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GTA: Underground Weapons Showroom

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Vedder
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#61

Posted 05 March 2017 - 04:17 PM

So is that a no-no on double barrel?

Nagletz
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#62

Posted 05 March 2017 - 09:39 PM Edited by Nagletz, 06 March 2017 - 12:46 AM.

Ok, now i waiting maniac's guns.
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TwisT3R-HU
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#63

Posted 06 March 2017 - 09:42 PM

These weapons are wonderful!

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#64

Posted 06 March 2017 - 11:48 PM

Will you (or anybody in team) make new animations for some custom weapons? FAMAS, for example.
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Yhdf
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#65

Posted 07 March 2017 - 12:11 AM

Famas will use m4's

Nagletz
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#66

Posted 07 March 2017 - 01:35 AM

Ok, but it's not realistic. Even default anims for weapons - CJ doesn't pull out the clip (i mean movements, not real reloading). Maybe i want too much, but still...
What about the others weapons? Default anims too?

Yhdf
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#67

Posted 07 March 2017 - 02:26 AM

Yes, no one needs another anim that san Andreas doesn't have by default
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Nagletz
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#68

Posted 07 March 2017 - 02:56 AM Edited by Nagletz, 07 March 2017 - 02:57 AM.

Yes, no one needs another anim that san Andreas doesn't have by default

But some anims may look a bit ridiculous with your custom guns. I imagined revolver rifle with def. m4 rifle animation. Looks weird. 

Ohh,If I could do animations, I would have joined your team and help with this. *gone studying 3ds*


Yhdf
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#69

Posted 07 March 2017 - 11:05 AM

Of course not,it all depends on scale and position, there won't be custom anims for weapons, not needed. San andreas reloading anim doesn't match default weapons,why should they match custom weapons perfectly?
And revolver rifle uses rifle's anims, why wouldn't it?
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Nagletz
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#70

Posted 07 March 2017 - 12:04 PM

Of course not,it all depends on scale and position, there won't be custom anims for weapons, not needed. San andreas reloading anim doesn't match default weapons,why should they match custom weapons perfectly?
And revolver rifle uses rifle's anims, why wouldn't it?

Ok, ok, you're right. Looks like i want you make mod - one big-ass mapped counter strike. (Yes, it is.)

But if i was CJ, i said: "I'm not a gangsta anymore, i'm a ma'fu**in" army, man". 


leqz97
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#71

Posted 11 March 2017 - 05:39 AM

Hey can you add the crowbar from Half-Life.It appeared in GTA San Andreas as an easter egg in the mission Black Project.


Nagletz
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#72

Posted 11 March 2017 - 08:30 AM Edited by Nagletz, 11 March 2017 - 08:31 AM.

Hey can you add the crowbar from Half-Life.It appeared in GTA San Andreas as an easter egg in the mission Black Project.

It appear in manhunt series by the way. Check MH weapons pic.

leqz97
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#73

Posted 11 March 2017 - 02:41 PM

Sorry,didn't know it was in Manhunt since I never played it.But,I have a stupid idea for a weapon.GTA San Andreas had two dildos and two vibrators and it's only fair if two fleshlight were added aswell.


Nagletz
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#74

Posted 27 March 2017 - 11:48 AM

Any updates? I miss your works.
So little news with pics last week. :(

dkluin
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#75

Posted 27 March 2017 - 11:54 AM

Yeah, one week with not much screenshots surely equals no updates.... 

 

I mean, stuff's being done but not much is done in a showable state (videos, renders, screenshots...)

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Nagletz
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#76

Posted 27 March 2017 - 12:07 PM

Yeah, one week with not much screenshots surely equals no updates.... 
 
I mean, stuff's being done but not much is done in a showable state (videos, renders, screenshots...)

I didn't say it equals no updates.
Just my wish to have some thing to admire. Sounds strange, but I like these things.
And I want to do the same pics, renders... wanna be modder.:)
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ermaccer
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#77

Posted 28 March 2017 - 02:54 PM

You are missing Manhunt 1 PS2 Machete, SPAZ, Glock, Crowbar and (not sure) Sickle. They use different models and textures :p.

What about Manhunt 2 PSP weapons? MH2 PC and PSP version differ.

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Yhdf
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#78

Posted 28 March 2017 - 04:01 PM

I don't have the PS2/PSP models, if you're able to provide them, I can convert them sometime.

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Ingramsl19
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#79

Posted 28 March 2017 - 10:19 PM

Add the HK MG4 into GTA Underground thank.

Source:https://en.wikipedia...kler_&_Koch_MG4


Nagletz
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#80

Posted 29 March 2017 - 04:25 AM

Add the HK MG4 into GTA Underground thank.
Source:https://en.wikipedia...kler_&_Koch_MG4

Read previous pages. Yhdf will not make custom weapons anymore.
Also, MG4 is similar to M249, which already in game. It is VCS weapon. (Haven't shown in showroom by the way)

Ingramsl19
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#81

Posted 30 March 2017 - 03:44 AM Edited by SSRenz, 30 March 2017 - 05:23 AM.

 

Add the HK MG4 into GTA Underground thank.
Source:https://en.wikipedia...kler_&_Koch_MG4

Read previous pages. Yhdf will not make custom weapons anymore.
Also, MG4 is similar to M249, which already in game. It is VCS weapon. (Haven't shown in showroom by the way)

 

That's not similar a M249 Look

RgReLLj.jpg

There's are different a Stock,Pistol Grip, Handguard and HK's Trigger Group, It Appear on Warface. Also The MG4 Can be folded on stock and Used a Cal. 5.56x45mm NATO Round.

For a Name,

 

Top: MG4.

 

Bottom: MG4KE.


ermaccer
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#82

Posted 30 March 2017 - 04:45 AM

hello wikipedia gun expert.
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Ingramsl19
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#83

Posted 30 March 2017 - 05:30 AM Edited by SSRenz, 30 March 2017 - 05:31 AM.

For Yhdf: In MG4 can you make a M13 Link into a MG4 in GTA Underground?


eagle152
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#84

Posted 30 March 2017 - 09:04 AM

OMG its GTA, not Counter-Strike.
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Yhdf
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#85

Posted 30 March 2017 - 09:11 AM

Not making custom weapons...
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Ingramsl19
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#86

Posted 30 March 2017 - 09:26 AM

OMG its GTA, not Counter-Strike.

No, I See a Wikipedia of about a This Weapons, I Take a this gun into GTA but Not CS...


Nagletz
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#87

Posted 03 April 2017 - 07:22 AM Edited by Nagletz, 03 April 2017 - 12:20 PM.

Yhdf, did you exclude Flare Gun from MH2?

Yhdf
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#88

Posted 03 April 2017 - 04:13 PM

Yep just like the others that would need special features:

Circular saw, slingshot, spudgun, stink bombs, bottle rockets, bag of marbles, itching powder, etc. 


Nagletz
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#89

Posted 03 April 2017 - 09:40 PM

You can make it like grenade launcher from vc (if you solve the problem with this, of course) and "grenade" shining like Hydra's whiteflare. (Countermeasure)
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Yhdf
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#90

Posted 04 April 2017 - 03:30 AM

That's not my work btw, it needs scripting, I'm not a scripter.




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