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Into TheTimecycle!

III Released
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The Hero
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#1

Posted 30 July 2016 - 12:34 AM Edited by The Hero, 30 July 2016 - 12:34 AM.

While working on gta3d I found the lack of a nice timecycle editor a nuisance, so I wrote me one today, have fun:

http://aap.papnet.eu...hetimecycle.zip

This is how it looks:
timecycleedit.png

I haven't really used it yet so please report any bugs. Also back up your timecyc.dat if you intend to save the file.
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#2

Posted 30 July 2016 - 12:35 AM

monkey_80_anim_gif1.gif?w=450

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Sergiu
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#3

Posted 30 July 2016 - 12:40 AM

This is truly amazing. So easy to use - finally makes timecycle editing for GTA 3 be a worthy process.

Thank you! :)

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NTAuthority
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#4

Posted 30 July 2016 - 12:45 AM Edited by NTAuthority, 30 July 2016 - 12:47 AM.

DMA designers hate him!!!!!! THIS ONE GUY FOUND A COOL TRICK TO EDIT TIMECYCLE IN GTA3

(btw, "C:\Users\aap\src\gta3d\Debug\gta3d.pdb" - is this a part of a plugin for the GTA3D mod, and this being the reason it's not open sourced?)
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gts.
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#5

Posted 30 July 2016 - 12:51 AM

Amazing, are you releasing all of your GTA 3D work? :p


Sergiu
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#6

Posted 30 July 2016 - 12:52 AM

I don't think there's any point in keeping tools that could help anyone in various tasks hidden away. :p

 

The Hero just does stuff that thinks would help people and releases the said stuff if it's polished enough.


gts.
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#7

Posted 30 July 2016 - 01:01 AM

Well, that's right Mr. Sergiu. Praise The_Hero! :D


The Hero
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#8

Posted 30 July 2016 - 07:57 AM Edited by The Hero, 30 July 2016 - 08:21 AM.

(btw, "C:\Users\aap\src\gta3d\Debug\gta3d.pdb" - is this a part of a plugin for the GTA3D mod, and this being the reason it's not open sourced?)

Yes, it was part of the gta3d.asi. I disabled everything gta3d related (which is not much at this point anyway) for the release. And obviously I was too lazy to compile a release version. That is also indeed the reason i didn't release the source yet...the project looks just a bit too ugly, I'll sort it out eventually...

gts.: I'm just writing stuff that I think makes developing gta3d easier...and if I think it could help other people I release it.
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iFarbod
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#9

Posted 30 July 2016 - 09:30 AM

Finally editing GTA3's timecycle is possible :)


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#10

Posted 30 July 2016 - 10:58 AM

It'd good to see GTA III Modding is still Alive and Well.

 

Hopefully LC will get some badly needed Colour in its World. :^:


_CP_
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#11

Posted 30 July 2016 - 11:35 AM

gta v support, plox, need it

The Hero
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#12

Posted 30 July 2016 - 11:39 AM

I have no interest in IV/V, sorry.
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The Hero
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#13

Posted 02 August 2016 - 02:23 PM

Fixed a bug and updated the zip. The way I paused the game caused the time to progress when the menu was on, this is hopefully fixed now.

santotaku
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#14

Posted 05 August 2016 - 02:40 AM

YAY gta 3 modding isnt dead! wait will this timecyc be more vibrant or groggy like gta iv?


Sergiu
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#15

Posted 05 August 2016 - 02:57 AM

YAY gta 3 modding isnt dead! wait will this timecyc be more vibrant or groggy like gta iv?


You can do that however you like it yourself. It's a timecyc in-game editor, after all. ;)

GamerShotgun
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#16

Posted 05 August 2016 - 09:04 AM

Wow, really nice work! :)

I understand that you are creating these tools to make development for GTA 3D easier, but wouldn't it be possible to create an in-game handling editor too? Just asking. :)


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#17

Posted 05 August 2016 - 09:21 AM

Awesome! The fact that you can edit it in real time while in game helps you a lot. You can clearly see the result in front of your eyes! TheHero proved once more that Rockstar need to hire him as a developer.

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fastman92
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#18

Posted 05 August 2016 - 04:31 PM Edited by fastman92, 05 August 2016 - 04:32 PM.

Far from good, if user can't choose the color easily and has to type R, G and B values.
 
Take a look at this, to see how it can be made simpler:
 
http://gtaforums.com...timecyc-editor/


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#19

Posted 05 August 2016 - 04:50 PM

Far from good


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BlackScout
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#20

Posted 06 August 2016 - 12:47 AM

That's really useful!! Good job The Hero :)

Your mods/plugins are one big contribution for the GTA Modding scenario :D


santotaku
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#21

Posted 07 August 2016 - 06:59 AM

 

YAY gta 3 modding isnt dead! wait will this timecyc be more vibrant or groggy like gta iv?


You can do that however you like it yourself. It's a timecyc in-game editor, after all. ;)

 

LOL i think im dumb cuz i thought this was a pre made timecyc


The Hero
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#22

Posted 07 August 2016 - 08:54 PM Edited by The Hero, 07 August 2016 - 08:56 PM.

Uhm, i was being stupid when i last wanted to update a file. With all my mess I put the wrong file into the zip, should be fixed now. I'm still having some stupid issues with the clock that i should fix.... Thank god nobody seems to use this thing.

MW_29
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#23

Posted 20 October 2016 - 11:00 AM

Hey, any chance for porting it into Vice?


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#24

Posted 22 October 2016 - 07:23 PM

I have no interest in IV/V, sorry.

i was about to post the same thing, when i saw this. now i know aliens aren't a legend, they do exist :lol:


The Hero
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#25

Posted 23 October 2016 - 08:59 AM

But VC != IV/V.... porting this to vice city shouldn't be hard but I've just not done it. It sucks that I didn't release the source code either...it's a bit messy and i couldn't be assed to clean it up yet :/ I wrote this tool just for gta 3d really, so III was my only concern.

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#26

Posted 24 October 2016 - 04:50 AM

that kind of thing is one of the rare things, that are really missing for IV


Eevee™ 🎲
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#27

Posted 30 October 2016 - 09:37 AM

Just waiting one for VC....


MW_29
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#28

Posted 04 November 2016 - 06:48 AM

Another one's waiting for it too :p

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stef_92
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#29

Posted 04 November 2016 - 07:29 AM

When I enter the timecycle options and start changing the hour I got that Skyrim feeling when using the wait feature :D


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#30

Posted 11 December 2016 - 08:53 AM

Very Nice,III Getting more easier tools lately,

anyway Is There a chanche for the v1.1 version? its only works on 1.0 and i have 1.1 but its not working.





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