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Crash Bandicoot: N.Sane Trilogy

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Setzaroth
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#121

Posted A week ago

Never knew how to get this gem as a kid. It's a giant pain though. 

 


dante財閥
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#122

Posted A week ago

I wish they had ironed out some of the difficulty spikes a bit more..


Mr_Zombly
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#123

Posted A week ago Edited by Mr_Zombly, A week ago.

So i recently saw that a developer of twinsanity posted on neogaf that sometimes the traveller's tales team behind crash twinsanity meet up and talk about a remastered version of twinsanity with all the cut content included 

 

Would anybody else love to see twinsanity with not only remastered graphics but also lots of cut content finally included in the game?

I'd much rather see a new game in a similar vein as twinsanity, I guess a twinsanity 2 but not with that name plus it would be nice for them to take inspiration from the cut content of the game since I spend a lot of time going through it every now and then when I wanna feel sad.

 

Also, if you were to add even half the cut content to the game in a remake, at that point it wouldn't even be a remake, it would be a game in its own right, so may as well just go with a new game whislt having some old concept art and cut content as reference.

 

If you like Twinsanity, someone on the /wsr board on 4chan coloured in some of the unfinished concept art for me a while back and I use it for wallpapers now.

 

Original:m9HXwRZ.png

Coloured:

http://imgur.com/B7xNB42

B7xNB42.jpg

ZUTIfPY.png


Corndawg93
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#124

Posted A week ago

So i recently saw that a developer of twinsanity posted on neogaf that sometimes the traveller's tales team behind crash twinsanity meet up and talk about a remastered version of twinsanity with all the cut content included 
 
Would anybody else love to see twinsanity with not only remastered graphics but also lots of cut content finally included in the game?

Yes, yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes

Darkshadows
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#125

Posted A week ago

Twinsanity definitely left a bunch of ideas that could be used in the future

 

For now i hope a new game comes out in the future (and i hope it's just as good as the ND trilogy)


Setzaroth
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#126

Posted A week ago

Absolutely not on the Twinsanity remake. Twinsanity abandoned basically everything that made Crash such a success. They were just trying to be Banjo Kazooie or any other of those boring open world platformers. There's a reason they started by remastering the original old school games and not all that nonsense Activision's think-tanks came up with to appeal to what they thought fans wanted, or more realistically, what they thought would sell.

 

If anything classic Spyro needs to be next. Or CTR.


Mr_Zombly
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#127

Posted A week ago Edited by Mr_Zombly, A week ago.

Activision's think-tanks 

I don't think they owned crash around that time

 

They were just trying to be Banjo Kazooie or any other of those boring open world platformers.

?

MoM was i guess the MOST open-world but Twinsanity was more linear paths with some areas being open to explore (i.e N.Sanity beach, which was pretty cool seeing Crash's house in game and seeing Papu Papu's village and the papu papu hut itself was also great.)

 

If anything Twinsanity was a love letter to the franchise, at one point you were supposed to sneak into cortex tower as coco in a spy suit, there was so much stuff in that game that payed respect to crash 1.

 

 

Also the post in question.

http://www.neogaf.co...82&postcount=87


Darkshadows
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#128

Posted A week ago Edited by Darkshadows, A week ago.

Activision started owning crash during crash of the titans i think?

 

Twinsanity wasn't a bad game for me specially considering how everything went to hell after the Naughty Dog era (also i'm sorry for bringing up a different game?  :blush:)

 

Well talking about N.Sane Trilogy again i was easily getting the platinum relics for crash 1 until i got to native fortress, trying to go fast in a level based around waiting is really hard and i think i'm not at the worst part yet...


Setzaroth
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#129

Posted A week ago Edited by Setzaroth, A week ago.

Regardless of who owned what when, you're kinda missing the point entirely. Those games weren't Crash. After Naughtydog passed the torch, nobody understood how to do the franchise justice. It died for a reason. This is clear if you just look at the character model for each subsequent game after warped. It just got worse and worse.

 

This video explains it

 

 

As far as the neo gaf post. It doesn't sound like anything more than someone trying to feel important. "Did you know I used to do this, here's some concept art, oh and someone that did this in the past now works for the people doing the remasters?"

 

So? Haha. 

 

The demand for original Spyro and Crash Team racing is infinitely higher. Hopefully they realize that.


Darkshadows
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#130

Posted A week ago

CTR for me would be kinda meh because i'm not a fan of racing games but Spyro HD on the other hand oh boy...


Mr_Zombly
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#131

Posted A week ago

This video explains it

 

It doesn't.

I've watched this videos tons of times. He explains the original trilogy really well.

But he doesn't explain the PS2 titles all that well, he brings up good points about some of the aesthetic especially in crash's model being lost but that's not to say that future crash games from here on out can't also use some of the good aspects (of which there are many in twinsanity) from the PS2 era for reference.

 

Personally I don't want a remake or remaster of anything for a good while since I want to see what Crash has to offer in 2017 rather than just his classic stuff.

As for CTR, I doubt VV would be able to replicate its controls and feel that well, I think a new racing game (especially with online) would be a better option as they have more creative freedom then.

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Darkshadows
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#132

Posted A week ago

Personally I don't want a remake or remaster of anything for a good while since I want to see what Crash has to offer in 2017 rather than just his classic stuff.

We saw his comeback and now we got to see what he can offer in the future

 

i'm pretty excited to be honest  :colgate:

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Craig
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#133

Posted 5 days ago

Managed to get all the coloured and clear gems on Crash 1, all that's left is 9 or 10 relics. Unfortunately for me, I've left some of the worst ones for last - attempted The Lab and Generator Room this morning I could barely break sapphire, let alone gold, which I would be more than happy with.


Corndawg93
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#134

Posted 5 days ago

Trying to get the gold relic on piston it away is really pissing me off

Craig
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#135

Posted 5 days ago

Piston It Away has always been a bad level for me. Eventually, I gave up any hope for getting the gem for the time being and just concentrated on finishing the game. I dislike a good deal about that last hub and the levels. Even the tweaked jetpack physics don't really change my opinion. I'm not looking forward to getting the relics for those.


Mr_Zombly
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#136

Posted 5 days ago

Finished spaced out and piston last night

 

Crash 1 - 102%

Crash 2 - 102%

Crash 3 - 105%

 

 

Just gotta get some of the trophies like 99 lives for 2 and 3 and then I've platinummed all 3 games.


Corndawg93
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#137

Posted 5 days ago

I just Platinumed Crash 1 and 2 now on to WARPED!!!!!




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