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Car Repair Mod Bug?

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  • Martovvi

    Player Hater

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Posted 10 March 2017 - 08:39 PM Edited by Martovvi, 10 March 2017 - 08:40 PM.

I've downloaded the "Instantly Repair Vehicle" mod from Rocker453 and for some reason when I use it in missions stuff like "Ryder's car has been destroyed" happens whilst the car completely disappears without a trace.


Is there a way to fix the mod so it doesn't do that anymore?


It repairs the car as normal but for some odd reason it glitches while doing it in missions.


Here is the .cs code:

// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

thread 'REPAIR' 

wait 100 
else_jump @REPAIR_38 
jump @REPAIR_45 

jump @REPAIR_11 

wait 0 
if and
0AB0:   key_pressed 49 
else_jump @REPAIR_108 
[email protected] = Actor.CurrentCar($PLAYER_ACTOR)
0A30: repair_car [email protected] 
Car.RemoveReferences([email protected])
wait 200 

jump @REPAIR_45 

Richie Makyura
  • Richie Makyura

    I clawed my way out of Willamette

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Posted 16 March 2017 - 05:06 AM

Try to make the mission without the mod, and see what happens. I Not sure if you can use mods in story missions (sometimes crashes my game like GTA3 % GTA VC)

  • ZAZ


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Posted 16 March 2017 - 05:59 PM

remove this code:

Car.RemoveReferences([email protected])

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