate the hard work of our developers.  :colgate:


Dageron RUS
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#15

Posted A week ago

Outstanding, guys, keep it up!
Btw, .white idea is just great.
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Mr.Arrow
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#16

Posted A week ago

Is .White related to the .Black team from OpenIV?

It's related to somewhat this guy : http://gtaforums.com...entry1068204516

Me and ProgaMan will work on our own tool called .White stay tuned. To whom ever wants to join and help us it will be gretful. 


EVOLUT7ON
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#17

Posted A week ago

wow! badass news! applause to all who involved doing this work.


Tomasak
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#18

Posted A week ago

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leqz97
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#19

Posted A week ago

Since this is in the total conversion section not the maps ones,should we expect more things other than the map itself?I've never played RDR before because I don't have a 7th gen console.

  • AmigaMix likes this

Mr. Leisurewear
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#20

Posted A week ago

Is .White related to the .Black team from OpenIV?

 

.White is NOT related to .Black or any OpenIV project, this is a new venture.

 

Very interesting, curious to see more! I assume a lot of hard work has gone into such a port.

 

We'll cover this on the RedDeadNet Twitter account to spread the word.

 

Awesome !

 

More info and screens will come soon.

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Claude_Lib
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#21

Posted A week ago

A rivalry with .black and OpenIV I see here. Or maybe I'm seeing things. Okay, whatever, good luck with the project, cheers.

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Spider-Vice
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#22

Posted A week ago

 

More info and screens will come soon.

 

Just please don't use the Rockstar meaning of soon! :p

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DamnedDev
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#23

Posted A week ago Edited by DamnedDev, A week ago.

It will be more than a map surely. There will be certain things are gonna be released with first version of mod. We will have an FAQ soon at some point.

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Tomasak
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#24

Posted A week ago

What features are planned for first public release?


DamnedDev
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#25

Posted A week ago

What features are planned for first public release?

That question be answered in FAQ in coming weeks or whenever it is published. Please stay tuned for more info.

  • Tomasak likes this

Vadim M.
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#26

Posted A week ago

Damn, this is fantastic!

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Gummy 
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#27

Posted A week ago

Finally PC players have the chance to play RDR natively on their machine

 

Well, close enough..


Mister Leone
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#28

Posted A week ago

1d5.gif

I don't know if I'm ready this is too GOAT
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Jestic
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#29

Posted A week ago Edited by Jestic, A week ago.

Added an FAQ under the OP!

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universetwisters
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#30

Posted A week ago

>additional content

 

Does that mean you'll be changing the dirt paths and other things to be fit for vehicles or are you going to keep it as original as possible? I always wanted to see Blackwater in the present day tbh





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