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[WIP|IV]Vice City Rage 1.0

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Lexyz.
  • Lexyz.

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#91

Posted 19 June 2017 - 02:30 PM

Of course. I'm going to finish and I'll upload it. Although it would have been great to have the original models of the truck barracks and the Rhino tank.

Alright,thank you

The Rhino model has already been done,although I don't think the moving canon would work with your script.


MvcGyver
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#92

Posted 20 June 2017 - 04:28 PM Edited by MvcGyver, 20 June 2017 - 04:33 PM.

 

Of course. I'm going to finish and I'll upload it. Although it would have been great to have the original models of the truck barracks and the Rhino tank.

Alright,thank you

The Rhino model has already been done,although I don't think the moving canon would work with your script.

 

Through another GTAIV script, I got the tanks to shoot you when you get 6 stars. Now, this works with another tank model. To work with the original tank model, I would need the original cannon model separately along with its textures. They must be 2 models: one of the cannon and another of the turret without cannon along with a texture file like these images:

 

563.jpg

676.jpg

 

8B9.jpg

 

 

EC8.jpg

 

With this, the original Rhino gun turret can shoot. I'm uploading a video of how it works now with the models I have.

 

PD: Also missing the original model of the truck barracks.

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MauriceGS
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#93

Posted 20 June 2017 - 10:15 PM

You also gonna "Script" a Multiplayer Mod like the other Vice City Rage Mod 

and would you like to have a Machinima Trailer or something for the Mod?


MvcGyver
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#94

Posted 21 June 2017 - 03:08 AM

Here I leave a video of what I am making. Script works fine:
 

https://www.youtube....h?v=DJWVQd5glA0

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adrienspy
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#95

Posted 24 June 2017 - 02:31 PM Edited by adrienspy, 24 June 2017 - 02:55 PM.

I would really enjoy to work with you on this project, before discovering this topic, i was working on some roads and bushes textures

I also remastered a lot of cars and fixed some traffic bugs

The only thing i can't help with is making/converting models but if you know how to do it, i got excellent vegetation models for GTA SA. Otherwise, we can use those of Vice Cry..

I also have a remastered model of Tommy who works perfectly with other clothes: 

http://gtaforums.com...etti-for-gtaiv/

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MvcGyver
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#96

Posted 24 June 2017 - 08:00 PM

I would really enjoy to work with you on this project, before discovering this topic, i was working on some roads and bushes textures

I also remastered a lot of cars and fixed some traffic bugs

The only thing i can't help with is making/converting models but if you know how to do it, i got excellent vegetation models for GTA SA. Otherwise, we can use those of Vice Cry..

I also have a remastered model of Tommy who works perfectly with other clothes: 

http://gtaforums.com...etti-for-gtaiv/

Maybe you could improve the textures of Vice City police models: cops and swat agents.


adrienspy
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#97

Posted 25 June 2017 - 02:11 PM Edited by adrienspy, 26 June 2017 - 03:41 PM.

Yeah of course, i'll also try to change some peds skins.. But i'd like to have converted models from GTA V :/

Actually, i changed pot plants, palms and some textures, the next step is to change every road and every car

I remastered every Vice City's car with a real-life model

I'll probably make a .exe installer and an optional zip with some carpacks like: "Los Santos CarPack" with GTA IV and GTA V models (in a beach theme of course) and a "HD 80's carpack" with my remastered cars

Otherwise, the player will have original VCR models

 

Since i changed some cars, i have a traffic bug that spawns only 3 different cars (Taxi, Police, Esperanto) so i added plugins and script to fix it

 

Edit: If someone knows how to have GTA V peds in GTA IV, reply to this topic !

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MvcGyver
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#98

Posted 26 June 2017 - 05:11 PM

Yeah of course, i'll also try to change some peds skins.. But i'd like to have converted models from GTA V :/

Actually, i changed pot plants, palms and some textures, the next step is to change every road and every car

I remastered every Vice City's car with a real-life model

I'll probably make a .exe installer and an optional zip with some carpacks like: "Los Santos CarPack" with GTA IV and GTA V models (in a beach theme of course) and a "HD 80's carpack" with my remastered cars

Otherwise, the player will have original VCR models

 

Since i changed some cars, i have a traffic bug that spawns only 3 different cars (Taxi, Police, Esperanto) so i added plugins and script to fix it

 

Edit: If someone knows how to have GTA V peds in GTA IV, reply to this topic !

It's great. I am now using your Tommy HD mod in the Vice City Rage. I added GTAIV weapons mods that are the original Vice City Rage weapons such as the M4 Model 733 carbine, the Ruger Mini 14 automatic rifle (see picture), the M1911 pistol, the Remington 870 shotgun, the semi-automatic Spas 12, the RPG, Python .357 Revolver and the MP5 and Mac 10:

 

E50.png

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adrienspy
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#99

Posted 26 June 2017 - 07:07 PM

It's great. I am now using your Tommy HD mod in the Vice City Rage. I added GTAIV weapons mods that are the original Vice City Rage weapons such as the M4 Model 733 carbine, the Ruger Mini 14 automatic rifle (see picture), the M1911 pistol, the Remington 870 shotgun, the semi-automatic Spas 12, the RPG, Python .357 Revolver and the MP5 and Mac 10:

 

 

 

Can you give me the link of the Ruger model ? I can't find exactly the same :/


adrienspy
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#100

Posted 26 June 2017 - 07:23 PM Edited by adrienspy, 26 June 2017 - 07:24 PM.

jOIfN3q.png

 

 

The sand, the bushes and the grass have been improved too :)

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MvcGyver
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#101

Posted 26 June 2017 - 09:47 PM

 

It's great. I am now using your Tommy HD mod in the Vice City Rage. I added GTAIV weapons mods that are the original Vice City Rage weapons such as the M4 Model 733 carbine, the Ruger Mini 14 automatic rifle (see picture), the M1911 pistol, the Remington 870 shotgun, the semi-automatic Spas 12, the RPG, Python .357 Revolver and the MP5 and Mac 10:

 

 

 

Can you give me the link of the Ruger model ? I can't find exactly the same :/

 

https://www.gtaall.n...er-mini-14.html

 

Now I find myself creating a mod of realistic sounds for the game. I already have 95% finished. Then I upload a video where I show it.


adrienspy
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#102

Posted 26 June 2017 - 10:01 PM Edited by adrienspy, 27 June 2017 - 05:32 PM.

Okay ^^ I've just finished finding cops, fbi and swat skins that fits with Vice City

But for the pedestrians, i need 1 or 2 men models and many girls models (with shirts or light clothes)


Lexyz.
  • Lexyz.

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#103

Posted 28 June 2017 - 03:52 PM Edited by Lexyz., 28 June 2017 - 03:53 PM.

563.jpg

 

 

 

 

 

With this, the original Rhino gun turret can shoot. I'm uploading a video of how it works now with the models I have.

 

PD: Also missing the original model of the truck barracks.

 

I've figured that out as well,long ago.I'm having a problem making the turret a separate file


You also gonna "Script" a Multiplayer Mod like the other Vice City Rage Mod 

and would you like to have a Machinima Trailer or something for the Mod?

I've tried making the mod work with an edited version of IV:MP,which is supposed to be open-source,and I'm still unaware of certain things(there is a picture of the MP mod on this topic somewhere)

Not very sure what a Machinima trailer really looks like,but since no one's offering I guess I'd have to do it myself,whenever I have the time


adrienspy
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#104

Posted 12 July 2017 - 03:02 PM Edited by adrienspy, 12 July 2017 - 03:04 PM.

 

My actual progress

Next Step: Better pavements, Lod Textures, Cover the full map and then, convert everything to EFLC is it's possible

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Alpha Radke
  • Alpha Radke

    1828=8+(2x10)+(8x100)+(1x1000)=8+(2xm)+(8xn)+(1xw), m+n+w=10+100

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#105

Posted A week ago

That Timecyc is FINE :inlove:





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