So i'm not sure if this is a bug or i'm doing something wrong but i can only see one texture in the model viewer, if i try to use anything except the one it starts with, it just becomes orange until i put the original back. What am i doing wrong?
Textures for models
Posted 17 March 2017 - 12:32 PM Edited by Hahmonen, 17 March 2017 - 12:33 PM.
Npc models, specifically tried with mp_f_freemode_01 as the others models have the textures built in when viewing them.
It isn't really super important but i've edited a texture and would like to test it without starting GTA as i would probably need to fix something.
Posted 17 March 2017 - 12:46 PM
3DS Max is the best option
Either convert it to dff and import it with Kams scripts , or use openformats
then apply your texture to the model and when you update your .png (Or .jpg etc) file , then it automaticly changes in 3ds max
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