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Leslie Benzies Talks New Game + New Studio w/ R* Staff

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MightyMax
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#331

Posted 2 weeks ago

This game needs to be called NOWHERE, I don't see it going anywhere. Sorry, just being real.


I hope we can go anywhere whole world global

MightyMax
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#332

Posted 2 weeks ago

This game needs to be called NOWHERE, I don't see it going anywhere. Sorry, just being real.

How can you say that when they haven't even revealed anything yet?
You what Think about everywhere? This game Will be massive openworld roleplay,driving,action,careers,activities,etc...

killdrivetheftvehicle
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#333

Posted 2 weeks ago

New position open: Environment artist

 

http://everywhere.game/work/

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FATMANYOU2
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#334

Posted 2 weeks ago

This game needs to be called NOWHERE, I don't see it going anywhere. Sorry, just being real.

How can you say that when they haven't even revealed anything yet?

EXACTLY!
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MightyMax
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#335

Posted 2 weeks ago

This game needs to be called NOWHERE, I don't see it going anywhere. Sorry, just being real.

How can you say that when they haven't even revealed anything yet?
EXACTLY!
Everywhere Will be massive openworld i hope be how whole world global :)

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#336

Posted 2 weeks ago

yeah TheBenz being scottish, i believe their main studio will be in Edinburg. Crytek Engine is very powerful but i read it wasn't very good in 3rd person view. frankly i'm not sure that even experienced devs like TheBenz and his team will be able to get something descent with that thing. i read Crytek engine was powerful especially regarding with graphics, but when you see the problems a very experienced developper like Chris Roberts had with it, i really don't know. i mean it could be great, as it could be a nice and plain fail too :(. however right now there isn't 200 000 choices, it's or UE4, or Unity, or CE/Lumberyard. the good point is that Amazon plans to develop games on Lumberyard. so normally, there should be a good support, and things could only get better...

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MightyMax
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#337

Posted 2 weeks ago

yeah TheBenz being scottish, i believe their main studio will be in Edinburg. Crytek Engine is very powerful but i read it wasn't very good in 3rd person view. frankly i'm not sure that even experienced devs like TheBenz and his team will be able to get something descent with that thing. i read Crytek engine was powerful especially regarding with graphics, but when you see the problems a very experienced developper like Chris Roberts had with it, i really don't know. i mean it could be great, as it could be a nice and plain fail too :(. however right now there isn't 200 000 choices, it's or UE4, or Unity, or CE/Lumberyard. the good point is that Amazon plans to develop games on Lumberyard. so normally, there should be a good support, and things could only get better...

Amazon lumberyard is very excellent for everywhere :), star citizen is sh*t of game never liked.

JamesG
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#338

Posted 2 weeks ago

yeah TheBenz being scottish, i believe their main studio will be in Edinburg. Crytek Engine is very powerful but i read it wasn't very good in 3rd person view. frankly i'm not sure that even experienced devs like TheBenz and his team will be able to get something descent with that thing. i read Crytek engine was powerful especially regarding with graphics, but when you see the problems a very experienced developper like Chris Roberts had with it, i really don't know. i mean it could be great, as it could be a nice and plain fail too :(. however right now there isn't 200 000 choices, it's or UE4, or Unity, or CE/Lumberyard. the good point is that Amazon plans to develop games on Lumberyard. so normally, there should be a good support, and things could only get better...

 

Either of those engines can make a great high quality game with a studio full of talented people. Lumberyard hasn't really been used much by professionals so we haven't seen the full potential of it.

 

Yes, it's based off cry engine, but Amazon are making their own thing out of it. I've seen some great looking environments in that engine, and I'm sure the group Leslie is putting together can whip up some great mechanics.

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MightyMax
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#339

Posted 2 weeks ago

 

yeah TheBenz being scottish, i believe their main studio will be in Edinburg. Crytek Engine is very powerful but i read it wasn't very good in 3rd person view. frankly i'm not sure that even experienced devs like TheBenz and his team will be able to get something descent with that thing. i read Crytek engine was powerful especially regarding with graphics, but when you see the problems a very experienced developper like Chris Roberts had with it, i really don't know. i mean it could be great, as it could be a nice and plain fail too :(. however right now there isn't 200 000 choices, it's or UE4, or Unity, or CE/Lumberyard. the good point is that Amazon plans to develop games on Lumberyard. so normally, there should be a good support, and things could only get better...

 

Either of those engines can make a great high quality game with a studio full of talented people. Lumberyard hasn't really been used much by professionals so we haven't seen the full potential of it.

 

Yes, it's based off cry engine, but Amazon are making their own thing out of it. I've seen some great looking environments in that engine, and I'm sure the group Leslie is putting together can whip up some great mechanics

leslie have great choose for amazon lumberyard because with amazon can have partner for sell game if him want retail box bluray/dvd.


New position open: Environment artist

 

http://everywhere.game/work/

the team is growing more and more with new young talents :)


MightyMax
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#340

Posted A week ago

 

yeah TheBenz being scottish, i believe their main studio will be in Edinburg. Crytek Engine is very powerful but i read it wasn't very good in 3rd person view. frankly i'm not sure that even experienced devs like TheBenz and his team will be able to get something descent with that thing. i read Crytek engine was powerful especially regarding with graphics, but when you see the problems a very experienced developper like Chris Roberts had with it, i really don't know. i mean it could be great, as it could be a nice and plain fail too :(. however right now there isn't 200 000 choices, it's or UE4, or Unity, or CE/Lumberyard. the good point is that Amazon plans to develop games on Lumberyard. so normally, there should be a good support, and things could only get better...

 

Either of those engines can make a great high quality game with a studio full of talented people. Lumberyard hasn't really been used much by professionals so we haven't seen the full potential of it.

 

Yes, it's based off cry engine, but Amazon are making their own thing out of it. I've seen some great looking environments in that engine, and I'm sure the group Leslie is putting together can whip up some great mechanics.

 

yeah amazon lumberyard be great engine for do Everywhere, we hope this product can give to we the best competitor/rival of GTA


MightyMax
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#341

Posted A week ago Edited by MightyMax, A week ago.

this is great info from polygon interview

 

The Grand Theft Auto games have always been about sending up American pop culture with puerile humor and a healthy dose of cynicism. Is that something you’re interested in?

The Benz: “Everywhere” is very different from GTA. There may be parts of our game that include satire but the tone will be very different and at times our players will be in control of how the tone is set.

Smith: We’ll have a distinctive style and tone, and plenty of story and characters — but what I find more interesting is letting players create their own stories, their own personalities. To a degree, more like a social network — where what’s being commented on or ridiculed isn’t written three years in advance, but can change hour by hour. And if a future President chose to make policy announcements in “Everywhere,” that’s something I’d certainly find interesting!

 

GTA Online turned out to be a huge success. Is that something you anticipated? How important do you think online multiplayer is to AAA games these days?

The Benz: I had a hunch that online was the future and hoped that we could make it a success. I’m proud that the foundations we laid worked and are still working so successfully. I see a future where we don’t reference single or multiplayer — we just choose when we play and if we want to hang out with others or we want to be alone. Just like real life — sometimes I want to be with people, sometimes I don’t, or I want them around but I don’t want to interact with them. We’re making “Everywhere” as seamless as possible so players won’t have to think about jumping from mode to mode — except when it helps the gameplay.

 

Nice idea this to do hang out mode sp to mp without change mode and waiting loadings :)

 

source: https://www.polygon....s-matthew-smith


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#342

Posted A week ago

Dude we get it, you love Everywhere, but please refrain from posting so many times repeatedly. 

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#343

Posted A week ago

So uh...what makes Lumberyard a good engine choice?

Hmmm nice bike
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#344

Posted A week ago Edited by Hmmm nice bike, A week ago.

So uh...what makes Lumberyard a good engine choice?

It's free, and a short testimonial from Leslie Benz is on Amazon's main page for Lumberyard, so there's probably some kind of deal between him and Amazon. Plus, given what I've read about the RAGE engine and all of the development issues associated with it from employees who complain at company review sites, lumberyard can't be half as bad to work with.

 

Honestly though, I dunno why but I really don't think I see this game moving forward in any way. I don't even get much of the idea behind it. Is it like GTA? The Sims? Elder Scrolls? Much of what they've talked about reminds me more of just some kind of development experiment or concept, rather than an actual game. It's all too vague. But if that's the case, maybe something else could be made out of it. After all, GTA started off as a completely different project than what they had in mind.

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JamesG
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#345

Posted A week ago

Honestly though, I dunno why but I really don't think I see this game moving forward in any way. I don't even get much of the idea behind it. Is it like GTA? The Sims? Elder Scrolls? Much of what they've talked about reminds me more of just some kind of development experiment or concept, rather than an actual game. It's all too vague. But if that's the case, maybe something else could be made out of it. After all, GTA started off as a completely different project than what they had in mind.

 

 

 

 

Remember PlayStation Home? From what I've read, that's the vibe I'm getting from this. It'll be a sort of social hub with more features like a full on game. Driving, flying, etc. Maybe guns and drugs. Maybe look into Identity, because I think it's similar to what they are doing also. 

 

I assume it's sort of like GTA, as in you can go everywhere with freedom and do whatever the game can allow you to do, but deeper than that. It isn't just about organised crime, stealing cars, and blowing people up for fun. It's a more realistic kind of game. So nothing like GTA. You buy your car, apartment/house, work for money be it legitimate or illegitimate... It's a very ambitious project, I will be surprised if they pull it off. But at least it won't have flying cars and kids who kill you for no reason because they think it's funny. 

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MightyMax
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#346

Posted A week ago

 

Honestly though, I dunno why but I really don't think I see this game moving forward in any way. I don't even get much of the idea behind it. Is it like GTA? The Sims? Elder Scrolls? Much of what they've talked about reminds me more of just some kind of development experiment or concept, rather than an actual game. It's all too vague. But if that's the case, maybe something else could be made out of it. After all, GTA started off as a completely different project than what they had in mind.

 

 

 

 

Remember PlayStation Home? From what I've read, that's the vibe I'm getting from this. It'll be a sort of social hub with more features like a full on game. Driving, flying, etc. Maybe guns and drugs. Maybe look into Identity, because I think it's similar to what they are doing also. 

 

I assume it's sort of like GTA, as in you can go everywhere with freedom and do whatever the game can allow you to do, but deeper than that. It isn't just about organised crime, stealing cars, and blowing people up for fun. It's a more realistic kind of game. So nothing like GTA. You buy your car, apartment/house, work for money be it legitimate or illegitimate... It's a very ambitious project, I will be surprised if they pull it off. But at least it won't have flying cars and kids who kill you for no reason because they think it's funny. 

 

you have hit the mark it's realistic kind of game :)


MightyMax
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#347

Posted A week ago

 

So uh...what makes Lumberyard a good engine choice?

It's free, and a short testimonial from Leslie Benz is on Amazon's main page for Lumberyard, so there's probably some kind of deal between him and Amazon. Plus, given what I've read about the RAGE engine and all of the development issues associated with it from employees who complain at company review sites, lumberyard can't be half as bad to work with.

 

Honestly though, I dunno why but I really don't think I see this game moving forward in any way. I don't even get much of the idea behind it. Is it like GTA? The Sims? Elder Scrolls? Much of what they've talked about reminds me more of just some kind of development experiment or concept, rather than an actual game. It's all too vague. But if that's the case, maybe something else could be made out of it. After all, GTA started off as a completely different project than what they had in mind.

 

Everywhere will be type GTA very similar but realistic/roleplay


Dude we get it, you love Everywhere, but please refrain from posting so many times repeatedly. 

sorry if i posting so many times repeatedly.


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#348

Posted A week ago Edited by BLOOD, 6 days ago.

Amazon should buy his studios bringing it under Amazon Game Studios and easy access to AWS (Amazon Web Services) and Twitch. With a stock market valuation of $628 Billion, the acquisition will be in the millions a round error for Jeff Bezos.


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#349

Posted 6 hours ago Edited by spitfire 26 rus, 6 hours ago.

senior animator GTA V

6vsYUwiTTTo.jpg

 

http://jobs.gamesind....biz/everywhere

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jpm1
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#350

Posted An hour ago

Amazon should buy his studios bringing it under Amazon Game Studios and easy access to AWS (Amazon Web Services) and Twitch. With a stock market valuation of $628 Billion, the acquisition will be in the millions a round error for Jeff Bezos.

i hope this is the last thing they'll do. being bough means you loose control on your creation





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