Quantcast

Jump to content

» «
Photo

Bugs and glitches

1 reply to this topic
Helegad
  • Helegad

    Completionist

  • Members
  • Joined: 24 Jul 2015
  • Australia

#1

Posted 18 September 2016 - 08:50 AM Edited by Helegad, 18 September 2016 - 08:50 AM.

PC

 

  • LC2: Cabot will ditch his Bulldog in the middle of the road and run around a bit before entering the garage to meet with Sonetti. I'm guessing he should drive his Bulldog in. (DOS)
  • SA1: Cops will eventually stop spawning after killing enough of them; since a lot of their corpses and destroyed cars won't disappear, I'm guessing it's a memory issue. It could also be an implication that the player has killed every police officer in the city. (DOS)
  • Having over nine lives causes the left number in the lives count to draw behind the multiplication sign. (DOS) Image

 

PlayStation

 

  • LC2: Much like on PC, Cabot will stop in the middle of the road, but on PS he won't get out and run into the garage. Damaging his car will semi-fail the mission, but jacking it and driving it into the open garage yourself will progress the mission. (ePSXe 1.9.25)
  • SA1: Game stability starts to go bad after a few hours in session. (ePSXe 1.9.25)

FulValBot
  • FulValBot

    Punk-ass Bitch

  • Members
  • Joined: 09 Mar 2007
  • Italy

#2

Posted 21 September 2016 - 09:36 PM Edited by FulValBot, 21 September 2016 - 09:37 PM.

SA1 bug (PC) happen on all cities of game...

 

latest version of ePSXe is 2.0.5





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users