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Liberty City Countryside

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aezakmi1992
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#181

Posted 08 December 2017 - 07:55 PM

2 months of work 😂😂
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MessingWithTheMan
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#182

Posted 11 December 2017 - 02:58 PM

Good work! Is it even possible to add cars or peds?

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AdusPL
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#183

Posted 16 December 2017 - 07:43 PM

Spoiler
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aezakmi1992
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#184

Posted 16 December 2017 - 09:40 PM

🎇😛🎇. you must understand the references adus whatever good work!👍

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#185

Posted 17 December 2017 - 10:17 AM

Nice updates as usual Adus. Thanks for keep this going. :^:

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#186

Posted 17 December 2017 - 12:28 PM

Just flicked through this thread and f*ck me this is some great work, well done fella.

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#187

Posted 17 December 2017 - 01:28 PM

LORE FRIENDLINESS INTENSIFIES
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TQR12345
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#188

Posted 17 December 2017 - 07:53 PM

I cant believe this could be realised. Good Job


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#189

Posted 18 December 2017 - 11:23 AM

Nothing say here exept for amazement. Great work.


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#190

Posted 18 December 2017 - 12:08 PM

Whoo this map looks coolB)B)B)B)

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#191

Posted 18 December 2017 - 02:41 PM

How beautiful :D


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#192

Posted 18 December 2017 - 02:44 PM

Have you thought about putting this into the game yet? Would probably be a good to test this at some point before you find out you have to redo a bunch of stuff.

AdusPL
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#193

Posted 18 December 2017 - 03:40 PM

When Ghost Town is finished I'll put it in game. I'm not sure how to make prelighting yet, tried radiosity but failed.
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The Hero
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#194

Posted 18 December 2017 - 03:46 PM Edited by The Hero, 18 December 2017 - 03:47 PM.

Don't expect "I'll put it in game" to go smoothly. Do you have collision models and LODs for instance? Prelighting was mostly done with omnis by R*. There are also 2dfx and path data you'll have to create (and currently paths are a bit of a a problem because there is good way to create or edit them). I have written a map exporter for gta3d once that I never finished, but it would be cool if we could test it with your map. The probably biggest problem will be limits. I hope that it will be possible to get this thing working at all.

AdusPL
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#195

Posted 18 December 2017 - 03:58 PM

I know about this. Cols are easy, LODs will be harder. I can give you a link to my backup. The models aren't prepared for export tough.
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#196

Posted 19 December 2017 - 10:20 AM

this is amazing!! cant wait for it to come to Underground


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#197

Posted 23 December 2017 - 08:33 AM

When Ghost Town is finished I'll put it in game. I'm not sure how to make prelighting yet, tried radiosity but failed.

Vertex paint works too. Both work fine if you keep it mostly black & white (with some exceptions).


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#198

Posted 23 December 2017 - 08:41 AM

I wouldn't do vertex paint, better do it like the RW documentation says (and how R* did it) and bake the prelighting into the model (Utilities -> Assign Vertex Colors).
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#199

Posted 24 December 2017 - 01:24 AM

Wanted to congratulate you for winning the Best map in the Annual Awards 2017, Adus. Always great to see someone making an effort to keep GTA III alive.
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#200

Posted 24 December 2017 - 02:13 PM

I agree with above. Congratulations, your effort deserves it. The map is great, and I can't wait to explore it!

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#201

Posted 25 December 2017 - 02:32 AM

Just discovered this mod. I don't know how I've never heard of it because GTA III is my favorite, and I'm always searching for mods for it...Can't wait for the first release! 

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MessingWithTheMan
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#202

Posted 28 December 2017 - 03:07 PM

What are you working on? 


AdusPL
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#203

Posted 28 December 2017 - 04:00 PM

Nothing related to GTA.

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aezakmi1992
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#204

Posted 28 December 2017 - 04:19 PM

r3kt

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#205

Posted 30 December 2017 - 02:59 PM Edited by Arrow, 30 December 2017 - 03:00 PM.

Nothing related to GTA.

GTA? What's that? Never heard of it.  :monocle:
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Matchu2100
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#206

Posted 30 December 2017 - 08:36 PM

About when do you think we will get a first release?


AdusPL
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#207

Posted 30 December 2017 - 09:14 PM

Next year.
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Matchu2100
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#208

Posted 31 December 2017 - 05:14 AM

Good! Ever since I discovered this mod I've checked on it everyday. My favorite mod, and it's not even out yet.


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#209

Posted 31 December 2017 - 06:30 AM

Wow, amazing work! This makes me want to reinstall GTA III just so I can explore this once it's out.


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#210

Posted 18 January 2018 - 12:05 PM

Is ghost town finished?




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