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DLC Ideas Wishlist Topic

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CountryMac
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#691

Posted 11 May 2017 - 07:01 PM

Selling properties. Damn those two large warehouses and the vehicle warehouse were a mistake for sure.

EDIT: Selling yatch, went there about twice since i bought it.


Would love that. My yacht was 7mil+ down the drain.
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PaletoJoe
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#692

Posted 11 May 2017 - 08:59 PM Edited by PaletoJoe, 11 May 2017 - 09:04 PM.

Along with all that has been said, I wish we had a working pool table, I don't know why R* didn't bring it over from gta 4. They could give it to us in one of the night club interiors. They could have added it to our yachts, in our offices and clubhouses by now, maybe in our bunkers? 😂 need something to do down there

éX-Driver
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#693

Posted 11 May 2017 - 11:32 PM

And just where does this information come from?


His arse

STINKY_BAWLZ
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#694

Posted 12 May 2017 - 06:24 AM

Along with all that has been said, I wish we had a working pool table, I don't know why R* didn't bring it over from gta 4. They could give it to us in one of the night club interiors. They could have added it to our yachts, in our offices and clubhouses by now, maybe in our bunkers? need something to do down there

Funny you mention that, while doing the resupply job where you gotta fist fight the bikers at tequilala, once you beat up all the bikers you can actually explore the bar and theres a basement room (at least im sure its in the basement) but theres a pool table there, along with a bar interior that we still cannot access unless doing the specific resupply mission which is ridiculous but at the same time, kinda gives me a bit of hope considering a lot of ppl have been asking for a nightlife dlc and R* does have alot of the interiors for the bars already completed, like tequilala or split sides. But in totally agree with you that they shoulda brought it along into gta 5 instead of just leaving it in #4


PaletoJoe
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#695

Posted 12 May 2017 - 12:37 PM

That's the thing, they took the time and effort to put the model in the game but not to make it accessible, lol, R* logic I guess but like you say perhaps they will make it possible one day, they do like to surprise as well as troll us, lol

The-Irish-Hunter
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#696

Posted 12 May 2017 - 04:03 PM Edited by The-Irish-Hunter, 12 May 2017 - 04:04 PM.

That's the thing, they took the time and effort to put the model in the game but not to make it accessible, lol, R* logic I guess but like you say perhaps they will make it possible one day, they do like to surprise as well as troll us, lol

There are MANY things they spent time and effort designing, just to never add them to the game.

 

1. Multiple interiors, such as Bahama Mamas.

 

2. The Hunter (2 different versions for 2 different in-game movies)

 

3. A bunch of minigames.

 

And a whole lot more. I just hope they add them in a future update.

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#697

Posted 12 May 2017 - 04:21 PM

Kinda want them to bring the Euphoria ragdolls back. Cause the drunk walk in GTA IV was one of the funniest thing in the series. And bringing it back and replacing that god-awful drunk walking animation would be great.
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The-Irish-Hunter
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#698

Posted 12 May 2017 - 04:25 PM

Kinda want them to bring the Euphoria ragdolls back. Cause the drunk walk in GTA IV was one of the funniest thing in the series. And bringing it back and replacing that god-awful drunk walking animation would be great.

I hated GTA 4's driving, but the on foot physics were definitely better than 5. I would love to have them back.

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#699

Posted 12 May 2017 - 04:45 PM

Kinda want them to bring the Euphoria ragdolls back. Cause the drunk walk in GTA IV was one of the funniest thing in the series. And bringing it back and replacing that god-awful drunk walking animation would be great.

I hated GTA 4's driving, but the on foot physics were definitely better than 5. I would love to have them back.

There's a mod that brings back the physics.


Of course, there's a mod for everything and that means that there's very little chance of R* officially adding it to the game.
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Rockstar_Fanboy
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#700

Posted 12 May 2017 - 05:27 PM

Along with all that has been said, I wish we had a working pool table, I don't know why R* didn't bring it over from gta 4. They could give it to us in one of the night club interiors. They could have added it to our yachts, in our offices and clubhouses by now, maybe in our bunkers? 😂 need something to do down there


I hold out hope that the final big DLC will be called something like "retirement" and will feature customizable mansions that include a pool table.
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jpm1
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#701

Posted 13 May 2017 - 03:03 AM

- Vice city Cheetah

- VC stinger. the one and only

- GTAO Virgo cabriolet

- Rolls Corniche

280px-Rolls-Royce_Corniche_%28III%29_%E2

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BerylB
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#702

Posted 13 May 2017 - 05:10 PM

The Rolls Corniche would be my favourite!


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#703

Posted 14 May 2017 - 12:38 AM

Oh, and i forgot, very important. surveillance cameras for CEO warehouses


Ray's Occult Books
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#704

Posted 14 May 2017 - 01:36 PM Edited by Ray's Occult Books, 14 May 2017 - 01:37 PM.

The last DLC should give us everything we wanted from day one.
Open interiors
Fast food joints
Rockford Mall
Police stations
Hospitals
Casino
Gym
More random shops
The ability to own houses and mansions
Better activities "even bowling"
Bars & nightclubs
Better clothes layering
New heists
More cars
Remove property Cap
That's my thoughts anyway,
I'm sure there's a sh*t ton of stuff we'd like to see in future DLCs
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Trinitarios214
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#705

Posted 14 May 2017 - 11:03 PM

How about a 1970s theme update.

Vehicles:

Stutz Blackhawk
Lamborghini Countach
Bricklin SV-1
Ford Mustang II (Vapid Dominator Classic)
Ferrari Dino 308 GT4
Cadillac Eldorado (GTA 4 Esperanto)
Lincoln Continental Town Coupe (GTA SA Remington)

Clothes:

Bellbottoms
Bellbottom Overalls
Platform Shoes
Roller Skates

jpm1
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#706

Posted 15 May 2017 - 08:52 AM

Lamborghini countach has most horrible road behavior of the creation man

 

 

- anchor to avoid boats/seaplanes go for a walk when you're somewhere else

- amphibian chinook

b852cf0dc015a6ea03d025c73c4f77a0.jpg

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Aslad
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#707

Posted 15 May 2017 - 04:51 PM Edited by Aslad, 15 May 2017 - 04:58 PM.

Just came up with this idea - a naval gunboat!

Why, I hear no one asking?

Well, for a start, boats are barely ever used, but one with armament may well be. I could see missions happening in the Zancudo marshes, on the Alamo sea, Merryweather docks etc with this. Also, it would just be fun to have. I came up with a concept of it that I quickly made on MS Paint:

 

Spoiler

 

So, how would this work? Let me explain. It would be able to hold 6 players (one pilot/main gunner, one rear gunner and 4 passengers). The pilot of the boat would be able to use the main cannon, situated on the bow. My logic behind this is that if one player, sitting in the driver's seat of a Rhino, is able to control the cannon at the same time, why not the same here? The gun mounted in the rear is the same as the one found on the Insurgent Pick-Up, with the gunner standing up similar to on the Technical. The pilot stands at the controls in a similar fashion to the Marquis sailboat, with seats ringing the cockpit for the 4 passengers to sit. 

 

The gunboat itself is sort of halfway between the size of the Marquis and the Tugboat, and quite fast for its size. It's shallow-draught (meaning it doesn't sit low in the water, so it's able to go into shallow waters, making it ideal for Zancudo marshes etc). However it is also quite heavy and does not turn well, but still decent enough. The reason for the exposed cockpit mentionted above is so that it is not overpowered as the pilot is vulnerable to being shot, as otherwise you'd have people camping yachts with it. However, it is armour-plated and can withstand up to 3 RPGs before starting to smoke, and a fourth one will finish it off. 

 

What do you think of this idea? I know it probably won't happen but I think it would be fun.

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Trinitarios214
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#708

Posted 16 May 2017 - 06:36 PM

Lamborghini countach has most horrible road behavior of the creation man
 
 
- anchor to avoid boats/seaplanes go for a walk when you're somewhere else
- amphibian chinook
b852cf0dc015a6ea03d025c73c4f77a0.jpg


Yeah, well, we need a Pegassi Vehicle, and The Lamborghini Countach fits that bill.

DentureDynamite
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#709

Posted 16 May 2017 - 07:06 PM

Just came up with this idea - a naval gunboat!

Why, I hear no one asking?

Well, for a start, boats are barely ever used, but one with armament may well be. I could see missions happening in the Zancudo marshes, on the Alamo sea, Merryweather docks etc with this. Also, it would just be fun to have. I came up with a concept of it that I quickly made on MS Paint:

 

Spoiler

 

So, how would this work? Let me explain. It would be able to hold 6 players (one pilot/main gunner, one rear gunner and 4 passengers). The pilot of the boat would be able to use the main cannon, situated on the bow. My logic behind this is that if one player, sitting in the driver's seat of a Rhino, is able to control the cannon at the same time, why not the same here? The gun mounted in the rear is the same as the one found on the Insurgent Pick-Up, with the gunner standing up similar to on the Technical. The pilot stands at the controls in a similar fashion to the Marquis sailboat, with seats ringing the cockpit for the 4 passengers to sit. 

 

The gunboat itself is sort of halfway between the size of the Marquis and the Tugboat, and quite fast for its size. It's shallow-draught (meaning it doesn't sit low in the water, so it's able to go into shallow waters, making it ideal for Zancudo marshes etc). However it is also quite heavy and does not turn well, but still decent enough. The reason for the exposed cockpit mentioned above is so that it is not overpowered as the pilot is vulnerable to being shot, as otherwise you'd have people camping yachts with it. However, it is armour-plated and can withstand up to 3 RPGs before starting to smoke, and a fourth one will finish it off. 

 

What do you think of this idea? I know it probably won't happen but I think it would be fun.

 

IMO the only thing holding back more water-based game play is the fact that boats are mostly restricted to the edges of the map. Add more waterways inland (esp. entwined in the city) and watch game play change dramatically...

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BioVirus
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#710

Posted 16 May 2017 - 07:10 PM Edited by BioVirus, 16 May 2017 - 07:16 PM.

I will post this here as this is a DLC Wishlist topic.

 

 

I really wish that Rockstar would release a "POLICE" expansion, but for online public play.

 

Bring back the Police Vigilante mode from the old GTA's, where you could be in a cop car and become a police officer and the radio and minimap would tell you where people have Wanted stars, but make it work for Public Lobby's online.

 

That way, some players can join a Public lobby with other players, and become a Cop, and any player with a Wanted Star level shows up on your minimap...... and you get EXP and Money for taking them down, and triple the money/EXP for arresting them alive, if you can manage it.

 

When you turn on "Cop mode", all players disappear from your Mini-map radar.  And you aren't visible to them either.  However, as soon as someone has at least -1- Wanted Star, they pop up on your map as a criminal.   Then you go take them down.  But if the criminal loses you and "Lose the cops" to get rid of his wanted level, then you don't see them on your map anymore.

 

This could be another way to earn money and experience.

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jpm1
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#711

Posted 17 May 2017 - 05:35 AM

 

Just came up with this idea - a naval gunboat!

Why, I hear no one asking?

Well, for a start, boats are barely ever used, but one with armament may well be. I could see missions happening in the Zancudo marshes, on the Alamo sea, Merryweather docks etc with this. Also, it would just be fun to have. I came up with a concept of it that I quickly made on MS Paint:

 

Spoiler

 

So, how would this work? Let me explain. It would be able to hold 6 players (one pilot/main gunner, one rear gunner and 4 passengers). The pilot of the boat would be able to use the main cannon, situated on the bow. My logic behind this is that if one player, sitting in the driver's seat of a Rhino, is able to control the cannon at the same time, why not the same here? The gun mounted in the rear is the same as the one found on the Insurgent Pick-Up, with the gunner standing up similar to on the Technical. The pilot stands at the controls in a similar fashion to the Marquis sailboat, with seats ringing the cockpit for the 4 passengers to sit. 

 

The gunboat itself is sort of halfway between the size of the Marquis and the Tugboat, and quite fast for its size. It's shallow-draught (meaning it doesn't sit low in the water, so it's able to go into shallow waters, making it ideal for Zancudo marshes etc). However it is also quite heavy and does not turn well, but still decent enough. The reason for the exposed cockpit mentioned above is so that it is not overpowered as the pilot is vulnerable to being shot, as otherwise you'd have people camping yachts with it. However, it is armour-plated and can withstand up to 3 RPGs before starting to smoke, and a fourth one will finish it off. 

 

What do you think of this idea? I know it probably won't happen but I think it would be fun.

 

IMO the only thing holding back more water-based game play is the fact that boats are mostly restricted to the edges of the map. Add more waterways inland (esp. entwined in the city) and watch game play change dramatically...

 

this (even though with gunrunning coming out so, there are some chances we see something like that very soon..)

 

 

I will post this here as this is a DLC Wishlist topic.

 

 

I really wish that Rockstar would release a "POLICE" expansion, but for online public play.

 

Bring back the Police Vigilante mode from the old GTA's, where you could be in a cop car and become a police officer and the radio and minimap would tell you where people have Wanted stars, but make it work for Public Lobby's online.

 

That way, some players can join a Public lobby with other players, and become a Cop, and any player with a Wanted Star level shows up on your minimap...... and you get EXP and Money for taking them down, and triple the money/EXP for arresting them alive, if you can manage it.

 

When you turn on "Cop mode", all players disappear from your Mini-map radar.  And you aren't visible to them either.  However, as soon as someone has at least -1- Wanted Star, they pop up on your map as a criminal.   Then you go take them down.  But if the criminal loses you and "Lose the cops" to get rid of his wanted level, then you don't see them on your map anymore.

 

This could be another way to earn money and experience.

 

yeah police mode is wanted by lot of players. you could add a kind of sleeping mode. and when a player messes around on a pvp server, and triggers police on map, you receive a call, to join npc police units. and when the guy is down, you receive cash, and RP based on the damage you inflicted to the guy. i think a police dlc has lot to offer, and could give a breath of fresh air to GTAO

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Rippir1600
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#712

Posted 17 May 2017 - 06:02 PM

Dlc wishlist, hmmm... how bout merging all the various car customization options from midnight club.
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REXX
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#713

Posted 18 May 2017 - 08:27 AM

Lamborghini countach has most horrible road behavior of the creation man
 
 
- anchor to avoid boats/seaplanes go for a walk when you're somewhere else
- amphibian chinook
b852cf0dc015a6ea03d025c73c4f77a0.jpg


They should definitely consider bringing the Leviathan back. Would make the crates out at sea collection a lot easier.

doomsday2004
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#714

Posted 18 May 2017 - 03:47 PM

The last DLC should give us everything we wanted from day one.
Open interiors
Fast food joints
Rockford Mall
Police stations
Hospitals
Casino
Gym
More random shops
The ability to own houses and mansions
Better activities "even bowling"
Bars & nightclubs
Better clothes layering
New heists
More cars
Remove property Cap
That's my thoughts anyway,
I'm sure there's a sh*t ton of stuff we'd like to see in future DLCs



I agree with you, some of these thing are supposed be in the game since day one.

DoomSkuller
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#715

Posted 18 May 2017 - 06:01 PM

How about​ a weaponized variant of the Titan? Cannons on the sides for other players to operate, and a new ability to drop bombs by the pilot's control

Pete4000uk
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#716

Posted 18 May 2017 - 06:34 PM

I think the US special service or whatever have a few pimped out Hercs.

I want customisable cement truck

jpm1
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#717

Posted 18 May 2017 - 07:50 PM

i'd like to be able to plan heists in my cr.. garages. and not in that stupid main house room


éX-Driver
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#718

Posted 18 May 2017 - 10:46 PM

Given how popular open Battle Royale style games like Battlegrounds have become, a game mode similar to that in GTA would prove to be quite fun I reckon.

Players spawn skydiving with a chute from the ceiling of the gameworld around LS or BC, with nothing else but the clothes on their back. You have to run around and try to find weapons and armour, and the spawn points for them are randomised. If you die, you don't respawn. Not only that, the blips are hidden on the minimap, have to pull up the pause menu to see them. Once someone picks up a gun, it doesn't respawn. In addition, player blips work like in deathmatches, where they only show up if you make a lot of noise close to someone or they have a direct sightline on you, but only the person that made that ID can see your blip. Sitting around doesn't cause your blip to show up, though.
Also have the map close in over a random spot slowly over time like how it works in penned in. If you're outside the boundary for a few seconds, you die, to keep people camping in one place indefinitely which would cause the game to never end.

Make things like melee weapons common to spawn, with each progressing level of weapon more and more rare, along with the ammo associated with them. (For example, be rather easy to find pistols laying around, but there might be less than five RPG spawns in the whole map) Both air and land vehicles spawn as normal, including armed vehicles.

Last player standing wins, and wins big. Say $50k, or $100k a match during x2$ events. Each game should take around 15-30 minutes.

Would make for more fun deathmatches. Ones that are more tactical in nature, rather than just CoD style 'run-n-gun'

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#719

Posted 21 May 2017 - 09:25 PM Edited by --V--, 21 May 2017 - 11:41 PM.

Saw these on Twitter
DAW_MRkWAAMrJOd.jpg
DAW_QdgXUAA8aQY.jpg

AND HO MY GAAAWD I WANT IT. The Dominator Classic
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Gamerkidd420
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#720

Posted 22 May 2017 - 02:54 AM

GTA online Undead invasion just think of all the possibilities taking all the pedestrians turning them into zombies having hordes and hordes coming after you getting RP for killing zombies.Knowing Rockstar they could totally make that just an event weekend have free mode lobbies be locked like that
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