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San Fierro Appreciation topic

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piko
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#1

Posted 11 January 2017 - 11:14 PM

I remember going first time to San Fierro and my jaw literally dropped, looking back now it's kinda cringy.

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#2

Posted 11 January 2017 - 11:47 PM

I remember going first time to San Fierro and my jaw literally dropped, looking back now it's kinda cringy.

San Fierro is ugly though, I had that feeling in Back O' Beyond and Red County.


Craig
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#3

Posted 13 January 2017 - 06:59 AM

San Fierro is gorgeous, you're all nuts.
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Official General
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#4

Posted 13 January 2017 - 11:29 AM Edited by Official General, 09 February 2017 - 10:24 AM.

San Fierro is gorgeous, you're all nuts.

 
Exactly, I can't understand why anyone who dislikes it. I love that city, it's got amazing architecture and scenery

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#5

Posted 13 January 2017 - 02:03 PM

 

San Fierro is gorgeous, you're all nuts.

 

Exactly, I can understand why anyone who dislikes it. I love that city, it's got amazing architecture and scenery.

 

I think part of the problem with SF is that a lot of it feels really grey and dull, and the Haight Ashbury inspired part of it feels way more polished than the rest of the city. The area outside of Zero's shop feels like wasted space, and the waterfront area towards the North feels a little unfinished. I think part of this is caused by the presense of such huge structures (the bridges, the skyscrapers near the top end of the city) in an otherwise low-rise area. This causes a really disjointed feeling, for me. It's also dominated by the massive, empty building site next to the main safe house (Cesar's garage), which, like a few areas on SF, feels completely underdeveloped. Neither LS or LV have areas that feel like this.

 

Also I think part of this is caused by one of the more memorable driving school missions, the last one, where you do a massive circuit of SF, and you realise very rapidly that it's one of the most grid-like cities they've ever created. It's a narrow city with not a lot going on, which to me makes it feel like they kind of didn't finish it. 

 

That said, you're right, it does have some really interesting buildings, but they're largely located in one small area of the city. 

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Mister Pink
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#6

Posted 13 January 2017 - 02:44 PM Edited by Mister Pink, 13 January 2017 - 02:46 PM.

San Fierro had aweseome things going for it. I mean, on the surface it could be a little grid-like or even grey. However, I think Rockstars idea with this city is that it was a geared towards cars. Think Bulit.

 

It's the middle city. Starting off there is a great way to get to LV or LS pretty quick reasons I think of SF as San Andreas' car/vehicle-city are: 

 

- Import/Export Missions were there

- Stunt bike Mission in docks

- 2 custom car garages (one with unique colourful decals)

- Wang Cars business you acquire

- Driving School

- SF-UR (early 90's dance music and driving in street-racing cars go hand in hand)

- You own a garage

 

Other interesting things about SF:

 

- You had the enterable police station to recover your vehicles. This may have been in LS too but I know It was easier for me to get from my garage there to SFPD than it was anywhere in LS. Not sure if LV even had one. 

- Restricted area with Aircraft Carrier ship.

- Working train station. Train station where BrownStar stopped and you could steal it. 

- Huge airport that unlocked helicopters we never seen before.

- Second car shop to steal cars from at the water front.

Wide, hilly roads for racing 

- It's own unique weather (The San Francisco fog)

 

The greys of the city reminded me of GTA III too and having a Chinatown.

 

Overall, I would say San Fierro was a pretty decent city. 

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Osho
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#7

Posted 13 January 2017 - 06:02 PM Edited by Osho, 13 January 2017 - 06:03 PM.

SF was rich in variety with many different and interesting locations to explore.
I loved jumping from The Big Pointy Building with parachute and even using the jetpack to fly around the city. I also loved doing the races as much.

piko
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#8

Posted 13 January 2017 - 07:48 PM

How did this become my topic  :*(


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#9

Posted 13 January 2017 - 08:01 PM

San fierro was kewl , but it was too small in my opinion
it could be a bit bigger and some areas looked unfinished

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gts.
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#10

Posted 13 January 2017 - 08:49 PM

As I said in an opposite and previous topic:

 

San Fierro is different in all versions, probably the most rushed city and the last one in the development of San Andreas. Has different textures around the map in PS2, PC and Xbox.

 

But that doesn't make it ugly, of course. It has interesting stuff on it as Calton Heights with the Windy Windy Windy Windy Street, the first appearence of the Bullet, the Big Pointy Building that I loved and I still love jump off from it with the parachute, has a functional but not interactive (sadly...) Tram, the Gant Bridge and the Hippie Statue in Hashbury that has color in the PS2 version. Don't forget that it has the coolest and weird weather changes of all the San Andreas state, more noticeable on PS2 with the blue color filter at mid-day. And yeah it has some wasted space as Fuzzknuckles pointed out but I can live with that. SF has his own interest points and unique stuff as every other city in the state.

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#11

Posted 14 January 2017 - 01:31 AM

I love San Fierro, there's something gentle and nostalgic about the atmosphere.
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#12

Posted 14 January 2017 - 06:58 PM

It looks more beautiful on the Android version. The mobile version seems to be the best looking of all.

Official General
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#13

Posted 14 January 2017 - 08:16 PM Edited by Official General, 14 January 2017 - 08:17 PM.

San Fierro is gorgeous, you're all nuts.

 
Exactly, I can understand why anyone who dislikes it. I love that city, it's got amazing architecture and scenery.
I think part of the problem with SF is that a lot of it feels really grey and dull, and the Haight Ashbury inspired part of it feels way more polished than the rest of the city. The area outside of Zero's shop feels like wasted space, and the waterfront area towards the North feels a little unfinished. I think part of this is caused by the presense of such huge structures (the bridges, the skyscrapers near the top end of the city) in an otherwise low-rise area. This causes a really disjointed feeling, for me. It's also dominated by the massive, empty building site next to the main safe house (Cesar's garage), which, like a few areas on SF, feels completely underdeveloped. Neither LS or LV have areas that feel like this.
 
Also I think part of this is caused by one of the more memorable driving school missions, the last one, where you do a massive circuit of SF, and you realise very rapidly that it's one of the most grid-like cities they've ever created. It's a narrow city with not a lot going on, which to me makes it feel like they kind of didn't finish it. 
 
That said, you're right, it does have some really interesting buildings, but they're largely located in one small area of the city.
@ Fuzz

You make valid points. I too feel there is much more that could have been done with San Fierro. There should have been more interiors to be comparable to LS and LV. It could have had more activity regarding gangs. But there is something about it I still liked. It just had this kinda mystique to it, the fact it had this misty grey look to it even made me like it more, it was a nice difference to the golden, sunny feel of LS.

My main one complaint though is that it was a bit too small, it should have been slightly bigger.

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#14

Posted 14 January 2017 - 08:38 PM

San Fierro is my favorite city in San Andreas. One thing I like to do is use a truck to climb onto the Tram and fire grenades everywhere as it travels through the city. The city felt like San Francisco much more than LS felt like LA.
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Vercetti27
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#15

Posted 05 February 2017 - 07:07 PM

san fierro is the best city rockstar have done in terms of nailing the likeness to san francisco. that intricate tram system, the underground tunnels, the windy and hilly roads, the cool safehouses, gant and kicaid bridges, easter basin, the transamerica building, hashbury, the little baseball field, the golf club, the cathedral with the scenic views. it ruled.

 

if there's a city in san andreas that looks rushed i'd say las venturas, a lot of the residential areas are boring and lifeless, although prickle pine is quite pretty. 

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D9fred95
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#16

Posted 06 February 2017 - 12:31 AM

There should have been more interiors to be comparable to LS and LV.

 

I never got why SF didn't use their police station interior. Everything's there and it's fully textured. The only issue is leaving out the door puts you back into the interior instead, probably a programming quirk. I never got why they didn't fix that.

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Official General
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#17

Posted 06 February 2017 - 01:21 AM Edited by Official General, 06 February 2017 - 01:22 AM.

san fierro is the best city rockstar have done in terms of nailing the likeness to san francisco. that intricate tram system, the underground tunnels, the windy and hilly roads, the cool safehouses, gant and kicaid bridges, easter basin, the transamerica building, hashbury, the little baseball field, the golf club, the cathedral with the scenic views. it ruled.

 

if there's a city in san andreas that looks rushed i'd say las venturas, a lot of the residential areas are boring and lifeless, although prickle pine is quite pretty. 

 

What I loved about San Fierro, was that regular misty effect, that San Francisco has in real life. LV was fine, but the neon lighting could have been much better.


confederatestatesgta
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#18

Posted 09 February 2017 - 03:09 AM

i like san fierro a lot. the atmosphere is really cool. i like the freeway system and the bridges too. it also feels like the odd city out too. los santos was the main city and you can tell that easy. and las venturas has casinos and the desert. as many people have said san fierro feels more rushed and less concentrated on. the san fierro rifa seem like an interesting gang i wish we could have learned more about them and seen them more. overall san fierro was a very cool city although it feels pretty underrated and underused. i hope one day they remake san fierro in the hd universe. keep the same atmosphere but make it bigger and put more effort into it so it dosent feel rushed.

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#19

Posted 11 February 2017 - 06:55 AM

cool trailer oficial:

https://www.youtube.com/v/Pze6mdhnBLM


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#20

Posted 12 February 2017 - 01:10 PM

I have a love hate relationship with San Fierro.

On one hand, it's some brilliant architecture on Rockstars part. Very thematic and no two areas feel the same. It has a nice range of vehicles and some cool hidden guns like the deagle.

On the other hand. The city has some of the worst missions in the entire GTA franchise...Zeros missions, Woozies missions, those god awful drive school missions, the missions were you have to drive for 10 minutes into the countryside and do nothing else but drive. And the hills...need I say more? 


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#21

Posted 23 February 2017 - 07:08 PM

You kidding me? SF is my all-time favorite GTA city. Since all I do in GTA SA (wait, I'll rephrase that again - since all I do in every GTA....) is stunting around, San Fierro is the best. LS is dull in that concept (I can only think of ONE spot, and even that spot is boring) and LV is sh*t IMO. Even GTAV LS has more stunting opportunities than both SanAnd LV and LS.

 

 

If there's anything that do quirks me, its the bridges. I love Garver and Gant Bridges, but there's something.... off about them. As a stunter I find it offensive that you can't scale Gant Bridge (yes, I know, you're not SUPPOSED to, but whatever). Ever tried landing a bicycle on the main cables? I did. You'll pass right through them - I even flew a Hydra through these. Yet for some reason Garver Bridge's "cousin" (Forth Rail Bridge - wtf is its GTA name?) is scale-able. Why? Also, Garver Bridge itself doesn't quite help. Its supposed to be based on the SF-Oakland Bridge and the Forth Road Bridge, yet it doesn't resemble both. Still doesn't change the fact that I LOVE Garver Bridge, <3

 

Let's not start talking about the hills either. Gameplay wise hills are actually the reason why I love San Fierro in the first place (dem bike-flights tho :inlove:), but city-wise they make no sense. Seriously, SF hills aren't THIS high. Yes, San Francisco is full of hills too, but they're not this steep. San Fierro makes you feel like its built on a nuked mountain.

 

 

Overall, I'd give San Fierro 8.9/10. Its my all-time favorite GTA city, but it do have its flaws.

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#22

Posted 23 February 2017 - 07:59 PM

I loved how Fierro was depicted as a foggy and chilly city. I liked its color palette more than LS and LV. This also explains why my favorite city in the series is IV's Liberty City. Out of all the cities that haven't been visited in the HD era, I would choose San Fierro if R* decided not to go to a new setting in VI, but they've to keep its dark and cold look.

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#23

Posted 23 February 2017 - 10:51 PM

Hang on - has this topic been split/merged or something? I could have sworn it was structured differently. My post calling people nuts wasn't in a San Fierro appreciation topic, it was in a topic calling it boring. I'm confused.


Official General
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#24

Posted 24 February 2017 - 01:04 AM Edited by Official General, 24 February 2017 - 01:04 AM.

I have a love hate relationship with San Fierro.

On one hand, it's some brilliant architecture on Rockstars part. Very thematic and no two areas feel the same. It has a nice range of vehicles and some cool hidden guns like the deagle.

On the other hand. The city has some of the worst missions in the entire GTA franchise...Zeros missions, Woozies missions, those god awful drive school missions, the missions were you have to drive for 10 minutes into the countryside and do nothing else but drive. And the hills...need I say more? 

 

I disagree, but I used to think the same though, when I first played SA, I was not too fond of it initially. I played SA for only the second time in my life last year, and on revisiting SF's missions, I gotta say they were actually very good. I loved infiltrating Jizzy's crew and the Loco Syndicate, the final showdown between CJ, Caesar vs the two gangs, and the Triad-Nang Boys beef. It was very serious, gritty stuff when you look at it, I appreciate it a lot more now.

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#25

Posted 24 February 2017 - 07:59 AM

Hang on - has this topic been split/merged or something?

Yes, the posts appreciating SF have been merged into a separate topic now.
@ topic - Just driving SF and the surrounding areas feel so amazing due to city's atmospheric weather. In fact, I wished GTA V was entirely set in SF rather than repeating LS again.
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Official General
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#26

Posted 24 February 2017 - 12:42 PM

 

Hang on - has this topic been split/merged or something?

Yes, the posts appreciating SF have been merged into a separate topic now.
@ topic - Just driving SF and the surrounding areas feel so amazing due to city's atmospheric weather. In fact, I wished GTA V was entirely set in SF rather than repeating LS again.

 

 

I loved the difference in weather in SF. It was nice to get that cool, moist and misty feel when visiting SF from sunny hot LS.

 

A question, do you know if the ENB mods for SA retain that cool, misty look in SF ?


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#27

Posted 24 February 2017 - 01:18 PM

Do you know if the ENB mods for SA retain that cool, misty look in SF ?


Nope. I don't use ENB. But many fans can be seen in this section ( pinned topics ) sharing screenshots using their own ENB settings. They can certainly help you out.
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Uknown_Member
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#28

Posted 25 February 2017 - 03:01 AM

San fierro was kewl , but it was too small in my opinion
it could be a bit bigger and some areas looked unfinished

 

Yes i think San Fierro in my opinion was the best i liked Los Santos but i think i like San Fierro better with its run down post industrial biuldings. Your wright about one thing they could have had added more to it, it did look a bit rushed and basic in areas. It sort of reminded me of my home town a bit, its just unfortunate that the city i live knear to in real life isn't next to the coast. With San Fierro having its docks and its big bridges being lit up at night it adds that little extra interest and magic.

 

maxresdefault.jpg


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#29

Posted 27 February 2017 - 07:06 PM

The biggest pro San Fierro has is the fact that it's stupidly easy to navigate. It's just a grid. You have a marker on your map you need to get to? No need to check the pause menu map, just drive straight towards it and you'll be taking the fastest route.

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#30

Posted 01 March 2017 - 02:47 PM

san Fierro is fun. I've owned this game more than 4 times and the furthest I've ever gotten in this game is the flight school missions(no wonder I quit) but i'm back at it and i'm in san Fierro again. the great thing about the 3d era is that you always find something new when you come back. I did not know about the boat school or that passing driving school, valet, boating school and bike courier will gain you assets and you witll be able to collect money from them.
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