I swear, if Gta V didn't have any multiplayer and the singleplayer was no different, no one would be complaining.
Bullsh*t. I'd still be complaining about the lack of repeating crime-based activities and the things previous games did better.
- can't buy safehouses- no vigilante, burglaries, or drug dealing- can't leave car engines running- no crouching- can't push people, grab ledges, or pick up objects- can't target enemies legs and make them limp- car crashes got worse- can't get peds arrested- no arena activities- casino and prison aren't used- can't enter the mall, fast food restaurants, or airport terminal- can't save cheats in phone
You couldn't do most of those things in Gta IV. And Gta V has a bunch of things you couldn't do in Gta IV. I mean there is no arguing that Gta V has more content that IV. And no crouching? Come on. You can sneak in Gta V but your upset that you can't crouch? That's nitpicking if I ever saw it.
You should think about that a little bit more because these sort of things have nuances to them.
It is not really just a matter of one game just having something another doesn't. Some asked is it worth caring about? Yes it is because man thins GTa V left out were important or helpful. Grabbing ledges and doing shimmies let you find more vantage spots and escape routes and hard pushes were a good way to get NPCs out of your way faster without hurting them too much and crippling shots added more depth because you could disarm NPCs or slow them down.
No crouch hinders game play and can cause you to die. Sneaking doesn't do much of anything.
Crouching had a very important purpose. You could take cover behind objects where the cover system didn't work like rocks and trash cans in open areas or use it to avoid using the cover system if you found it too clunky.
Sneaking in GTA is not a useful feature, it is as if they added it just for the sake of it.. Most of the stealth in GTa V is scripted which is no different from the others. Also when NPCs are in combat mode they know where the player is at all times. You can even melee kill a NPC around a corner from the back and all in that area will shoot at you anyways. Raising the sneak skill bar will change nothing too. If it was like watch dogs then that would be a good point because it would have added back value when something else was taken away but it did not.
Also if a game flat out has more content than another one does not mean its better because just like above somethings can add better gameplay functionality over all. You could say quality over quantity.
But you're missing my point. I completely understand if you prefer Gta IV to Gta V. sh*t, I do to! I just don't understand the argument that Rockstargames didn't put any EFFORT into Gta V and that they only focused on multiplayer. Gta V is basically more ambitious than Gta IV in every way. For every little thing they removed (such as sneaking and grabbing ledges), they added a bunch of other things (Such as planes, bikes, tattoos and haircuts) that were missing in Gta IV. Oh and also, they introduced multiple characters for the first time. A huge ambitious change.
So I'm saying that while people may prefer Gta IV to Gta V, you can't possibly say that Rockstargames "half assed" Gta V when it is not only one of their, if not most ambitious games do date, but one of the most ambitious games of all time.