Quantcast

Jump to content

» «
Photo

CodeWalker 3D Map Viewer for GTAV

V WIP
49 replies to this topic
dexyfex
  • dexyfex

    Player Hater

  • Members
  • Joined: 04 Mar 2017
  • None

#31

Posted A week ago Edited by dexyfex, A week ago.

CodeWalker v.17 is now available. New features include: 

- Day/night cycle (right-drag) 
- Emissive textures and distant LOD lights 
- Sky colour based on time of day and weather 
- Instanced grass 
- Grass and foliage wind movement 
- Bug fixes and performance improvements 


unknown.png

  • Ash_735, gamerzworld, _CP_ and 11 others like this

BlackScout
  • BlackScout

    What you want done to your melon?

  • Members
  • Joined: 08 Sep 2013
  • None

#32

Posted A week ago

Holysh*t... This looks awesome!

  • dexyfex likes this

dexyfex
  • dexyfex

    Player Hater

  • Members
  • Joined: 04 Mar 2017
  • None

#33

Posted 5 days ago

CodeWalker v.18 is now available at
https://www.gta5-mod...eractive-3d-map

New features include:

- HDR rendering, tone mapping, bloom

- Specular mapping & highlights

- Ambient lighting improvements

- Clouds and basic cloud options, Sun

- Selection info window with texture viewer

- Ability to toggle model/geometry visibility

- Bug fixes and performance improvements
- Quite a few other things

99b39e-cw31b.jpg

 

Enjoy!

  • Ash_735, gamerzworld, _CP_ and 7 others like this

Ash_735
  • Ash_735

  • Members
  • Joined: 15 Nov 2005
  • None
  • Contribution Award [Mods]
    Most Knowledgeable [GTA] 2013
    Best Map 2013 "ViceCityStories PC Edition"

#34

Posted 5 days ago

I always feel like this deserves more attention, it's rare to see a map viewer these days and the progress on this one has been very good. Keep it up dude.
  • MrGTAmodsgerman, BlackScout and dexyfex like this

Mr.Arrow
  • Mr.Arrow

    God Save the Penis

  • Members
  • Joined: 08 Nov 2011
  • United-Kingdom

#35

Posted 5 days ago

I always feel like this deserves more attention, it's rare to see a map viewer these days and the progress on this one has been very good. Keep it up dude.


You don't see these things in GTA 4 lol. It's a miracle that someone made a functioning map tool in RAGE games.

OP and Neodymium are like mysterious people hidden from the modding community.
  • dexyfex likes this

BlackScout
  • BlackScout

    What you want done to your melon?

  • Members
  • Joined: 08 Sep 2013
  • None

#36

Posted 5 days ago Edited by BlackScout, 5 days ago.

Jesus f*ck, this is glorious.

 

KmhwCx6.png

  • Tomasak, MrGTAmodsgerman and dexyfex like this

Spider-Vice
  • Spider-Vice

    ...I will very carefully explain to you why it cannot be.

  • Zaibatsu
  • Joined: 09 Oct 2006
  • Portugal
  • Best Poster [Rockstar Games] 2016
    Contribution Award [GTA V]

#37

Posted 5 days ago Edited by Spider-Vice, 5 days ago.

That's an amazing development for the tool, it almost perfectly simulates the in-game shader. Well done! However, I'm having an issue on two different PC's:

http://i.imgur.com/naOMSVA.png

 

Everything renders black. If I enable the skydome, the sky turns blue but the models are still blackened out. This didn't happen in versions previous to 17 I think. Both computers have NVIDIA graphics cards with the latest driver, I've asked other people with the same driver and they have no issues.

 

Edit: Not GPU vendor specific. Tried to run it with the integrated GPU, same issue. Running Windows 10 Creators Update.

  • Tomasak, BlackScout and dexyfex like this

dexyfex
  • dexyfex

    Player Hater

  • Members
  • Joined: 04 Mar 2017
  • None

#38

Posted 5 days ago

Thanks for the feedback!
Everything rendering black does indicate maybe something going wrong with the new lighting stuff, however it is strange that the emissive surfaces are lit.
Do you have the same GTAV version on both computers? Any mods installed? Maybe something went wrong with reading the weather/timecycle files (it seems the most likely explanation at this point).

  • BlackScout likes this

Spider-Vice
  • Spider-Vice

    ...I will very carefully explain to you why it cannot be.

  • Zaibatsu
  • Joined: 09 Oct 2006
  • Portugal
  • Best Poster [Rockstar Games] 2016
    Contribution Award [GTA V]

#39

Posted 5 days ago

I do have a mods folder on the first PC, but it's not modifying any timecycle files, and the OpenIV ASI (in this case) is off. The install on the other PC is completely clean. Same version on both, the latest patch.

dexyfex
  • dexyfex

    Player Hater

  • Members
  • Joined: 04 Mar 2017
  • None

#40

Posted 5 days ago

If you turn the HDR rendering option off (in Options > Lighting), does everything become visible? Might help to pinpoint the issue.


Spider-Vice
  • Spider-Vice

    ...I will very carefully explain to you why it cannot be.

  • Zaibatsu
  • Joined: 09 Oct 2006
  • Portugal
  • Best Poster [Rockstar Games] 2016
    Contribution Award [GTA V]

#41

Posted 5 days ago

A little correction to my original post, I can see the blue sky with the skydome off and not on. And no, disabling HDR rendering only makes things less bright. Everything is still blackened out. It seems to be an issue with loading the timecycles indeed, as changing cloud cover and other related options has no effect (other than time of day).


dexyfex
  • dexyfex

    Player Hater

  • Members
  • Joined: 04 Mar 2017
  • None

#42

Posted 5 days ago

Hmm, well at least it seems to have loaded the weather and clouds files since those dropdowns have entries in them. Still it may have had an issue with loading the timecycle, or this could be a bug in the new shaders.
Another thing to test: with HDR off, enable the "Control light direction" checkbox - that essentially bypasses the timecycle for most of the colours and just sets the light colour to white. If that helps then it's definitely a timecycle problem.


.Alex.
  • .Alex.

    Player Hater

  • Members
  • Joined: 19 Sep 2014
  • None

#43

Posted 4 days ago Edited by .Alex., 4 days ago.

I am unable to run the tool.The first two versions did loaded just an empty purple-ish background instead of the map(i had enabled the error console but nothing was written there).Since the v1.3 it gives me this error instead
 
Unable to initialise DirectX11.
System.Exception:CodeWalker was unable to initialise the graphics device.Please ensure your system meets the minimum system requirements and that your graphics card drivers and DirectX are up to date.
in CodeWalker.Rendering.DXManager.Init(DXForm from)

 

My GPU is a GTX 970 (tried both 355.82 and 378.92 drivers)
Rest of my rig
i5 4690
16GB RAM
NET Framework 4.6.2 (i had 4.5.2 installed when i tried the first two versions)
Windows 7

dexyfex
  • dexyfex

    Player Hater

  • Members
  • Joined: 04 Mar 2017
  • None

#44

Posted 4 days ago

If you get this error really I can't provide any extra help than the message the app gave you. This error is an indicator that something is wrong with DirectX11 on your system. It's probably because you're using Win7 - make sure it's completely up to date, because apparently some older versions of Win7 do not include DX11...
Also, have you tried any other apps that exclusively use DX11? If you have had DX11 working on your system before, then perhaps setting the compatibility mode for CodeWalker.exe to Windows 7 mode might help.


.Alex.
  • .Alex.

    Player Hater

  • Members
  • Joined: 19 Sep 2014
  • None

#45

Posted 3 days ago

Well,i play GTA V with DX11,so does it count?Anyway i downloaded the DX Setup and it says that it's up to date

I installed the Platform Update for Windows 7 and now it loads and then crashes

This is the error it gives

Spoiler

Spider-Vice
  • Spider-Vice

    ...I will very carefully explain to you why it cannot be.

  • Zaibatsu
  • Joined: 09 Oct 2006
  • Portugal
  • Best Poster [Rockstar Games] 2016
    Contribution Award [GTA V]

#46

Posted 3 days ago Edited by Spider-Vice, 3 days ago.

Hmm, well at least it seems to have loaded the weather and clouds files since those dropdowns have entries in them. Still it may have had an issue with loading the timecycle, or this could be a bug in the new shaders.
Another thing to test: with HDR off, enable the "Control light direction" checkbox - that essentially bypasses the timecycle for most of the colours and just sets the light colour to white. If that helps then it's definitely a timecycle problem.

Yes, that does help. I can see the buildings normally when I check that option with HDR off.

 

http://i.imgur.com/nnteFYm.png

 

Game is fully clean on the computer I tested this on right now.


dexyfex
  • dexyfex

    Player Hater

  • Members
  • Joined: 04 Mar 2017
  • None

#47

Posted 3 days ago

Thanks Spider-Vice, well that does prove that there is problems loading the timecycle files on some computers. I can only assume that there is a difference in the files from the Steam version that I have been testing with. Can you please tell me more about which version of the game you have? (eg is it CD version?)

Alex, from the error message you posted, I can see your display driver nvwgf2umx.dll is the source of the error... So I guess it's a graphics driver bug, or something else like you ran out of RAM or VRAM. Also note that CodeWalker maybe can't run at the same time as the game due to graphics limitations. Also are you running multiple monitors or anything else unusual from graphics point of view?


.Alex.
  • .Alex.

    Player Hater

  • Members
  • Joined: 19 Sep 2014
  • None

#48

Posted 2 days ago

I just installed the 381.89 drivers and it works :)

Answering your questions:

1)There was no weird RAM and/or VRAM usage

2)I wasn't running the game

3)One monitor

4)No,i wasn't running nothing else


SD Developer
  • SD Developer

    Player Hater

  • Members
  • Joined: 2 days ago
  • United-Kingdom

#49

Posted 2 days ago

Hey, I have just been through your topic, you should definitely be employed by our SD office, it looks stunning!


BlackScout
  • BlackScout

    What you want done to your melon?

  • Members
  • Joined: 08 Sep 2013
  • None

#50

Posted 2 days ago

Hey, I have just been through your topic, you should definitely be employed by our SD office, it looks stunning!

RSG San Diego?  :lol:





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users