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GTA SA 🐼 Remastered Effects | Particles

SA WIP
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darkdrifter
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#61

Posted 16 November 2016 - 06:30 PM Edited by darkdrifter, 16 November 2016 - 06:30 PM.

Nice work Ezekiel, it's starting to take shape, keep it up!

 

Small question though, why you never use the widescreen fix in your screenshots and videos? It looks really weird and distorted without it.

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santotaku
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#62

Posted 28 November 2016 - 11:27 PM

whens the release of this mod? just asking


kkjj
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#63

Posted 03 December 2016 - 01:51 AM

Any progress to show???
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Ezekiel
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#64

Posted 03 December 2016 - 12:37 PM

Releasing on 10.12. Next Saturday

 

gta_sa_2016_11_09_01_34_06_897.jpggta_sa_2016_11_09_01_34_28_699.jpggta_sa_2016_11_09_01_42_33_122.jpg

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kkjj
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#65

Posted 03 December 2016 - 01:15 PM

OMG|!!!!! I win ,I win Man Ezekiel you give a ultra incredible news...
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santotaku
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#66

Posted 03 December 2016 - 10:32 PM

OMFG!!!looks amazing!


Junior_Djjr
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#67

Posted 04 December 2016 - 04:50 PM Edited by Junior_Djjr, 04 December 2016 - 04:52 PM.

Small question though, why you never use the widescreen fix in your screenshots and videos? It looks really weird and distorted without it.

I think he have a lot of GTA copies like me :p (Or just modloader profiles with different configurations)

So, use a GTA to model, to take beautiful screenshots, another — almost without mods, max performance — to test mods etc etc. 

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darkdrifter
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#68

Posted 05 December 2016 - 09:18 AM Edited by darkdrifter, 05 December 2016 - 11:06 PM.

 

Small question though, why you never use the widescreen fix in your screenshots and videos? It looks really weird and distorted without it.

I think he have a lot of GTA copies like me :p (Or just modloader profiles with different configurations)

So, use a GTA to model, to take beautiful screenshots, another — almost without mods, max performance — to test mods etc etc. 

 

 

Oh okay, thanks for your answer. But for me a game with silent patch, 2dfx and widescreenfix is still a vanilla game, thoses are must have :p

EDIT: Oh, and don't forget SkyGfx, with whatever preset you want :)

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kkjj
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#69

Posted 05 December 2016 - 10:04 AM

Well these mods are the basic need of SA.
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#70

Posted 09 December 2016 - 02:02 AM

One more day!  :santa:

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Kalash74
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#71

Posted 09 December 2016 - 12:19 PM

Nice


Ezekiel
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#72

Posted 10 December 2016 - 01:05 PM Edited by Ezekiel, 10 December 2016 - 03:28 PM.

 

DOWNLOAD

 

NEW UPDATE

 

Downlaod again,OR NOT

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DubHaMlg777
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#73

Posted 10 December 2016 - 01:19 PM Edited by DubHaMlg777, 10 December 2016 - 04:05 PM.

FINALLY!!!!!!!!!!!!!!!!!!!

God bless you Ezekiel.

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kkjj
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#74

Posted 10 December 2016 - 01:25 PM

Yeah....
Finally!!!!!!
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Vills SkyTerror
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#75

Posted 10 December 2016 - 01:37 PM

Finally its here!!

 

Is it final release or will it get some more updates?

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nikob4534
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#76

Posted 10 December 2016 - 01:56 PM

yes boom baby :yawn: :yawn: :yawn: :yawn: :yawn: :yawn: :yawn: :yawn: :yawn: :yawn: :yawn: :yawn: :lol: :lol: :lol: :lol: :lol:


LennyH
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#77

Posted 10 December 2016 - 02:09 PM

I found the car fire effect so impressing. Well done.


Junior_Djjr
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#78

Posted 10 December 2016 - 02:40 PM

You took too long to release, it should be saturday 00:00, dislike

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Ezekiel
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#79

Posted 10 December 2016 - 03:27 PM

haha..that cap


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#80

Posted 10 December 2016 - 03:35 PM

car fire effect is amazing. best Christmas gift  :santa:


Reyks
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#81

Posted 10 December 2016 - 07:47 PM Edited by Reyks, 10 December 2016 - 07:48 PM.

Well done Ezekiel and Junior, this is easily the best effects mod out there. I'm also glad to have helped in some way during development :p, I'm keeping this in my game for sure.

 

BTW, this wasn't mentioned but this mod is adapted to IMFX, that means unique explosions for each blast and unique gunflashes for each weapon!

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Ezekiel
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#82

Posted 10 December 2016 - 07:51 PM Edited by Ezekiel, 10 December 2016 - 07:52 PM.

oh yeah...was just about to tell,who have IMFX,it can still have it :p

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LaDiDa
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#83

Posted 10 December 2016 - 09:25 PM Edited by LaDiDa, 10 December 2016 - 09:28 PM.

Yeah it's also compatible with the insects cleo mod from Junior_Djjr.

Does the pf_flyffstuff cleo also work with this (because there is a leaf texture in the effectspc.txd which I didn't identify as one of the effects yet)?

Also the headshot effect from IMFX is kinda meh compared to the OE one but you can't have everything I suppose.

Nice job on the rest of them.

Finn The Human
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#84

Posted 11 December 2016 - 02:18 AM

I will use the effect it will be the best...

Zera
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#85

Posted 11 December 2016 - 05:17 AM

Finally something good to replace Overdose Effects. Thanks for the hard work, guys. It looks great.


powerofpencil
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#86

Posted 11 December 2016 - 11:24 AM

oh yeah...was just about to tell,who have IMFX,it can still have it :p

Amazing work, Ezekiel!

 

Question, what does the CLEO in the mod actually do?


Ezekiel
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#87

Posted 11 December 2016 - 11:47 AM Edited by Ezekiel, 11 December 2016 - 11:47 AM.

Cleo Load and Remove Custom effects I have made in fxp

 

Example: Car fire effects is used for all vehicles in Game,Cleo remove that and load custom fire for bikes,vehicles and such thanks to Junior_Djjr


powerofpencil
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#88

Posted 11 December 2016 - 12:16 PM

Cleo Load and Remove Custom effects I have made in fxp

 

Example: Car fire effects is used for all vehicles in Game,Cleo remove that and load custom fire for bikes,vehicles and such thanks to Junior_Djjr

Sounds great, thanks.

 

Am I good to use this on SAMP servers or would I encounter difficulties?


Ezekiel
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#89

Posted 11 December 2016 - 02:50 PM Edited by Ezekiel, 11 December 2016 - 02:51 PM.

Just found few bugs,and Crash Causes,I could release update now,But....I want to bring more stuff to the the

v2 after NEW YEAR in january

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SomeGuy86
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#90

Posted 11 December 2016 - 09:43 PM

Nice job! Been using "New Great Effects" for years, followed by "Overdose" & now this. IMHO, it can hardly get any better than that!

 

On a side note, it would be very useful if you could tell us (point out) all the changes & updates to object.dat, for all of us who are using other mods such as Project Oblivion, BSOR & similar.

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