> @GoodIdea82 : T&T does a special treatment on that bridge location. Trucks are "instructed" to avoid that bridge at all cost...just because they will inevitably be stuck under the bridge. I will see if I can improve that behaviour.
Hm that explains things. A solution that does not depend on concrete locations would be good for map mods. Can you add an option to disable this avoidance strategy on the bridge? For vehicles that are going to be spawned the Z-ground techniques from Junior_Djjr sounds good.
Compatibility with Real Traffic Fix would be really nice.
Btw. isn't it possible to somehow attach a trailer to a non-physical vehicle that is on a path? How about to "virtually" attach it by just moving the trailer along past positions of the vehicle?
Would be great if you try it with SAxVCxLC, it is also a good way to test your mod with FLA. SAxVCxLC tries to keep SA, VC, LC as original as possible and changes and improvement should be made only via mods. Therefore in theory it should be stable (there is a minimal basic configuration). Unfortunately I don't have time to work on it, but it is not dead.