Quantcast

Jump to content

» «
Photo

[WIP|IV]Vice City Rage 1.0

93 replies to this topic
Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#1

Posted 30 October 2016 - 10:27 AM Edited by Lexyz., 08 December 2016 - 04:20 PM.

logo.jpg

 

Since the (second) VCR development team have given up on this project,I(along with few other people who have helped me in the past) decided to release something I'd call a much more polished version than the last beta released in 2015,a version that will be more similar to the very first beta version of the original team(and yeah,I got the required rights).
Don't expect any ground-breaking changes for now,since I am not a VERY experienced modder and neither do I have the required tools for everything I have in mind.
 
If anyone could help me with anything,from vehicle converting to creating more missions,that would be highly appreciated.

  • Improved graphics
  • New timecyc
  • New clothes
  • New vehicles
  • Original HUD

GTAIV_2016_10_29_12_20_34_091.jpg GTAIV_2016_10_29_12_21_16_991.jpg GTAIV_2016_10_29_12_25_56_858.jpg GTAIV_2016_10_29_12_30_47_794.jpg
 

                           GTAIV_2016_10_29_12_36_52_344.jpg GTAIV_2016_10_29_12_38_07_323.jpg GTAIV_2016_10_29_12_44_41_537.jpg     

 

                           GTAIV_2016_10_29_12_58_25_732.jpg GTAIV_2016_10_29_13_04_07_701.jpg GTAIV_2016_10_30_11_49_29_717.jpg

This topic will soon be updated with the special thanks list.
Also,I hope that the original team isn't disturbed by this.

  • Fireman, ikt, Frank.s and 22 others like this

Dacia
  • Dacia

    Punk-ass Bitch

  • Members
  • Joined: 11 Aug 2015
  • None

#2

Posted 31 October 2016 - 12:26 AM

The new timecyc looks cool!. :D


rad19dym
  • rad19dym

    Carl J. is the best!

  • Members
  • Joined: 22 Jul 2014
  • Poland

#3

Posted 01 November 2016 - 11:25 AM

VC HUD - I like it!

 

Anyway, do you have any plans in future to add Vice City Stories vehicles or weapons?


Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#4

Posted 02 November 2016 - 12:19 PM Edited by Lexyz., 02 November 2016 - 07:12 PM.

For now I'm trying to improve the things that made recent versions of VCR pretty infamous

So yeah,not sure about VCS vehicles/weapons,and I don't think they would fit either,and I think it's better to focus on adding VC vehicles for now

  • Frank.s likes this

Frank.s
  • Frank.s

    R.I.P.ingPang

  • Feroci
  • Joined: 15 Apr 2008
  • None
  • Best Total Overhaul 2016 [Shine o' Vice] [Contribution]

#5

Posted 04 November 2016 - 09:14 PM Edited by Frank.s, 04 November 2016 - 09:18 PM.

Very nice. Any plans to have GTAVC's missions in there?
Are all vehicles converted using 3dsmax (Alexander Blades scripts) or Zmodeler?

If any of the cars are converted using ZM then re-convert 'em with 3dsmax because ZM causes bugs that are not present in Alexander Blades 3dsmax scripts for .wft model export. :)


Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#6

Posted 04 November 2016 - 09:43 PM

It would be nice to have a set of missions in there,however I haven't managed to find a .sco editor as of now.

The vehicles are all converted using 3dsmax,don't worry.

Also,you've done a great job scripting the introductory missions,Frank :)

  • Speccy and Frank.s like this

hamx23
  • hamx23

    HamX Mod Garage boss

  • Members
  • Joined: 06 Aug 2015
  • Poland

#7

Posted 05 November 2016 - 04:48 PM

So, the project is still alive? <3


Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#8

Posted 05 November 2016 - 06:09 PM

So, the project is still alive? <3

Spread the word :D

  • hamx23 likes this

Mr_Coke
  • Mr_Coke

    El Padrino

  • Members
  • Joined: 26 Nov 2014
  • Brazil

#9

Posted 10 November 2016 - 01:19 AM Edited by Mr_Coke, 10 November 2016 - 01:48 AM.

Vice City Remaster would be great, I think to streamline development can use the original 3D models of VC (2002) and add more details. Normal Mapping with details on doors, windows, buildings, worn and cracked streets (3D). Forget the textures cartoons (before the GTA IV the textures in all GTA were cartoon style). Rockstar did this with GTA V, giving life to SA (cartoon to photorealistic).

 

My idea, many can enjoy it and others can not.

 

Edit // Vice City was my first gta, I was 12 years old (2005). Fat PS2 ..

  • polivin emil and Ivan1997GTA like this

Mr_Coke
  • Mr_Coke

    El Padrino

  • Members
  • Joined: 26 Nov 2014
  • Brazil

#10

Posted 10 November 2016 - 11:35 AM Edited by Mr_Coke, 10 November 2016 - 11:43 AM.

Since the (second) VCR development team have given up on this project,I(along with few other people who have helped me in the past) decided to release something I'd call a much more polished version than the last beta released in 2015,a version that will be more similar to the very first beta version of the original team(and yeah,I got the required rights).
Don't expect any ground-breaking changes for now,since I am not a VERY experienced modder and neither do I have the required tools for everything I have in mind.
 
If anyone could help me with anything,from vehicle converting to creating more missions,that would be highly appreciated.

Few gameplay pictures:

Improved graphics

GTAIV_2016_10_29_12_20_34_091.jpg
 
GTAIV_2016_10_29_12_21_16_991.jpg
 
GTAIV_2016_10_29_12_25_56_858.jpg

Sparrow - converted by me
GTAIV_2016_10_29_12_30_47_794.jpg
 
GTAIV_2016_10_29_12_36_52_344.jpg
 
GTAIV_2016_10_29_12_38_07_323.jpg

Improved timecyc
GTAIV_2016_10_29_12_44_41_537.jpg
 
GTAIV_2016_10_29_12_58_25_732.jpg
 
GTAIV_2016_10_29_13_04_07_701.jpg
 
GTAIV_2016_10_30_11_49_29_717.jpg

Potential MP release
Untitled.png

This topic will soon be updated with the special thanks list.
Also,I hope that the original team isn't disturbed by this.

 

You have an list with cars converted? What car need to be converted? I'm downloading the map from this VÍDEO.


Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#11

Posted 11 November 2016 - 04:04 PM Edited by Lexyz., 11 November 2016 - 04:13 PM.

Vice City Remaster would be great, I think to streamline development can use the original 3D models of VC (2002) and add more details. Normal Mapping with details on doors, windows, buildings, worn and cracked streets (3D). Forget the textures cartoons (before the GTA IV the textures in all GTA were cartoon style). Rockstar did this with GTA V, giving life to SA (cartoon to photorealistic).

 

My idea, many can enjoy it and others can not.

 

Edit // Vice City was my first gta, I was 12 years old (2005). Fat PS2 ..

That's what I am aiming for,Coke :)

 

You have an list with cars converted? What car need to be converted? I'm downloading the map from this VÍDEO.

 

vehi.png

  • Admiral                                                                  
  • Baggage Handler
  • Ambulance
  • Comet
  • Benson
  • Blista
  • Bobcat
  • Voodoo
  • Banshee
  • Greenwood
  • Stinger
  • Hotring Racer
  • Cuban Hermes
  • Hermes
  • Esperanto
  • FBI Washington
  • Firetruck
  • Rhino
  • Sandking
  • Infernus
  • Oceanic
  • Police Car
  • Enforcer
  • Perennial
  • Bloodring Banger
  • Virgo
  • Sabre
  • Sabre Turbo
  • Phoenix
  • Sentinel
  • Stretch
  • Sentinel XS
  • Deluxo
  • Taxi
  • Cheetah
  • BF Injection
  • Washington
     
  • Freeway
  • Faggio
  • PCJ
  • Sanchez
  • Angel
     
  • Hunter
  • Maverick
  • Police Maverick
  • Sparrow
     
  • Jetmax
  • Marquis
  • Squallo
  • Tropic

upda.png

GTAIV_2016_11_11_17_26_14_075.jpg
 
GTAIV_2016_11_11_17_27_57_591.jpg
 
GTAIV_2016_11_11_17_29_16_050.jpg
 
GTAIV_2016_11_11_18_07_48_091.jpg
  • Mr_Coke likes this

Ruvix
  • Ruvix

    .____.

  • Members
  • Joined: 09 Feb 2016
  • Romania

#12

Posted 11 November 2016 - 05:52 PM Edited by BETA HUNTER, 11 November 2016 - 05:54 PM.

Nice 
About missions(if you manage to add them) will you also add HD textures to cutscenes ?
Here is a example of regular custscenes in Vice City Rage (original 2002)

And here is a cutscence (fan made) of what I am trying to say (with HD textures)


Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#13

Posted 11 November 2016 - 06:13 PM Edited by Lexyz., 11 November 2016 - 06:19 PM.

Nice 
About missions(if you manage to add them) will you also add HD textures to cutscenes ?
Here is a example of regular custscenes in Vice City Rage (original 2002)

And here is a cutscence (fan made) of what I am trying to say (with HD textures)

About the missions themselves,I would need a .sco editor,and the only one I know is busy at the moment.
For the cutscenes,I don't think many people care about them tbh(unless they're HD,you do have a point),and I need to fix an issue with the HUD(it's displaying on the cutscenes since the HUD itself is a plugin)Also,I'm aware of Majami's recent work on the fan-made intro scene.I bet it's taken him months to do and I originally wanted to ask him for a potential partnership.
Everything would be possible,but I am currently looking for some help  :)

  • Ruvix likes this

bizzybg
  • bizzybg

    Player Hater

  • Members
  • Joined: 08 Sep 2014
  • Bulgaria

#14

Posted 11 November 2016 - 10:31 PM

Is the process of adding the missions from the original game so difficult and time consuming that the first team who started the project added just 1 mission? And why did they abandon the whole thing? Would be great if we can have the complete story.


Mr_Coke
  • Mr_Coke

    El Padrino

  • Members
  • Joined: 26 Nov 2014
  • Brazil

#15

Posted 11 November 2016 - 11:58 PM Edited by Mr_Coke, 12 November 2016 - 12:06 AM.

Is the process of adding the missions from the original game so difficult and time consuming that the first team who started the project added just 1 mission? And why did they abandon the whole thing? Would be great if we can have the complete story.

Day by day i'm learning about RAGE. To HD textures we can get the GTA V textures. GTA V have HD Tex and normal map HQ. For the 3D edit map in 3Ds (learning, I have skills on blender 3D).


BachU8
  • BachU8

    What about Sheperd?

  • Members
  • Joined: 18 Feb 2016
  • Chile

#16

Posted 12 November 2016 - 04:06 AM

This mod looks awesome, I'll definitely keep an eye on it.

  • Lexyz. likes this

Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#17

Posted 12 November 2016 - 08:36 AM Edited by Lexyz., 08 December 2016 - 04:27 PM.

Is the process of adding the missions from the original game so difficult and time consuming that the first team who started the project added just 1 mission? And why did they abandon the whole thing? Would be great if we can have the complete story.

Yes it is.The first mission was actually made by Frank,and I bet it took him months to make(keep in mind it was just a basic mission at base).

The whole story won't be possible for the following reasons:

1.A lot of the missions from the original game are too over-the-top for this engine(especially for GTA 4),such as the 2 RC's missions,Phnom Penh(the part with the helicopter),and others

2.As you were thinking it is really "difficult and time consuming",I don't think anyone would be patient enough to at least script the missions which aren't too over-the-top

3.The audio and movie files are too spacious,only the first mission's audio and video files had 600 MB,although this is a minor issue unlike the others stated above

More missions are possible,though.

  • Ivan1997GTA and Ruvix like this

Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#18

Posted 20 November 2016 - 04:04 PM Edited by Lexyz., 20 November 2016 - 04:06 PM.

It's been a sunny weekend here in Vice City :)

 

GTAIV_2016_11_19_22_52_41_149.jpg

 

GTAIV_2016_11_20_17_49_40_348.jpg

 

GTAIV_2016_11_20_17_53_29_321.jpg

 

GTAIV_2016_11_20_17_43_28_255.jpg

  • BeingARK, Ivan1997GTA, asilas and 4 others like this

Ruvix
  • Ruvix

    .____.

  • Members
  • Joined: 09 Feb 2016
  • Romania

#19

Posted 20 November 2016 - 04:39 PM

Finally :p
Nice bro keep it up 
 

  • Lexyz. likes this

JamesG
  • JamesG

    GoodFellas

  • Members
  • Joined: 13 Nov 2007
  • None

#20

Posted 22 November 2016 - 07:34 AM Edited by JamesG, 22 November 2016 - 08:39 AM.

Wow, this looks amazing. Keep up the good work. 

I love how you put pink lights under the causeway to make it more like real life Miami? Dunno, looks a bit more pink/purple than usual. Original VC was a light blue colour.

I really hope you guys succeed in finishing this! I loved the old Rage projects which got scrapped, so I look forward to trying your version someday hopefully.

  • Lexyz. likes this

Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#21

Posted 22 November 2016 - 01:26 PM Edited by Lexyz., 22 November 2016 - 01:36 PM.

Thank you guys,your feedback is greatly appreciated :)

@James 

That's what I'm aiming for,I want to make Vice City feel more lively.As for the "you guys" part,I'm actually the only person working on this.However,someone messaged me recently and said he's willing to help with some things

  • Ivan1997GTA likes this

Matt1010
  • Matt1010

    You got the point. I hope.

  • Members
  • Joined: 27 Jan 2015
  • Romania

#22

Posted 22 November 2016 - 01:35 PM

pretty cool to be honest.

  • Lexyz. likes this

JamesG
  • JamesG

    GoodFellas

  • Members
  • Joined: 13 Nov 2007
  • None

#23

Posted 24 November 2016 - 11:50 AM

Thank you guys,your feedback is greatly appreciated :)

@James 

That's what I'm aiming for,I want to make Vice City feel more lively.As for the "you guys" part,I'm actually the only person working on this.However,someone messaged me recently and said he's willing to help with some things

Oh wow, you're at it alone!? I hope you get more people to help you as it looks like a pretty big project. 


Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#24

Posted 24 November 2016 - 12:31 PM Edited by Lexyz., 24 November 2016 - 12:31 PM.

Oh wow, you're at it alone!? I hope you get more people to help you as it looks like a pretty big project. 

To be honest I don't think many people will be willing to help.I mean,let's face it,a lot of people are losing interest in modding.Let's take a look at the amount of TC's being worked on nowadays

  • Ivan1997GTA likes this

Daitojo97
  • Daitojo97

    Thug

  • Members
  • Joined: 27 Jul 2016
  • United-States
  • Best Total Overhaul 2016 [Shine o' Vice] [Contribution]

#25

Posted 24 November 2016 - 02:43 PM

This is looking pretty nice keep up the good stuff man! :)


HeySlickThatsMe
  • HeySlickThatsMe

    Aiden penirse gives Jordi chink a T-Boner

  • Members
  • Joined: 22 Jul 2015
  • Poland

#26

Posted 24 November 2016 - 08:12 PM

How about porting Vice Cry models to make it more detailed?

I don't know about permissions.. but thats just an idea

  • Ruvix likes this

JamesG
  • JamesG

    GoodFellas

  • Members
  • Joined: 13 Nov 2007
  • None

#27

Posted 25 November 2016 - 10:47 AM

 

Oh wow, you're at it alone!? I hope you get more people to help you as it looks like a pretty big project. 

To be honest I don't think many people will be willing to help.I mean,let's face it,a lot of people are losing interest in modding.Let's take a look at the amount of TC's being worked on nowadays

 

True. Especially with GTA IV, which is sort of obsolete now.

 

Though if I had any experience with GTA modding, I'd offer my services since I absolutely love Vice City to death. But the only modding experience I have is with rFactor 2 lol.


Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#28

Posted 25 November 2016 - 11:33 AM Edited by Lexyz., 25 November 2016 - 11:34 AM.

True. Especially with GTA IV, which is sort of obsolete now.

Why do you think that?There are still mods for VC and SA and those games aren't considered obsolete yet

I plan on moving to EFLC though


JamesG
  • JamesG

    GoodFellas

  • Members
  • Joined: 13 Nov 2007
  • None

#29

Posted 28 November 2016 - 09:22 AM

 

True. Especially with GTA IV, which is sort of obsolete now.

Why do you think that?There are still mods for VC and SA and those games aren't considered obsolete yet

I plan on moving to EFLC though

 

It's just that a majority of people who were modding for GTA IV have moved on to GTA V. That's what I meant lol.


Lexyz.
  • Lexyz.

    Vice City RAGE 1.0 Dev

  • Members
  • Joined: 05 Aug 2016
  • Romania

#30

Posted 08 December 2016 - 04:10 PM

It's just that a majority of people who were modding for GTA IV have moved on to GTA V. That's what I meant lol.

GTA V modding is still limited though.Has anyone created any tools that allow you to make ped paths yet?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users