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Liberty City Countryside

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AdusPL
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#1

Posted 09 February 2017 - 06:14 PM Edited by AdusPL, 10 February 2017 - 01:22 PM.

*
POPULAR

Liberty City Countryside

 

This mod adds countryside and Ghost Town to GTA III, GTA LC and probably SA Underground.

 
Progress:
Models: ~70%
LOD models: ~10%
Collision models: ~10%
Props: 0%
 
Screens:
 
Countryside:

Spoiler

 
Ghost Town:
Spoiler

 
Comparision to LC:
Spoiler

 
You can visit old topic for more screens.
 
Release when done.

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Blue
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#2

Posted 09 February 2017 - 06:17 PM Edited by NFX, 09 February 2017 - 06:17 PM.

First!

This is amazing. I want more and more of it already! :)

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Shapaer
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#3

Posted 09 February 2017 - 06:25 PM

Very nice addition for the GTA 3 map. Definitely following this.

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Yhdf
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#4

Posted 09 February 2017 - 06:27 PM

I'm speechless, great work!


dkluin
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#5

Posted 09 February 2017 - 06:48 PM

Good work.


Bender
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#6

Posted 09 February 2017 - 06:55 PM

outstanding.


.Bach
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#7

Posted 09 February 2017 - 07:03 PM

This looks great! I'll be following the progress.

Natasha
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#8

Posted 09 February 2017 - 07:34 PM

This is awesome! It's doubled the size of the landmass effectively

Voit Turyv
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#9

Posted 09 February 2017 - 08:03 PM

Absolutely awesome. :D


/\rdooZ
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#10

Posted 09 February 2017 - 08:10 PM

Simply amazing


EsperantoGTA3
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#11

Posted 09 February 2017 - 09:40 PM

This is insane!


NightJaw
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#12

Posted 10 February 2017 - 01:46 AM

Gorgeous


Natasha
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#13

Posted 10 February 2017 - 01:51 AM

Is any of this in game etc or do we just get the renders to keep us wanting more?

crashoverride93
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#14

Posted 10 February 2017 - 04:10 AM Edited by crashoverride93, 10 February 2017 - 04:19 AM.

If its a country side you need more trees and plants.

That's amazing though.

By the way are paths gonna be added for NPC's and cars

BobFromReboot
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#15

Posted 10 February 2017 - 04:14 AM

If its a country side you need more trees and plants.

That's amazing though.

 

 

Props: 0%
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crashoverride93
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#16

Posted 10 February 2017 - 04:20 AM

Oh Im sorry.

NOskillx
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#17

Posted 10 February 2017 - 09:57 AM

Nice

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#18

Posted 10 February 2017 - 10:32 AM

Looking good so far! Would give me a great reason to go back to GTA 3.

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AdusPL
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#19

Posted 10 February 2017 - 10:44 AM

Is any of this in game etc or do we just get the renders to keep us wanting more?

None ingame yet. I want to finish it first.
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Natasha
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#20

Posted 10 February 2017 - 10:53 AM

None ingame yet. I want to finish it first.

Dont' blame you in fairness, have it layed out exactly as you intend then just get the whole lot exported and ingame together. :^:
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Silent
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#21

Posted 10 February 2017 - 12:35 PM Edited by Silent, 10 February 2017 - 12:39 PM.

Feels like you used all available landmass down to the map bounds? You could also safely extend models beyond -2000.0 limits if you want to somehow cut them out gracefully outside of playable area - just make sure their pivot (and thus IPL placements) fit within the bounds.

I wouldn't risk extending COLs past -2000.0 though - hsrd to predict what is going to happen.

AdusPL
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#22

Posted 10 February 2017 - 12:46 PM

Feels like you used all available landmass down to the map bounds? You could also safely extend models beyond -2000.0 limits if you want to somehow cut them out gracefully outside of playable area - just make sure their pivot (and thus IPL placements) fit within the bounds.

I wouldn't risk extending COLs past -2000.0 though - hsrd to predict what is going to happen.

Actually I used 1900.0. It's the limit where car gets turned back. The player can go a bit longer and the game crahes then.
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Silent
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#23

Posted 10 February 2017 - 12:47 PM

Oh yeah good point, I forgot about that. Then you have even more space which can be used to gracefully cut the player off ;)
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KogerOnControls
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#24

Posted 10 February 2017 - 08:09 PM

Pretty amazing stuff. Looking forward to this!


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#25

Posted 10 February 2017 - 11:19 PM

Whats about the path limit?


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#26

Posted 11 February 2017 - 12:02 AM

great work adus :)


EsperantoGTA3
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#27

Posted 11 February 2017 - 01:04 AM Edited by EsperantoGTA3, 11 February 2017 - 01:05 AM.

At the top it says "This mod adds countryside and Ghost Town to GTA III, GTA LC and probably SA Underground. So does that mean it will be included in GTA UG then?


DamnedDev
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#28

Posted 11 February 2017 - 01:37 AM

I've been waiting for this mod looking great.

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crashoverride93
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#29

Posted 11 February 2017 - 06:40 AM Edited by crashoverride93, 11 February 2017 - 06:41 AM.

That country side kinda reminds me of the country side of GTA San Andreas

By the way is there gonna be a bridge connecting Portland to the country side or no.

AdusPL
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#30

Posted 11 February 2017 - 08:36 AM

That country side kinda reminds me of the country side of GTA San Andreas

By the way is there gonna be a bridge connecting Portland to the country side or no.


I think that I'll make 2 versions. One with bridge and highway on the left and another without them to stick with original LC...
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