
[INFO] Comprehensive Gang List For Liberty City
#1
Posted 03 February 2017 - 05:25 AM Edited by GTAIVOldSchooler, 03 February 2017 - 05:33 AM.
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#4
Posted 03 February 2017 - 11:20 AM Edited by Jeansowaty, 03 February 2017 - 11:24 AM.
You made a couple of mistakes. The NHH and the M.O.B. are considered as ONE gang in the files - while the Russian Mafia is split up into two sets, the Gang and the Mafia. The African Americans (as I like to call them) hang out in Firefly Projects, North Holland and Acter. Now to the Russians, the Russian Mafia (which I personally think are members of Faustin's/Rascalov's faction) is set to drive black Schafters and Reblas and they carry knives, pistols and Micro Uzi's. These reside in Hove Beach, Firefly Island and Beachgate. The Russian Gang (which I take as Petrovic's goons) only hangs out in Hove Beach and packs heavier weapons - pistols, pump shotguns and AK-47s. Here's a corrected list of all the gangs and their respective weapons - each gang has 3 weapons.
Albanian Mob - Knife, Pistol, Micro Uzi
Angels of Death MC - Knife, Pistol, Pump Shotgun
Lost MC - Knife, Pistol, Pump Shotgun
Italian Mafia (The Commission) - Pistol, Combat Shotgun, MP5 SMG
Russian Mafia - Knife, Pistol, Micro Uzi
Russian Gang - Pistol, Pump Shotgun, AK-47
Irish Mob - Baseball Bat, Pistol, Pump Shotgun
Jamaicans - Pistol, Micro Uzi, Pump Shotgun
African Americans - Baseball Bat, Pistol, Micro Uzi
Korean Mob - Knife, Pistol, Pump Shotgun
Triads (known Chinese-Japanese Gang in the files) - Knife, Pistol, Micro Uzi
Puerto Ricans (Spanish Lords) - Knife, Pistol, Micro Uzi
Now up to the relationships - each gang has different reactions to Niko depending on which mission you've done last. In the beginning all gangs are neutral though that can change. If a gang is neutral, they won't really mind you and will rarely attack you/give chase if you provoke a fight in their area, but they will. Hostile gangs engage more in fights than the neutral ones and unlike other peds, aiming your gun at them will make you see their health reticule. Friendly gangs will never fight you and their health is shown in blue, unlike other peds. They will also aid you in case you're being beaten up by another pedestrian/shot by a rival gangster.
Albanian Mob - Hostile after Bleed Out.
Angels of Death MC - Always neutral.
Lost MC - Hostile after No Way On The Subway.
Italian Mafia (The Commission) - Always neutral (not sure but that may change after the end of the game to hostile).
Russian Mafia - Hostile after Russian Revolution.
Russian Gang - Hostile after Russian Revolution.
Irish Mob - Friendly after Harbouring a Grudge.
Jamaicans - Friendly after Shadow.
African Americans - Always neutral.
Korean Mob - Hostile after Dining Out.
Triads - Always neutral.
Puerto Ricans (Spanish Lords) - Always neutral.
I hope that I helped the gang relations are different in EFLC and the Russian Gang gets replaced by the Uptown Riders in TLAD, but their guns stay.
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#5
Posted 03 February 2017 - 10:02 PM Edited by Official General, 04 February 2017 - 12:17 AM.
You forgot the Northwood Dominican Drug gang. They are in TBOGT. No IV gang list is complete without them.
You love of the subject of gangs is not reflected in your real life knowledge of them either. To say "at least gangs are not crammed in your face" in IV as they are in San Andreas and GTA V shows you failed to recognise the very good, hard work Rockstar put into making the gang scenes in the HD era of GTA very realistic and on point.
Gangs are "crammed" in your face in SA and V simply because their real life counterparts in Los Angeles are generally very visible and in your face. The Black and Hispanic gangs in LA like the Bloods, Crips, Surenos, MS13, etc - they all wear gang colours, sport lots of distinguishing tattoos, and very often openly brandish guns/weapons. For some reason, street gangs in LA have much more control and authority over their territories (even more than the police) than in NYC and other main American cities. That's why the gangs in SA and V are depicted in such an " in your face " manner. In real life New York City, they are plenty of street gangs like in LA, but they generally blend into the general local populations of where they reside, and due to NYC's extremely strict civilian gun ownership laws, they are very discreet about carrying guns - hence why the gangs in IV are much less conspicuous and not so in your face.
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#6
Posted 04 February 2017 - 02:38 PM Edited by Jeansowaty, 04 February 2017 - 02:39 PM.
Oh yeah, the ND3 is quite a unique gang. They are not set to be a gang itself in the files, rather, they're considered to be part of the Spanish Lords in the peds.ide, that's the reason why they never fight. They're also put under regular peds in various afro-american/latino populated areas, that's what makes them so abundant all over LC and Alderney. Due to not being set as a proper gang but rather as pedestrians that are assigned as Spanish Lords, they don't have any specific cars. Correct me if I'm wrong, but do they carry different weapons from the Puerto Ricans? i.e. Knives, Pistols and Uzi's?
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#7
Posted 04 February 2017 - 08:37 PM Edited by Official General, 06 February 2017 - 11:55 AM.
Oh yeah, the ND3 is quite a unique gang. They are not set to be a gang itself in the files, rather, they're considered to be part of the Spanish Lords in the peds.ide, that's the reason why they never fight. They're also put under regular peds in various afro-american/latino populated areas, that's what makes them so abundant all over LC and Alderney. Due to not being set as a proper gang but rather as pedestrians that are assigned as Spanish Lords, they don't have any specific cars. Correct me if I'm wrong, but do they carry different weapons from the Puerto Ricans? i.e. Knives, Pistols and Uzi's?
The ND3 are not part of the Spanish Lords, they are their own gang, but they do share the same script code as Spanish Lords, that's why they never fight with each other and are always seen together in the same neighbourhoods. I'm guessing this is due to the fact that both gangs both belong to the Hispanic ethnicity. You're right, they don't have special gang cars, they can be seen driving any kind of car.
Yep indeed. The ND3 carry 9mm pistols, Uzis and knifes, just like the Spanish Lords. They are also very often armed with guns rather than knives, and they are highly unlikely to run away from a confrontation, unlike the Spanish Lords, who sometimes run away from fights quite frequently.
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#8
Posted 04 February 2017 - 08:39 PM Edited by Jeansowaty, 04 February 2017 - 08:39 PM.
Yeah, them sharing code with the SL was what I meant with "being part of the SL" Also notice, what the ND3 are supposed to be in "A Long Way To Fall" are just the Puerto Ricans.
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#9
Posted 05 February 2017 - 11:26 AM
TLMC & AOD drive a number of bikes, which are not present in gta IV.
#10
Posted 05 February 2017 - 03:55 PM Edited by yeahmantiptap, 05 February 2017 - 03:55 PM.
Nice topic
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#11
Posted 05 February 2017 - 08:57 PM Edited by Official General, 12 February 2017 - 09:02 PM.
Yeah, them sharing code with the SL was what I meant with "being part of the SL"
Also notice, what the ND3 are supposed to be in "A Long Way To Fall" are just the Puerto Ricans.
You're kinda right, except the guys in "A Long Way To Fall" are not confirmed Puerto Ricans like most of the Spanish Lords. They use generic Hispanic ped models for the ND3 guys in that mission, well in the cutscenes anyway.
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#12
Posted 06 February 2017 - 01:50 AM
#13
Posted 06 February 2017 - 09:47 AM
What about the skinheads that hang around the subway in Middle Park & the Northwood projects?
They are not a gang as far as I know and they don't carry weapons either. I think the are just street punks that like to act a bit tough.
However there are a bunch of white, biker-looking guys (but not seen riding motorcycles) found only in Acter and Berchem in Alderney, and they wear a T-shirt saying "Gunthugs". Even more intriguing is that they are often armed with pistols and shotguns, so they definitely must be a gang of some kind. They will shoot at anyone who fires a gun near them too. But they are not very obvious and they don't have any gang vehicles.
#14
Posted 06 February 2017 - 11:20 AM
They're part of the Lost MC, OG. One of the Lost MC models bears this logo on his shirt. Not a different gang but perhaps a BETA name of the Lost or a small-time club in a deep alliance with them. The Bikers in IV are rushed though, a prime example is that their peds are all have the "gbik" prefix and that the wrong models appear on Most Wanted missions (such as, Simon Nashly is a Lost MC dude while his goons are AOD members).
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#15
Posted 06 February 2017 - 10:48 PM
In tLaD, TBOGT.
TLMC & AOD drive a number of bikes, which are not present in gta IV.
Why do you always write "tLaD" ? Its The Lost and Damned and you're putting it like "the Lost and Damned" and it looks totally ridiculous.First letter in a sentence is always a capital one
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#16
Posted 07 February 2017 - 03:24 AM
Not here though.Why do you always write "tLaD" ? Its The Lost and Damned and you're putting it like "the Lost and Damned" and it looks totally ridiculous.First letter in a sentence is always a capital oneIn tLaD, TBOGT.
TLMC & AOD drive a number of bikes, which are not present in gta IV.

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#17
Posted 12 February 2017 - 05:19 AM
Russian Mafia - Hostile after Russian Revolution.
Russian Gang - Hostile after Russian Revolution.
I think the Russian Mob is actually just meant to be one generic representation of both sides, seeing as they don't have any kind of faction based dialogue ("Dmitri Rascalov sends his regards!" or something like that). Sort of like how instead of having unique Gambetti mobsters alongside Pegorino mobsters, etc R* just made a big pool of ordinary Mobster models.
Actually, if you pay attention to the Ruskies in Free Roam before that mission, you'll notice that none of them use the Uzi or AK-47 until after you've completed it (or it might be after Roman's Sorrow, it's a little hard to tell since you barely get any time to go check). So I think it's more likely that the gang is specifically setup to not use those weapons until after the mission to make the early stages of the game less difficult, I mean, imagine how annoying it'd be to get blasted by a Kalash during your first free-roam shootout?
#18
Posted 12 February 2017 - 04:38 PM
Yes, I've noticed it as well, but believe me, the files show that there are TWO Russian factions. During missions, both of them appear as just the "Russians" but in Hove Beach if you provoke a fight, the two gangs will often shoot at each other.
#19
Posted 12 February 2017 - 06:43 PM Edited by B Dawg, 12 February 2017 - 06:48 PM.
They're part of the Lost MC, OG. One of the Lost MC models bears this logo on his shirt. Not a different gang but perhaps a BETA name of the Lost or a small-time club in a deep alliance with them. The Bikers in IV are rushed though, a prime example is that their peds are all have the "gbik" prefix and that the wrong models appear on Most Wanted missions (such as, Simon Nashly is a Lost MC dude while his goons are AOD members).
Not only that, but one of the peds labeled as Lost member by file name (gbik_02_lo_02) is textured as an Angel Of Death (is also part of the Angels Of Death group) but has Lost MC voice lines (Comfort Injured Gang Member line: It's okay brother, you'll always be in The Lost)
In Multiplayer Mafiya Work, one of the objectives is killing a bunch of biker gang members (Lost and Angels) that seem to be hanging out together.
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#20
Posted 12 February 2017 - 07:54 PM
Interesting, I've never played on MP so that confirms what I said. I think that the "lo" and "hi" in their names refer to their ranks in the gangs, with "lo" being low-ranking, while "hi" stands for high-ranking. What do you think?
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#21
Posted 12 February 2017 - 08:28 PM Edited by B Dawg, 12 February 2017 - 08:31 PM.
Hmm, that does make more sense now after looking into pedgrp.dat
A lot of gangs have their own Hi's and Lo's, some only have Lo's.
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#22
Posted 02 July 2017 - 03:53 AM Edited by GTAIVOldSchooler, 02 July 2017 - 03:56 AM.
You made a couple of mistakes. The NHH and the M.O.B. are considered as ONE gang in the files - while the Russian Mafia is split up into two sets, the Gang and the Mafia. The African Americans (as I like to call them) hang out in Firefly Projects, North Holland and Acter. Now to the Russians, the Russian Mafia (which I personally think are members of Faustin's/Rascalov's faction) is set to drive black Schafters and Reblas and they carry knives, pistols and Micro Uzi's. These reside in Hove Beach, Firefly Island and Beachgate. The Russian Gang (which I take as Petrovic's goons) only hangs out in Hove Beach and packs heavier weapons - pistols, pump shotguns and AK-47s. Here's a corrected list of all the gangs and their respective weapons - each gang has 3 weapons.
Albanian Mob - Knife, Pistol, Micro Uzi
Angels of Death MC - Knife, Pistol, Pump Shotgun
Lost MC - Knife, Pistol, Pump Shotgun
Italian Mafia (The Commission) - Pistol, Combat Shotgun, MP5 SMG
Russian Mafia - Knife, Pistol, Micro Uzi
Russian Gang - Pistol, Pump Shotgun, AK-47
Irish Mob - Baseball Bat, Pistol, Pump Shotgun
Jamaicans - Pistol, Micro Uzi, Pump Shotgun
African Americans - Baseball Bat, Pistol, Micro Uzi
Korean Mob - Knife, Pistol, Pump Shotgun
Triads (known Chinese-Japanese Gang in the files) - Knife, Pistol, Micro Uzi
Puerto Ricans (Spanish Lords) - Knife, Pistol, Micro Uzi
Now up to the relationships - each gang has different reactions to Niko depending on which mission you've done last. In the beginning all gangs are neutral though that can change. If a gang is neutral, they won't really mind you and will rarely attack you/give chase if you provoke a fight in their area, but they will. Hostile gangs engage more in fights than the neutral ones and unlike other peds, aiming your gun at them will make you see their health reticule. Friendly gangs will never fight you and their health is shown in blue, unlike other peds. They will also aid you in case you're being beaten up by another pedestrian/shot by a rival gangster.
Albanian Mob - Hostile after Bleed Out.
Angels of Death MC - Always neutral.
Lost MC - Hostile after No Way On The Subway.
Italian Mafia (The Commission) - Always neutral (not sure but that may change after the end of the game to hostile).
Russian Mafia - Hostile after Russian Revolution.
Russian Gang - Hostile after Russian Revolution.
Irish Mob - Friendly after Harbouring a Grudge.
Jamaicans - Friendly after Shadow.
African Americans - Always neutral.
Korean Mob - Hostile after Dining Out.
Triads - Always neutral.
Puerto Ricans (Spanish Lords) - Always neutral.
I hope that I helped
the gang relations are different in EFLC and the Russian Gang gets replaced by the Uptown Riders in TLAD, but their guns stay.
Glad you pointed this out bud!, i did not have either expansion so i could not explore those options and interactions between the gangs and Niko Himself. I am still playing LCPDFR to this day ( Waiting on my new Rig so i can get going on GTA V LSPDFR ). Love IV and love the mods. I Hope you guys continue playing and enjoying the title and keep finding out little bits of information and who knows, maybe a never before discovered Easter egg. I played V a lot and beat it on my friends 360, and dabbled in GTA online to lvl 50ish. I honestly did not like the short story length and the three characters was too much. Too little story for all of them. GTA IV was so much longer story wise, and much more dark and realistic. I still think GTA IV is superior to V in most of not all ways aside from graphics and maybe a couple other minor things. This video sums it up rather well, and i feel like even when i get V i will still play IV more often lol.
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