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GTA SA Map Shadows

SA WIP
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Ezekiel
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#1

Posted 27 September 2016 - 12:05 PM Edited by Crokey, 2 weeks ago.

Requested lock by OP - Crokey

 

GTA

San Andreas

Map Shadows

 

 

 

DOWNLOAD 

Beta 1.1 for test

 

 

 

 

 

 

So What is is:

it is yeah..a SA Map with shadows

Only large objects like buildings and skyscrapers

are with dynamic shadow added via Collision

 

You will have to use :

Shadows Extender by DK

http://www.gtagarage...ow.php?id=26155

 

or use your ENB Shadows for effect

 

 

 

 

Som photos

29928200706_01040c2e9c_o.jpg29668475400_ba4be61af7_o.jpg29668474410_d164b53281_o.jpg29879079111_92e1467371_o.jpg29668474730_ff3157ebc9_o.jpg29962110085_91497c7087_o.jpg

 

 

 

 

 

Progress / Done 

 

prog.jpg

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kkjj
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#2

Posted 27 September 2016 - 12:29 PM

You are back to gta sa..................
Very nice mod.
The screens are so amazing.
Keep it up.

HeySlickThatsMe
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#3

Posted 27 September 2016 - 01:15 PM

i love you *no homo*

im just waiting to see some insanity progress but this is awesome too


Reyks
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#4

Posted 27 September 2016 - 05:00 PM Edited by Reyks, 27 September 2016 - 05:01 PM.

Looking good!

 

R* made a huge mess with dynamic shadows in this game (broken shadows everywhere especially on trees), IMO you should remove all the vanilla dynamic shadows from the collisions and re-create them from scratch (if you aren"t doing that already ofc).

 

Also DK's shadow extender is a nice mod... however it has some annoying bugs, hopefully this will be resolved when/if the shadows from VCS:PCE get ported over to SA.

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Junior_Djjr
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#5

Posted 27 September 2016 - 06:16 PM

Nice

gta-sa-mod-map-shadows-extender.jpg

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powerofpencil
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#6

Posted 27 September 2016 - 10:06 PM

Very good, thanks Ezekiel. Can you please also give the download for your Tunnel Noise CLEO mod?

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Minhkute360
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#7

Posted 28 September 2016 - 07:14 AM

@Ezekiel, in the near (or far) future we will play sa with the shadows being rendered from main model of the building maps, not from their alternate shadow meshes via colls, by a big graphics mod, e.g MMGE mod.

However, although you already know it (I think), but u still make this mod, which shows me/us that you, as the other modders, still respect the vanilla stuffs & features of the game, you all still keep its vanilla soul -->I recognition of this.

and hope this mod will soon finish and we will again hit the road soon.

The GTA SA is still a long way ahead ... :rol: :sarcasm:


Minhkute360
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#8

Posted 28 September 2016 - 08:36 AM

@Ezekiel, may u also in next time creat a mod to make the veh lights look like GTA IV/V? I mean the Dynamic PerPixel Lighting, like this:

(I guess u will name the mod "Insanity Dynamic Lighting")

 

per_pixel_lighting_gta_sa_mod.jpg

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gtaszk
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#9

Posted 28 September 2016 - 11:07 AM

GTASA realistic - All things have shadows ( not SA RENDER) 

https://www.youtube....h?v=ZEU9f84mJBE

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Davve95
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#10

Posted 28 September 2016 - 08:01 PM

GTASA realistic - All things have shadows ( not SA RENDER) 
https://www.youtube....h?v=ZEU9f84mJBE


It's down for me.
-------

On topic: Nice shadows! Looks interesting .

ΣΓ
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#11

Posted 28 September 2016 - 08:04 PM

GTASA realistic - All things have shadows ( not SA RENDER) 

https://www.youtube....h?v=ZEU9f84mJBE

It looks like SSE with ENB.


WLHM15
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#12

Posted 29 September 2016 - 08:26 AM

What a great mod..!! How about real tree shadow..?


Lennie.
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#13

Posted 29 September 2016 - 05:21 PM

Good to see you back man, looking real fine those shadows

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gtaszk
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#14

Posted 29 September 2016 - 11:03 PM

How to get shadows about anim objects|


gtaszk
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#15

Posted 29 September 2016 - 11:29 PM

another video about real vegetation shadow and ganton

https://www.youtube....h?v=ALHaWn4aANM

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Nihilist.
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#16

Posted 30 September 2016 - 06:41 AM

I love the idea, and so far, your progress looks really good. The beauty of it is in its versatility - you can use it alongside other graphic enhancing mods, or just with vanilla San Andreas - in both cases, it'll do its job.

I'll definitely be following this thread, with my fingers crossed.

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davis60
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#17

Posted 02 October 2016 - 03:36 PM

Awesome!! waiting to see all map buildings and other things to have shadows.
Great job

Vig_C
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#18

Posted 03 October 2016 - 08:29 PM

:nervous: gosh that's brilliant.. well, in addition to that, we hope for another project like Real-time tree shadows.. it's gotta be a boom.. :)


Junior_Djjr
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#19

Posted 04 October 2016 - 05:32 AM

@Ezekiel, may u also in next time creat a mod to make the veh lights look like GTA IV/V? I mean the Dynamic PerPixel Lighting, like this:

(I guess u will name the mod "Insanity Dynamic Lighting")

Oh, Ezekiel advanced coder nao, noice

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Ezekiel
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#20

Posted 04 October 2016 - 10:59 AM

im just waiting to see some insanity progress but this is awesome too

good luck with that,let me know If u find out something new....

 

R* made a huge mess with dynamic shadows in this game (broken shadows everywhere especially on trees), IMO you should remove all the vanilla dynamic shadows from the collisions and re-create them from scratch (if you aren"t doing that already ofc).

well yeah...I remove shadows from all objects..they have holes and they broken...

 

 

GTASA realistic - All things have shadows ( not SA RENDER) 

https://www.youtube....h?v=ZEU9f84mJBE

haha...Do you realize that-this looks ugly..who ever made this....flickering shadows-amateur job...

this does not have anything to do with me-or even realistic...

 

What a great mod..!! How about real tree shadow..?

tree shadows...well....but It will eat FPS and it comes with limits also : Certain number of mesh on object which mimic shadow...

Only HardCore CPU Will run Smooth GTA SA With tree shadows.....So am talking about CPU like 3.5+ghz.

 

 

 

and I won't be making any realistic dynamic light..idk who tell you that..I barely have time to answer here....

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Vikki_Suicide
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#21

Posted 04 October 2016 - 11:19 AM

I've just started back up on SA recently I might give this a whirl!


kkjj
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#22

Posted 04 October 2016 - 01:59 PM

Very good, thanks Ezekiel. Can you please also give the download for your Tunnel Noise CLEO mod?
https://www.youtube....h?v=KhnXQqu9alU


Ezekiel, can you please release this??
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Minhkute360
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#23

Posted 05 October 2016 - 07:44 AM Edited by Minhkute360, 05 October 2016 - 07:53 AM.



and I won't be making any realistic dynamic light..idk who tell you that..I barely have time to answer here....

 

ME, this my idea came from SA::Render by DK a long time ago, and the pic I provided is from him too.

Perhaps we must still wait, and wait..... untill gta sa reaches to the "ULTIMATE" point! At which the game have been fixed & improved in every all!...

 

 

 

*EDIT:

@Ezekiel: I have a question: the shadows of map & objects, they are attached into the .col files - I know, but also the .dff files too? What do the DFFs in your current pack role?


Vig_C
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#24

Posted 05 October 2016 - 08:02 PM

Superb ! :rol: cb63ad7859.pngf82a8278d7.png

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rondellboom123
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#25

Posted 12 October 2016 - 03:18 PM Edited by rondellboom123, 12 October 2016 - 03:20 PM.

I had a mod like this a few years ago, I found it on a Japanese site though. At that time my pc was crap and it lagged alot so I deleted it (how stupid of me bcus I cant find it anymore  :facedesk:  ). There was also a mod similar to modloader way before modloader was released, but it was just with IMG files only which was a lifesaver, and gtaforums never knew about this when I researched it at the time.
 

So yea this is nothing new and it was done before, but it's good to see someone finally shed some light onto this. Good luck with this project!


Ezekiel
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#26

Posted 12 October 2016 - 04:48 PM

great


BlackyZ
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#27

Posted 13 October 2016 - 08:03 PM

Good job Ezekiel.

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LaDiDa
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#28

Posted 16 October 2016 - 02:00 PM

Feels like in a few years you remastered whole SA on your own x)

 

Hope you continue with these amazing high quality mods!  :whistle:


gtaszk
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#29

Posted 20 October 2016 - 10:26 AM

GTASA  tree real shadow test

 

https://www.youtube....h?v=0hIfJEDZhZY

 

https://www.youtube....h?v=8_z4SI1DN9k


caze
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#30

Posted 24 October 2016 - 01:02 AM Edited by caze, 24 October 2016 - 02:13 AM.

@Ezekiel, may u also in next time creat a mod to make the veh lights look like GTA IV/V? I mean the Dynamic PerPixel Lighting, like this:

(I guess u will name the mod "Insanity Dynamic Lighting")

 

per_pixel_lighting_gta_sa_mod.jpg

 

interesting would be a mod, cleo, plugin or something, for those who can not afford to renderings of SA: render

sorry for my bad English, I'm from chile





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