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GTA SA Remastered Characters

SA WIP
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Ezekiel
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#31

Posted 08 December 2016 - 11:03 AM

finnish Bear arms this morning,skinny crack arms :p

 

5862.jpg

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kkjj
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#32

Posted 08 December 2016 - 02:01 PM

Looks awesome.
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Ezekiel
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#33

Posted 09 December 2016 - 12:03 AM

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King Shady
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#34

Posted 09 December 2016 - 04:30 AM Edited by King Shady, 09 December 2016 - 04:32 AM.

I worked on Jizzy B's Head.

Spoiler

DubHaMlg777
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#35

Posted 09 December 2016 - 07:30 AM Edited by DubHaMlg777, 09 December 2016 - 07:31 AM.

I worked on Jizzy B's Head.

Spoiler

 

 

Great Job but , Normal map is needed,that because Ezekiel uses normal map in his models.


kkjj
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#36

Posted 09 December 2016 - 08:28 AM

Does Mobile Specular Map mod works wit normalmap??
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Toghrul Rahimli
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#37

Posted 09 December 2016 - 09:46 AM Edited by Toghrul Rahimli, 09 December 2016 - 09:49 AM.

I hate specular map. All the peds look so glossy that they look like they are made of plastic. It also kills the texture quality ingame.
Is there any chance to keep the script with minimum impact? Almost like original, maybe 1% gloss.

Great job on the characters, althought i don't like the texture on BB's neck. :^:

Ezekiel
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#38

Posted 09 December 2016 - 10:45 AM

Great Job but , Normal map is needed,that because Ezekiel uses normal map in his models.

Jizzy's Head texture is sick when it comes to quality,I don't use normal maps plugin,I apply normal maps on texture directly,When I do that on Jizzy's Head texture,All those details King Shady made will come to expression :p

 

 

Does Mobile Specular Map mod works wit normalmap??

No

 

I hate specular map. All the peds look so glossy that they look like they are made of plastic. It also kills the texture quality ingame.
Is there any chance to keep the script with minimum impact? Almost like original, maybe 1% gloss.

 

gta_sa_2016_12_09_11_32_03_62.jpg

 

Specular Maps fix all my Characters rigging problems,So without this asi,characters in cutscenes will look like buggy

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iAbokai
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#39

Posted 09 December 2016 - 05:13 PM Edited by iAbokai, 09 December 2016 - 05:15 PM.

here is my configuration to use ped_spec.asi without the shine on the characters

 

d3916566d4d545238d55fd89a06b919d.png

 

Comparison

 

19d3a9d6640c4e2191c74926657f4208.png

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GroveStGTAV
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#40

Posted 09 December 2016 - 11:54 PM Edited by GroveStGTAV, 09 December 2016 - 11:56 PM.

Can you remaster vagos, ballas and families members? Because they seen in cutscenes


YuRE$
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#41

Posted 10 December 2016 - 07:31 PM

so, your skins will be without normal map?


Ezekiel
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#42

Posted 10 December 2016 - 08:30 PM

Sweet,True Brother and Homie

 

prs.jpg

 

 

456.jpg
59963.jpg

665.jpg

 

 

Spoiler

 

 

 

 

so, your skins will be without normal map?

Yes,Normal Maps don't work on few other plugins,so and less FPS lag and job for me to do..

and please REMOVE that quoted post,am allergic to that

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DubHaMlg777
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#43

Posted 10 December 2016 - 08:33 PM

Nice,looks like the original but realistic with the same ugly lips.


Honker1944
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#44

Posted 10 December 2016 - 10:58 PM

Great job. May I have a little suggestion? Since the Sweet said so many times how grove is important to him could you consider adding him a grove st. tattoo on one of his arms. He must fly the flag too.

Ezekiel
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#45

Posted 11 December 2016 - 10:09 PM

Finished Clothes,Rigged and Dropped to the game

 

Watch Video for Cutscenes TEST

 

 

6hf6.jpgrfdfd.jpg

 

@Honker1944 Noo dude,If rockstar imagined Sweet like that,they would add it by themselves,just like Cesar...sorry

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Deadstroke
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#46

Posted 11 December 2016 - 10:25 PM

You're showing cutscenes characters, will you make them in game (skins)? How much size of these .dff?

Congratulations with this and another jobs!


GroveStGTAV
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#47

Posted 12 December 2016 - 06:22 AM

Good work but i think you should add more beard to sweet. 

Can you remaster Denise Robinson?

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Stellasin
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#48

Posted 12 December 2016 - 06:16 PM

Great work Ezekiel! Can you change the neck of Big Bear a bit? It looks like the texture was stretched to make his neck. Also please remaster that girl in that Beat down on B Sup cutscene. She looks like a grandma XD 


Honker1944
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#49

Posted 12 December 2016 - 07:31 PM Edited by Honker1944, 12 December 2016 - 07:34 PM.

@Honker1944 Noo dude,If rockstar imagined Sweet like that,they would add it by themselves,just like Cesar...sorry

It was worth a try. Correct me if I am wrong but I think you are increasing quality. I can even see Sweet veins.

Great work Ezekiel! Can you change the neck of Big Bear a bit? It looks like the texture was stretched to make his neck. Also please remaster that girl in that Beat down on B Sup cutscene. She looks like a grandma XD 

Actually it's not the bug. For me she's 40 (at least) but the drugs changed her apparence. For example I know the guy in my age who has been smoking for a long time and now he looks five years older than me. So I belive drugs change people a way faster.

Can you remaster Denise Robinson?

Yeah would be nice to see Carl first girlfreind in proper quality.

frostbiT
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#50

Posted 12 December 2016 - 11:07 PM

I hope you will use same models ingame not only in cutscenes. Great quality btw :)


ΣΓ
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#51

Posted 13 December 2016 - 12:45 PM

Using Mobile Specular MapDK22Pac could fix the issue.

That's not an ideal fix. It makes characters look like sh*t in my opinion plus it is also incompatible with other scripts.


Ezekiel
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#52

Posted 13 December 2016 - 04:06 PM

 

Using Mobile Specular MapDK22Pac could fix the issue.

That's not an ideal fix. It makes characters look like sh*t in my opinion plus it is also incompatible with other scripts.

 

Well it is BIG FIX for this mod,You can reduce specular effects on skins,if you don't like it,but without this asi,characters will have this

https://s29.postimg....ol/Untitled.jpg

 

with what script this isn't compatible?


ΣΓ
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#53

Posted 13 December 2016 - 05:32 PM

I was using the Normal Maps script for weapon reflections. I guess your models will be a worthy compromise to use the specular highlight script and remove the normal map one (using both at the same time crashes the game).


Beginning&End
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#54

Posted 13 December 2016 - 09:05 PM

Ezekiel this might be the best mod known to man lol. I won't play San Andreas till this drops, on a side note I would get help from Almico on CJ's texture looks good but could be better.


Ezekiel
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#55

Posted 19 December 2016 - 09:37 PM Edited by Ezekiel, 19 December 2016 - 09:38 PM.

Pulaski

 

Untitled.jpgf7z6.jpg

 

50 % 50 chance I will do all characters and CJ before summer,I'll have some thing going on after january,Sure thing I'll leave modding If this thing work out,It's was about damn time..This really eat my time,Sure thing it's looks easy and simple when I post one whole character on just one post,on the other side,7 days past from a last update,and you thinking damn,does that dude work on this mod,no update 7 days,wthell is going on...I thought King Shady will have simillar pace of working on the skins,Looks like he is busy,We had in mind to do characters= half me and half he

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Luicides
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#56

Posted 19 December 2016 - 11:27 PM

woah the pulaski is cool but he does look a bit weird


Ezekiel
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#57

Posted 22 December 2016 - 12:07 AM

Tenpenny

 

Untitled.jpgimage.jpg

 

to tired to rig it and it's late,I have finished his body to,tomorrow video of Pulaski and Tenpenny in action

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Honker1944
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#58

Posted 22 December 2016 - 10:24 AM

His eyes are a bit weird. Make him look more like chinese than afro-american but apart from that it's amazing job👍

DubHaMlg777
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#59

Posted 22 December 2016 - 11:51 AM

Looks Great


Ezekiel
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#60

Posted 22 December 2016 - 06:39 PM

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