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Arrow's III Era Workshop

III WIP VC WIP III Released VC Released
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Kaniel Outis
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#1

Posted 16 January 2017 - 04:32 PM Edited by Arrow, 02 April 2017 - 01:00 PM.

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Welcome to my III Era Modding Workshop. Listed here are the Mods I've made for III Era Games. While I do most of the work, provide appropriate credits to people whose work has been used. Most of my Mods are GTA III based and are Cars, Small Texture Mods or Script Mods. I hope you guys will like them.

Also, the mods are linked to their GTAGarage Pages. Feel free to leave feedback on the same.


 

BUC9MOb.png


+ Cartel Crusher (WIP)

Thanks for the feedback everyone. Was working on the Cartel Cruiser earlier and started messing with a few data. Now, I present the Cartel Crusher. It's a sort of Monster Truck version of the Cruiser. Can easily maneuver over other vehicles and less prone to over turning. Improved the wheelbase and suspension to make it more like a Monster Truck. You can easily slide a vehicle under it without any issues.

Spoiler


 

+ Improved GTA III Script

This Script modification is a collection of script improvements that I did for easier gameplay and allowing some perks early in game which can come in handy.
  • Max Player Health is 250 now.
  • Sentinel in Give Me Liberty
  • El Burro Missions Available at start
  • Porter Tunnel open after Luigi's Girls
  • Callahan Bridge open after Luigi's Girls
  • Subway open after Luigi's Girls
  • King Courtney's Missions available after Luigi's Girls
  • The Leone Mafia no longer will attack you after Sayonara Salvatore
  • The Uptown Yardies no longer will attack you after Kingdom Come
  • BF Injection is now parked at Hepburn Heights
  • Landstalker is now available around Portland like the Stories
  • Changed some executive and richfamily car spawns
  • Changed Parked Car Locations around Portland
+ Screenshots

Spoiler


+ Download: GTAGarage

 

+ Toni's LCS Safe House in Portland

Converted Toni's LCS Portland Safehouse. The construction crane had to be hidden in the blue hell.

Download at GTAGarage.

Spoiler


 

+ Other Modifications for GTA III

  • Rainy & Dark Weather: This mod modifies the GTAIII timecycle to be a darker and Rainy one. The sky remains more dark till morning.
  • GTA LCS Thunderrodd: This is a simple conversion of the LCS Vehicle Thunderrodd to GTA III.
  • GTA LCS Kuruma: This is a simple conversion of the LCS Vehicle Kuruma to GTA III.
  • GTA III Unlocked Script: This mod that allows a user to complete all missions in any order, just after Luigi's Girls. You can basically access all the islands as well.
  • Beta Cops Model: A simple Cop model from the Beta Edition of GTA III. This is a small texture replacement that adds mustached cop models in game.
  • Beta Gang Cars: This mod sets the Gang Members to drive the cars meant to be used while GTA III was still in Beta Phase. Attached below is a list of what vehicles each gang drives.
  • SA Misc Sounds: This mod changes the misc sounds to SA sounds. Like pickup, click sounds. Just replace the files in audio folder.
  • IV Mission Complete Sound: This changes the mission complete sound to the one of IV. Just copy the file to the audio folder.
  • Fed Ex Rumpo: This is a simple conversion of the Fed Ex Van to GTA III.
  • GTA IV Loadscreen: This is changes the boring blue loadscreen to a colorful and new IV style loadscreen.
  • DHL Van: This is a simple conversion of the DHL Van to GTA III.
  • Better Weapon Sounds: With this mod you can change the boring low quality sounds to high quality ones.
  • VC Admiral: The mods brings the Admiral car from Vice City to III. It replaces the Kuruma.
  • VC Sabre: This mods brings the Sabre car from Vice City to III. It replaces the Manana.
  • VC Topfun Van: This is a simple conversion of the VC Topfun to GTA III.
  • VC Voodoo: This is a simple conversion of the VC Voodoo to GTA III. This mod will replace Yardie Lobo.
  • VC Washington: This is a simple conversion of the VC Washington to GTA III. Replaces Blista.
  • VC Comet: The mods brings the Comet car from Vice City to III. It replaces the Bobcat.
  • San Andreas Car Colors: This mod changes the car colors of the GTA III Cars to be similar to their San Andreas Counterparts.
Thanks to Android for the Logo and Jinx. for the encouragement. :^:
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Jinx.
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    amigo

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#2

Posted 16 January 2017 - 05:02 PM

Good luck :)
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Blue
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#3

Posted 16 January 2017 - 11:34 PM

Nice stuff! Keep up!
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Leonazix
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#4

Posted 17 January 2017 - 06:58 AM

Good Luck !!!

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Kaniel Outis
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#5

Posted 19 January 2017 - 02:59 PM Edited by Arrow, 01 February 2017 - 05:13 PM.

+ Cartel Crusher (WIP)

Thanks for the feedback everyone. Was working on the Cartel Cruiser earlier and started messing with a few data. Now, I present the Cartel Crusher. It's a sort of Monster Truck version of the Cruiser. Can easily maneuver over other vehicles and less prone to over turning. Improved the wheelbase and suspension to make it more like a Monster Truck. You can easily slide a vehicle under it without any issues.
Spoiler
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Android
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#6

Posted 22 January 2017 - 08:16 AM

Looking forward to seeing what else will be released :^:


Kaniel Outis
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#7

Posted 22 January 2017 - 08:24 AM Edited by Arrow, 01 February 2017 - 05:12 PM.

+ About the Script

This Script modification is a collection of script improvements that I did for easier gameplay and allowing some perks early in game which can come in handy.
  • Max Player Health is 250 now.
  • Sentinel in Give Me Liberty
  • El Burro Missions Available at start
  • Porter Tunnel open after Luigi's Girls
  • Callahan Bridge open after Luigi's Girls
  • Subway open after Luigi's Girls
  • King Courtney's Missions available after Luigi's Girls
  • The Leone Mafia no longer will attack you after Sayonara Salvatore
  • The Uptown Yardies no longer will attack you after Kingdom Come
  • BF Injection is now parked at Hepburn Heights
  • Landstalker is now available around Portland like the Stories
  • Changed some executive and richfamily car spawns
  • Changed Parked Car Locations around Portland
+ Screenshots
Spoiler

+ Download: GTAGarage
  • Jinx., Android, Blue and 2 others like this

Kaniel Outis
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#8

Posted 26 January 2017 - 01:16 PM Edited by Arrow, 01 February 2017 - 05:13 PM.

+ Toni's LCS Safe House in Portland

Converted Toni's LCS Portland Safehouse. The construction crane had to be hidden in the blue hell.

Spoiler
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Jinx.
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#9

Posted 26 January 2017 - 02:11 PM Edited by Jinx., 26 January 2017 - 02:12 PM.

Just a little suggestion: try to replace the LCS Textures with ones from other GTAs (unless you use mobile textures), because Stories textures are usually darker than normal GTA textures. Other than that, good job :)
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theNGclan
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#10

Posted 26 January 2017 - 05:21 PM

Pretty neat stuff here. Really nice to see people actually release a modified III SCM - that's not something you see very often. Great job!
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Kaniel Outis
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#11

Posted 27 January 2017 - 02:23 AM

Pretty neat stuff here. Really nice to see people actually release a modified III SCM - that's not something you see very often. Great job!

Thank you. I like messing around with SCM, so the ideas for those edits came flooding. That's all. I was thinking of releasing a Mission Pack sometime in future.
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ermaccer
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#12

Posted 29 January 2017 - 09:38 AM

Those sounds from SA for GTA3, are they ripped from video or something?


Kaniel Outis
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#13

Posted 29 January 2017 - 09:42 AM Edited by Arrow, 29 January 2017 - 09:43 AM.

Those sounds from SA for GTA3, are they ripped from video or something?

They can be extracted using San Andreas Audio Toolkit. They still need to be updated in terms of quality. Will get around doing that sometime soon.
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ermaccer
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#14

Posted 29 January 2017 - 10:49 AM

I think you got me wrong, i know how to rip sounds off SA :p. I heard plane "swush-swish" in one of the sounds, that's why i asked if it's ripped from a video.

Also, you might be interested in using SFX Manager by HackMan128, it allows you to create scripts (replacing etc.).


Kaniel Outis
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#15

Posted 29 January 2017 - 05:40 PM

I think you got me wrong, i know how to rip sounds off SA :p. I heard plane "swush-swish" in one of the sounds, that's why i asked if it's ripped from a video.
Also, you might be interested in using SFX Manager by HackMan128, it allows you to create scripts (replacing etc.).

No. They're not ripped from any videos. I'll check through the files again and see what went wrong.
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gts.
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#16

Posted 29 January 2017 - 08:27 PM

Converted Toni's LCS Portland Safehouse. The construction crane had to be hidden in the blue hell.

Spoiler

Is this already released?


Kaniel Outis
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#17

Posted 30 January 2017 - 02:27 AM

Converted Toni's LCS Portland Safehouse. The construction crane had to be hidden in the blue hell.

Spoiler

Is this already released?
Not yet. Still need to fix some textures and collision before uploading it.
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Kaniel Outis
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#18

Posted 02 April 2017 - 12:41 PM Edited by Arrow, 02 April 2017 - 12:48 PM.

Felt like I've been neglecting this for a while. So, here we go.

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SIRmGC1.png

Finished Toni's Portland Safehouse from LCS. Release upon a special request by NerdFox.

Download | GTAGarage Link
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Blue
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#19

Posted 02 April 2017 - 12:43 PM

Fantastic! :lol:


Alex Wollas
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#20

Posted 02 April 2017 - 09:35 PM

God work for LCS Toni's Safe House

Kaniel Outis
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#21

Posted 03 April 2017 - 09:58 AM

142an2b.png

Was working of the LCS Lighthouse earlier. Yet to make the collision so that it can be accessible through a boat. Yes, you can literally walk around the stairs and reach the top.
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    amigo

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#22

Posted 03 April 2017 - 10:00 AM

Nice stuff :)

Kaniel Outis
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#23

Posted 03 April 2017 - 10:26 AM

Some more pictures from a boat:

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Village Idiot
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#24

Posted 03 April 2017 - 10:22 PM

awesome mods dude, digging it


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#25

Posted 05 April 2017 - 07:20 AM

Oh so we can actually have a look around the whole island then!? :D

Kaniel Outis
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#26

Posted 05 April 2017 - 12:50 PM

Oh so we can actually have a look around the whole island then!? :D

Yeah, you basically asked for it. I just finished with it so here we go. Thanks to NerdFox for patiently waiting by as I messed around the model.

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N4SJU7z.png
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#27

Posted 05 April 2017 - 03:41 PM

This is really nice.  Hey if you're needing/wanting any little extra's modelled for the island let me know, I could try my hand at it :)


Kaniel Outis
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#28

Posted 05 April 2017 - 07:21 PM

2iiws2e.png

The Kuruma version of Manana from LCS.
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