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The lone wolf guide to the CEO cargo trade

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#1

Posted 07 July 2016 - 06:13 PM Edited by Icantthinkofonew, 07 July 2016 - 06:49 PM.

The lone wolf guide to the CEO cargo trade
 
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Contents:
 
What the CEO cargo trade is.
 
What you'll need.
 
Cargo vehicle collection missions.
 
The simple collection.
 
Seller gets spooked.
 
Sting operation.
 
Gangs are around the cargo vehicle.
 
Cargo vehicle impounded by the cops.
 
Cargo vehicle taken by crooks.
 
Cops are driving the cargo vehicle.
 
Gangsters are driving the cargo vehicle.
 
Assassinate targets.
 
Find the vehicle.
 
Cargo crate collection missions.
 
Piracy.
 
Drop zone.
 
Helicopter thieves.
 
Thieves (on foot).
 
Crash site.
 
Find the crates.
 
How much to order.
 
Cargo deliveries.
 
Titan/Cuban 800.
 
Brickade.
 
Tug.
 
General tips.
 
Vehicle upgrades.
 
Have more than one warehouse.
 
Public sessions: Etiquette.
 
Public sessions: Tactics.
 
Don't forget the little things.
 
A special thanks.
 
___________________________________________________________________
 
 
 
 
What the CEO cargo trade is:
 
Being a CEO was brought in with the Finance and Felony update, which aimed to build on an earlier update (Executives and other Criminals) and its slight older VIP status.
 
Being a VIP required you to have $1M. You didn't need to spend that each time, but had to have the money there. Not only that, but you could only be a VIP for 4 hours - then you had to wait through a cool down of an entire day before being a VIP again. It gave us some great things though - special VIP work to earn more money; the ability to spawn vehicles such as the Buzzard by our feet, and many other abilities.
 
Being a CEO ditches some of the restraints of being a VIP. You no longer need to keep your bank balance above $1M, and the timer for being a CEO doesn't exist (neither is there a cool down on it, for that matter). CEO status has all the benefits of VIP status, and then some. 
 
Not only are the new missions to play (such as Headhunter), but we can now buy and sell cargo. We can buy warehouses, fill them with cargo (which we've bought and worked for via cargo collection missions), and ultimately sell the cargo to make money.
 
What you'll need:
 
  • An office:
As you can see above, CEO status dropped a lot of the restrictions of VIP status. There is a catch, however - you need to own an office.
 
This is the first (and probably most expensive) investment you'll make as a CEO. That said, you don't need to buy the most expensive office you can. None of them have any significant advantage over any other, aside from (possibly) location, but that all depends on where your other stuff is anyway.
 
You also don't have to buy all the upgrades for your office (such as the useless safe). So while I ended up jumping at the most expensive office, grabbing all the upgrades in a crazy rush, and spending $6M+ ... Well you can spend much less than that, and get the same functionality.
 
  • A warehouse:
As with the office, this can be expensive. Just like the office, however, you can make it cheaper.
 
There are three types of warehouse - small (holds 16 crates); medium (holds 44 crates); and large (111 crates).
 
When you're first starting off, I would recommend a small warehouse - it's all you really need at that point, and is enough for you to get a feel for things, and see if you like it. You don't want to spend millions on a large warehouse only to find out you kind of hate the cargo missions. So yeah, start with a small one.
 
Once you've tried it all out though, and if you really like it, then you might consider making the jump to a large warehouse. Cargo can be sold at higher prices when you sell in bulk, and the bulk of 111 crates (large warehouse capacity) can fetch a lot of money. Only do this if you're sure you want to though - if cargo missions really make your bells chime.
 
  • An attack aircraft:
Ok, this might not technically be a requirement, but it will make your life much, much easier. When you have to chase down Valkyries, make huge journeys up and down the map while on a timer, etc. you'll be glad to have something that can fly and shoot.
 
I personally have to recommend the Buzzard. It is perfect for this work. It's fast, nimble, and small enough to land in crowded areas where other aircraft just can't. Its weapons pack enough of a punch for all your needs, yet won't destroy cargo if you're careful. Perhaps most importantly, you can summon it up near your feet for free, via the SecuroServ menu (but only if you own it). So I'd strongly recommend buying a Buzzard.
 
If that's not an option, I'd give the runner-up place to the Savage and Hydra. They are both good aircraft, though their explosive cannons are overkill for what you'll be doing, and they are much larger/more awkward to land than the Buzzard. More importantly though, they can't be summoned through the SecuroServ menu, which is a major drawback.
 
Those three are all passable though; with that out of the way, don't buy these two:
 
The Valkyrie. A solo pilot can't use any of its weapons, so it goes without saying that a lone wolf won't get much use out of this.
 
The Annihilator. Oh God no. You never buy an Annihilator. Please don't. Never buy it. Never.
 
  • At some point at least, an empty session.

To be honest, if you're going to do hardcore cargo grinding, the you'll want an empty session most - if not all - of the time. It's much safer, much less bother and stress. Not to mention that if a public session has a jet, then that closes down that session for cargo grinding. If the jet pilot is inclined towards giving you a hard time, then you're just not going to be able to stuff done. No decent jet pilot ever lost a fight against a Tug boat or Titan cargo plane. So don't count on that happening.

 

At any rate, you don't want to be delivering $2,222,000, with the fate of that money lying in the hands of some trigger-happy guys. No, you need an empty session for deliveries like that. So, how do you get one?

 

You know when all of a sudden, everybody in a session mysteriously leaves at once, and you're the only one left? That's called a session split. It happens when there's a lot of lag, and everyone will just be put on their own. This is kind of what you want i this situation though.

 

For me it's easy. I get session splits fairly often. When I'm not getting them, it's not hard for me to make my internet lag enough for it to happen (since my internet's not spectacular). If your internet's not that great either, you could try something like this:

 

Get a high quality (preferably 4k HD) video like this:

 

 

Make sure to set it to its highest definition, and make duplicate tabs with the video if you have to (make sure to raise the definition/settings on the duplicates too).

 

Turn on GTA, and try join a session. If you're not put into an empty session, join another. Keep trying until you get one. If your internet struggles with all the videos, then it will often put you in empty sessions.

 

It might be that your internet's a little too good for this though, and can cope with the videos. In this case, you need something a little stronger - you need a lag switch.

 

There are various programs around - some people use Xlag, others use NetLimiter4; there are a few to choose from.

 

There are also lag switch apps for phones, so you can enable them through your phone:

 

4c0102e7e6.png

 

Please don't use these programs/methods for anything other than getting yourself a solo session. To use them to try and gain an advantage is pretty low, and really gives off bad vibes. So please don't do that.

 
Cargo vehicle collection missions:
 
Cargo collection missions make up the majority of what you'll be doing cargo-wise. You'll go to your computer in your office, set up an order, and be on your way. Here's something to give you a good idea of how to do all the different types of cargo collection missions.
 
The simple collection:
 
This is the easiest of all cargo missions. You are told where a vehicle is, then you go to pick it up, and then ... Well, you drive it back to your warehouse. Here's a video example, though it's unlikely you'll need it:
 
 
Sometimes you might get AI enemies after you on the way back though:
 
CXN8nML.jpg?1
 
They're unlikely to be much trouble though. If you have to, use snacks and body armour. If they get too close you can try shooting them back anyway. For the most part though, just drive fast and you should usually be fine.
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#2

Posted 07 July 2016 - 06:55 PM Edited by Icantthinkofonew, 08 July 2016 - 01:05 AM.

Seller gets spooked:
 
Another simple and easy one. It starts the same as the collection above, though before you reach the vehicle, you'll receive a text from your assistant, informing you that the seller has got spooked and is at another location:
 
JS1Ss7D.jpg?1
 
Simply got to the new location, get in the vehicle, and drive it back to your warehouse. As with the above cargo collection, it is possible that some enemies might come after you. Take the same precautions as before and you should be fine though. Stay stocked up on snacks and amour, drive quick, and have a quick aim if you get caught up and need to shoot anyone.
 
Here's a video:
 
 
Sting operation:
 
Time to step things up a notch with something a little more difficult.
 
This starts similar to the others - you're given the location of a vehicle, and you head off to get in the vehicle. Once you get in the vehicle though, your assistant will text you, warning you it's a trap. A little late though, since you'll either have three stars worth of cops all over you, or a large ambush from gang members (sting operations can be set up by either cops or crooks).
 
You can bypass most of this, to an extent anyway. How? Hit them first, and hit hard.
 
Whenever you're told to collect a vehicle, you have to be careful and look out before getting in. If it's a trap, enemy vehicles will be waiting (either unmarked police cruisers, or large trucks with gang members in). Sting operations often take place around alleys and small spaces, where the enemy vehicles will wait to close off any exits and trap you in.
 
An effective way of spotting traps before they have is to be in a Buzzard (or other vehicle with lock on missiles), and keep your homing missiles equipped. Your aircraft will lock onto any enemy AI players, so you'll quickly know if something's a trap or not. This may not work against the police, but will definitely catch out gang members.
 
Here's a video:
 
 
Once you're in the vehicle, you still have to get it back to your warehouse. If the trap has been set up by a gang, you can be sure they'll come after you. Make sure you have snacks on you.
 
The same applies if it was the police who set up the trap. Although, you have the additional problem of having a 3 star wanted level.
 
Don't use the remove wanted level from the SecuroServ menu; it's very overpriced. Instead call Lester and get him to remove your wanted level. More or less the same thing, but for a tiny fraction of the price.
 
If you're really tight with money, you can wait until you're near your warehouse before you call Lester - your wanted level will drop to 1 star, so you'll pay less to get rid of it. A few hundred dollars less anyway.
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#3

Posted 07 July 2016 - 06:56 PM Edited by Icantthinkofonew, 07 July 2016 - 07:09 PM.

Gangs are around the cargo vehicle:
 
The usual start. You're given the location of a vehicle, and you head out to it.
 
When you get there though, two rival gangs are gathered around the cargo vehicle:
 
KopoIJG.jpg?1
 
You have two choices here:
 
You can wait, and they'll eventually kill each other. One of the gang members will get in the vehicle and drive it off though, which means you'll have to chase after them.
 
You can attack right away, killing both gangs. The shoot out will be harder, but on the other hand, you shouldn't get anyone driving the cargo vehicle off, so you won't need to chase it down.
 
Bear in mind that Tear Gas can be used to smoke out enemies who are hiding/difficult to reach, and you won't have to worry about destroying the vehicle this way. Other than that, be careful: they have some pretty insane aiming. Don't forget your snacks, and just don't get out in the open too much.
 
Here's a video:
 
 
Once you're in the vehicle, you just have to get it back to your warehouse. You may get AI enemies chasing you, so don't forget snacks, drive quickly, take the usual precautions, etc.
 
Cargo vehicle impounded by the cops:
 
This one is fairly simple. You head towards a vehicle, and before you reach it, your assistant texts you, informing you that the cops have impounded the cargo vehicle. You will have to fight through the cops and get the vehicle back.
 
I don't usually encounter that many cops at the impounded vehicle in these missions, so it shouldn't be too hard. If you need it though, don't forget you can use Tear Gas without worrying about destroying the vehicle.
 
Once you're in the vehicle, you'll have to get it back to your warehouse - with a 3 star wanted level. Don't use the remove wanted level feature from the SecuroServ menu; instead, call Lester and get him to remove your wanted level for a fraction of the price.
 
Here's a video:
 
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#4

Posted 07 July 2016 - 06:58 PM Edited by Icantthinkofonew, 07 July 2016 - 07:10 PM.

Cargo vehicle taken by crooks:
 
This is similar to the mission above, only the cargo vehicle has been taken by criminals instead of the police.
 
You'll have to kill the gang members around the vehicle. Use Tear Gas if you need it, and don't forget to stay stocked up on snacks. Those AI enemies have extremely accurate aiming, so don't stay out in the open for too long.
 
Once you're in the vehicle, you'll need to get it back to your warehouse. Drive fast, and watch out for gang members chasing after you.
 
Here's a video:
 
 
Cops are driving the cargo vehicle:
 
This starts like most others - being told to go to a location. before you reach there, however, your assistant will text you, telling you that the police have taken the vehicle.
 
They're driving it around, and you have to get it back. It's fairly simple, though can be a little fiddly.
 
The windows on the van they drive are almost entirely bulletproof. If you miss the driver (which will likely happen), then they'll start rushing off, and it's much harder than it needs to be.
 
I prefer to get the van to stop, and simply pull the cop out of the driver seat. However, if you land your helicopter/drive your car in front of them, they'll drive straight into you. If you're on foot and get in front of them, they'll run you over.
 
Instead you should wait until the cops have come to a natural stop (i.e. traffic lights). Then jack the van. Alternatively, wait until there's a vehicle ahead of the cops, and get in front of this vehicle. Unlike the cops, this vehicle will usually stop for a while. The cops themselves will wait for this vehicle to pass (as opposed to just smashing though, which they'll do if it's just you in the way).
 
Here's a video:
 
 
Once you have the vehicle, you'll have to get it back to the warehouse, as well as lose your wanted level before doing this. As always, don't use the remove wanted level feature from the SecuroServ menu; instead use the far cheaper alternative of calling Lester to remove it.
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#5

Posted 07 July 2016 - 07:01 PM Edited by Icantthinkofonew, 07 July 2016 - 07:14 PM.

Gangsters are driving the cargo vehicle:
 
This is more or less the same as above; just the cops have been substituted with gang members.
 
My method is similar - stop in front of a car ahead of the cargo vehicle, or wait for the cargo vehicle to come to a natural stop (i.e. at traffic lights).
 
Although, simply shooting the enemies out of the vehicle is also a viable option this time, since the vehicle won't have virtually bulletproof windows.
 
Here's a video:
 
 
Once you've got the vehicle, take it back to your warehouse. Watch out for enemies, and use snacks if you have to.
 
Assassinate targets:
 
In this one, your assistant informs you that the seller won't tell you where the cargo is until you take out a target for them. How many targets you have to kill depends on how many crates you've ordered: 3 crates; 3 targets - 2 crates; 2 targets - 1 crate; 1 target.
 
First thing's first - head over to where you're told. Then you're supposed to get to a vantage point, where a Heavy Sniper will be waiting for you. You would be sent a text, giving you a description of the target/s. Then you would be supposed to snipe them.
 
But there's an easier way - in your helicopter/jet, select homing missiles. It will lock onto potential targets. Just blow everyone up. No need to go to any vantage point. It's much quicker this way. Here's a video:
 
 
You'll be told where the cargo vehicle is, and given a wanted level. How high this is depends on how many crates you ordered - a star for every crate. Get the vehicle, take it to your warehouse, and lose the cops. As always, don't use the remove wanted level feature from the SecuroServ menu; call Lester and get him to do it instead - much cheaper that way.
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#6

Posted 07 July 2016 - 07:04 PM Edited by Icantthinkofonew, 07 July 2016 - 07:15 PM.

Find the vehicle:
 
This starts like most of the others, with you heading over to a designated point. Once you get close though, your assistant informs you that there are multiple vehicles it could be.
 
There is an easy way to find out which one it is - simply open up your interaction menu, go to Quick GPS, and set it to cargo vehicle. A marker will be set on the correct vehicle. (A huge thanks to AmyVinewood for letting me know about this; I wouldn't have found it out otherwise).
 
There is a variant of this mission where this mission where the possible vehicles don't actually appear on the map, and you instead have to use the Trackify app on your phone. This variant is otherwise the same, although you can't use the handy Quick GPS trick in this version.
 
Here's a video:
 
 
Cargo crate collection missions:
 
So far, all the collection missions we've looked at revolve around collecting a vehicle, which has all the crates you've ordered neatly bundled inside. Not all the collection missions are like this. Many involve the cargo being split into crates. These are generally the bane of a lone wolf's life, since they'll have you making multiple trips up and down the map; lugging crates back and forth to your warehouse. These can be difficult to get done on time too:
 
9Ap73tW.jpg?1
 
So a Buzzard or similar aircraft is helpful/borderline a necessity here. Anyway, just got to grit your teeth and go with the grind though, so here they are.
 
Piracy:
 
This one doesn't start quite like most of them. Right away, instead of being simply told to go to a car or what have you, you're instead told that there's a ship waiting just off the coast.
 
So you head out there (I always use a helicopter for this, even though it tells you they've supplied you with a boat). Once there, you can see three boats - one slightly larger boat, in between two smaller ones.
 
The larger boat has all the crates inside, but has been attacked by pirates (from the two smaller boats). You have to kill all the pirates, and then destroy the large boat (which will release the crates). I leave the large boat until last, as the longer the crates are kept in there, the less chance there is of them being accidentally blown up while you attack the small boats (it does happen).
 
So get out your homing missiles, and use L1/RI or LB/RB to cycle through targets. Pick off the small boats, then blast the big one. The crates will be released after this.
 
Once you take a crate, there is a high chance that an AI Buzzard might spawn and attack you. It doesn't use missiles, or even its miniguns, but instead has very accurate side gunners. So be careful while dealing with it.
 
Picking up the crates (from a helicopter) is a matter of carefully hovering over them. If you land in the water, kill yourself and you'll respawn on a Sea Shark. But this collection mission will go quicker if you can do it with the Buzzard. It is fiddly though, so here's a video of someone showing how it's done:
 
 
(A massive thanks to AmyVinewood for contributing this video).
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#7

Posted 07 July 2016 - 07:10 PM Edited by Icantthinkofonew, 09 July 2016 - 05:55 PM.

Drop zone:
 
This one's pretty simple. Your assistant calls you, informing you that the goods will be flown in. You're given a location, and once you reach there, you have to throw a flare into the designated area. Once you've thrown the flare, the cargo crates will drop from the sky moments later. See a video here:
 
 
To speed things up, you can get in your helicopter as the crates are dropping, then catch them as they fall. Thanks to spukin for contributing this (see here).
Helicopter thieves:
 
In this one, you go towards a designated point. Once you get closer, you'll be told that thieves have take the goods, and are in helicopters.
 
Blow up the helicopters; take the crates once they drop, and deliver them.
 
This is one of those collection missions where you really want a Buzzard. I strongly, strongly recommend you use one. If you don't though, your alternatives are the homing launcher and/or Heavy Sniper (or whatever other sniper you can get your hands on).
 
Here's a video, courtesy of AmyVinewood (a huge thanks to her; couldn't have made this guide without the help):
 
 
There is a variant of this mission, however. In this mission, the "helicopter thief" is a MerryWeather Valkyrie. Its gunners have crazy accuracy, so keep your distance and use a homing missile on it (preferably fired from a Buzzard).
 
After that, the thief/thieves jump out and parachute. Chop them with your blades (or otherwise kill them), and you can take the crates from them. The rest of this variant is the same as the one above, give or take a potential handful of MerryWeather cars following you.
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#8

Posted 07 July 2016 - 07:13 PM Edited by Icantthinkofonew, 07 July 2016 - 07:18 PM.

Thieves (on foot):
 
This is very similar to the collection mission above, although the thieves are running away on foot, rather than flying helicopters.
 
Go to the designated point, and you'll see that people are running away with the crates. Kill them, take the crates back, and you're done.
 
Here's a video:
 
 
Crash site:
 
This one can be easy to mess up, so be careful.
 
The plane carrying the cargo has gone down, and it's up to you to head over there and get the cargo back.
 
Once you reach the plane, however, you'll see it's surrounded by cops. Here's what I do (in a Buzzard):
 
First thing's first, don't use missiles - you'll blow up the crates if you do. I'll hover nearby, carefully get a look at where each crate is, and be prepared to bump into the crate (you'll pick it up, even in a vehicle).
 
Once you have a crate, you'll have  wanted level, and the cops will, of course, shoot at you. You'll want to get out of there in a hurry, since helicopter's don't like gunfire much in this game. I usually try to give the cops a quick spray pf my miniguns as I leave though - often, this seems to make the cops disappear when/if you return for a potential next crate.
 
Take the crate back to your warehouse, and lose your wanted level. Don't use the remove wanted level feature from the SecuroServ menu for this - it's really expensive. Just call Lester instead and get him to remove your wanted level.
 
Here's a video:
 
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#9

Posted 07 July 2016 - 07:18 PM Edited by Icantthinkofonew, 07 July 2016 - 08:26 PM.

Find the crates:
 
In this collection mission, you head over to a designated point (surprise, surprise). Once you're there, a small circle will appear on your minimap - this represents an area in which the crates could be, but you won't be given the exact locations.
 
There will be dead and dying AI enemies around, and - fortunately - a near-dead person close to each crate.
 
Why is this useful? Because the Buzzard's missiles can lock onto AI enemies. Just hover around in your helicopter (with homing missiles equipped) and it'll lock onto them. This is an easy way of finding the crates. The near-dead people might attack you if you come close, so just give them a kick or something, or just step over them. They won't be much trouble.
 
Bring the crates back to your warehouse, like this:
 
 
How much to order:
 
Having seen how some cargo collections involve vehicles, and others crates, and how only ordering a crate or two results in - well - only carrying one crate, the question now is, how many crates to order?
 
The options are:
 
  • $2000 for one crate.
 
  • $8000 for two crates.
 
  • $18000 for three crates.

On the surface it looks like a no-brainer, but according to the calculations I made, Buying crates in bulk is the most profitable (in the long run).

 

If you're in a public session (which I don't recommend), collecting three crates can easily be impossible for a lone wolf. You can only carry one crate at a time, and you'll inevitably leave some unguarded.

 

So only order in bulk if you're in a situation where there are no random people about. An empty session, or a session full of friends - that's the way to go about buying in bulk. Anything else, and you're at considerable risk of having your crates blown up.

 

On the plus side, ordering in small amounts gives you extra time before the entire session is alerted to the fact that you're carrying a crate.

 
Cargo deliveries:
 
These might not make up the majority of your CEO time, but they are extremely important. These are when you have your cargo ready to sell. It's all or nothing in these, so try to be prepared and make sure it's all rather than nothing.
 
Titan/Cuban 800:
 
(As far as I know, the Titan and Cuban are interchangeable - you might get a Cuban 800; you might get a Titan. Whichever you get, the missions are in essence, the same).
 
There are many variations of this, so I'll just start with the one that is perhaps most dreaded.
 
You get a call from your assistant - the goods have been loaded into a plane. Head over to the airport where the plane/s's located.
 
Once you get in, several locations will be designated on your map. You are to fly over these, and press right on the d-pad/directional buttons to drop a crate over the area.
 
Some of these areas will, however, be guarded by an AI Buzzard/Valkyrie. Drop the crates off cautiously - be ready to change direction the moment you see an enemy helicopter appear on the minimap.
 
Once one does spawn, head back to the airport, land, and summon up your Buzzard/other attack vehicle. Head to every designated location, and take out the enemies. This will leave the air clear when you're back in the plane.
 
Head back to the plane, get in, and deliver the rest of the crates. Here's a video:
 
 
As mentioned before, there are other variations of this delivery mission. Sometimes it's just one plane; other times more than one. Sometimes there are no enemies. Sometimes you have to fly below a specific altitude to avoid getting on the radar of the police. Sometimes one of the designated locations will be over a restricted area, and you'll get three stars:
 
T8tjVUw.png?1
 
Sometimes you're not even dropping crates - sometimes you have to deliver the plane itself to a location (with that location typically being guarded by enemies).
 
Perhaps one of your biggest threats is objects like radio towers, carefully masked by the red smoke of the flares:
 
65mVKVE.png?1
 
Really though, watch out for those guys.
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#10

Posted 07 July 2016 - 07:20 PM Edited by Icantthinkofonew, 07 July 2016 - 07:24 PM.

Brickade:
 
As with the delivery mission above, there are a few variants of this. I'll start with this one.
 
You start near the Brickade, have to get in and deliver it to a designated location. Only this location hasn't been marked on your map - instead, you have to use the Trackify app to locate it.
 
Pull up your phone, and go to the lower-left corner - this is the Trackify app. Press X/A, and your phone will show a radar of sorts. Every second or two, a red blob should appear on the radar. This is the location you have to head towards.
 
Here's a video of it in action:
 
 
Other variants of this mission can be similar. Sometimes the only difference is whether or not you have to use the Trackify app. Sometimes you have a potential bonus for delivering it in good condition. Sometimes AI enemies are there. Sometimes you don't deliver the truck itself, but instead drive to designated locations, pressing right on the directional buttons/d-pad to drop off cargo at each one. Sometimes you (after delivering) have to fend off a few waves of enemies.
 
Tug:
 
As with the other delivery missions, this has various slightly different versions; however, they are all fairly simple. Usually, I tend to get this one.
 
Your assistant calls you, informing you that the goods are loaded on a boat (the Tug). You head there and get in, then head towards a designated location (which is close to a smaller boat).
 
On the way, you are attacked by AI enemies on Sea Sharks, as well as AI Buzzards. The enemies on Sea Sharks are often the bigger problem here, though they're not too bad. Drive by shoot at them, or (if you have to) press Triangle/Y to get off the drivers seat, and kill them as you would usually with enemies on foot. Generally though, you can just drive by shoot them. Don't forget snacks and armour.
 
The AI Buzzards won't use missiles, thankfully. They won't use their miniguns either. They do have side gunners, but (in my experience) they don't seem to be up to much. I think the roof of the Tug boat tends to shield you when they fire.
 
At any rate, if they need taking down, they won't usually be trouble. Give them a quick spray of the minigun (alternatively, whatever your heaviest machine gun is); they won't last long. Or just use the homing launcher.
 
Here's a video:
 
 
As said earlier, there are variants of this mission. Sometimes there are no Buzzards. Sometimes there aren't even any Sea Sharks. Sometimes you have to take out a group of enemies guarding the Tug before you're even on it; other times not.
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Hunter
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#11

Posted 07 July 2016 - 07:24 PM

General tips:
 
Vehicle upgrades:
 
Upgrade all the delivery vehicles you can! These upgrades are, sadly, limited only to the vehicles you use on delivery missions - Pegasus and SecuroServ versions are unchanged. But they're worth it. Just look how strong they can make these vehicles (thanks again to AmyVinewood):
 
 
YEDDqn.gif
 
Here are the upgrades, along with their prices:
 
  • Truck - Armour: $230,000.
 
  • Truck - Bulletproof tires: $95,000.
 
  • Plane - Armour: $190,000.
 
  • Plane - Missile jammer: $300,000.
 
  • Boat -  Armour: $265,000.
 
  • Boat - Speed boost: $170,000.
The only one of these you should pass on is the missile jammer - that needs a second person to use it. Since you're reading a lone wolf guide, that probably won't be useful to you then. But if you're not a lone wolf, why not? Go for it.
 
They will all make your deliveries safer, and that's always good news.
 
Have more than one warehouse:
 
Try completing a cargo collection mission, then going straight back to the office and ordering more cargo for the same warehouse. You'll notice that it won't let you. There is a timer - a cool down, and until it passes, you can't buy more cargo for that warehouse.
 
You can, however, buy cargo for another warehouse. So if you're into hardcore grinding, buy more than one, and alternate between the two.
 
Buy cargo for warehouse A, then straight back to buy cargo for warehouse B, then back to A, etc. etc. etc.
 
Public sessions: Etiquette:
 
Not everyone is able to go Rambo and force everyone out of an entire session, so for those who can't (the majority), you have to rely on getting along with your neighbours.
 
First thing's first, send a text to everyone you can. How you word it is up to you, though its general vibe should be something along the lines of "I'm just here to make money, peace."
 
Along with that, you might (might) want to send organization invites to the people of that session. I know, I know - this is a lone wolf guide. But it can serve as a gesture of peace to the players, and if anyone accepts, well that might just make your life a little easier.
 
Moving on, do not attack other players unless you have to. Even if they have a bounty on them, or it's part of an event, well - you'll be doing it at your own risk. Make enemies for yourself in that session, then don't be surprised if they later get a kick out of destroying your cargo.
 
I would advise not using a jet. It's just too much power for the other players to trust you with, and you'll likely get people who don't trust you/other people getting their jets to take you down. Right or wrong, people are unsettled by weapons of that power being around - it's like the GTA equivalent of the Cuban Missile Crisis.
 
Attack helicopters are (in my opinion) a better alternative. Their blip is that of a normal helicopter, so you won't alarm the entire session by getting into one. Not to mention that, them being pretty weak, people aren't as uncomfortable with you having one of them. It's still a good idea to not let yourself be seen by people though - if they think you're just in an unarmed helicopter, that's good for you. You will be at a massive disadvantage if a competent jet pilot shows up, but if that happens, nothing's getting sold or collected in that session anyway.
 
If you're a PvP savvy-type, you might even want to go after people who are causing trouble for other CEOs. If you can get them to leave, then that's one less rogue in the session, and your bond with the other players is strengthened.
 
In general, be diplomatic and peaceful. If the session is just too toxic, then find a new one.
 
Public sessions: Tactics:
 
Right as you enter a session, have a look at your map, and get a feel for your surroundings. Look at who's fighting, who's in vehicles, and watch out for jets. Personally, I would advise against even trying to do any cargo work if there's a jet around. It can ruin everything for you at any moment. It's just way, way too powerful, and the fate of your cargo will be in the hands of some trigger-happy jet pilot.
 
I like to get a feel for how cargo-viable a session is by starting off doing the VIP/CEO mission "Headhunter". Anyone who manages to stop you from completing this will gain money (and considerably more so than they would if they destroyed crates). Basically, if no one tries to throw a spanner in the works while you do this, it bodes well for possible cargo work.
 
If people try to kill you, then you can't really do cargo work with these people around. Either fight them until they're gone, or change session.
 
If they don't, then you can try cargo collections. Start by ordering just one crate - if you're attacked and lose the crate, then you'll only lose a small amount of money.
 
If that goes well, stick to ordering single crates for a while. They are the most practical for a lone wolf in a public session anyway. 
 
If you're not attacked at all, and you really trust the people in that session to be peaceful, then you might (only if you feel like it) want to go up to ordering two or three crates. You do this at your own risk though, as people can easily mess things up for you if you're trying to lug three crates back and forth over the map.
 
As mentioned before, I generally wouldn't bother with cargo work in any session that has jets in it. Attack helicopters can be tolerated, but make sure you keep a keen eye out for any helicopter blips, or anyone suspiciously going off radar. If a helicopter attacks, you need to be prepared. You need to get out of your vehicle, because you're not going to outrun a helicopter (unless it's literally on the other end of the map). If you can, hide the vehicle under some cover (could be a parking garage, a bridge, a tunnel, etc.).
 
Most helicopter pilots aren't really up to much. The learning curve is pretty steep, and - along with the jet being a far more powerful alternative - that means nice helicopter piloting is kind of a lost art in GTA. Do what you can anyway.
 
I would strongly advise against making cargo deliveries/sales in public sessions. This can be utterly disastrous, especially if you're delivering big shipments. It's much better to try and get your deliveries/sales done in empty sessions.
 
Don't forget the little things:
 
With all these newer, overpriced ones being crammed down our throats (looking at you, SecuroServ remove wanted level feature), it's easy to forget the old services.
 
Lester's remove wanted level, for example, is a tiny fraction of the price that the alternative costs, yet is all you need for this work.
 

MerryWeather's backup helicopter can also be handy. It is, perhaps, a little expensive, but when you need to get something big done, and there are AI enemies all over you, it can be useful.

 

Also, there's a reason snacks have been made easy to obtain via your assistant, so make use of them. Always stay stocked up on snacks, and if you can, body armour too. It all comes in handy.

 

A special thanks:

 

To AmyVinewood, for supplying me with videos, advice, and general knowledge. A really great person, and I couldn't have finished this guide without her help

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#12

Posted 07 July 2016 - 07:26 PM Edited by RedDagger, 07 July 2016 - 07:31 PM.

adds up for investment compact rifle , double recoil but biggest mag size ( especially with drum ) in driver's seat access . its useful for tug sale or even piracy
 
for aircraft , DO NOT fly past the valkyries because their incredible accuracy makes AI snipers look like a child's play . armor will not protect your cockpit from fire so try not fly into them or even bailout ( even if the plane is intact , you'll be spawnkilled by valkyries ) . valkyrie piloted by NPC capable catching up cuban 800 and with ability to fire at impossible angle ( unlike buzzards and savages , their auto-aim are far better than those two since the miniguns are manned separately ) . and if no way beating it , well change session but at cost of few crates
 
making heist ( setup or finale ) is also good thing since you'll be transported to the apartment . before that , you also must have an apartment that is close enough to the office ( as well that apartment must have the heist )
 
if you doesn't own any armored vehicles but own medium garages , well renting a rumpo custom also helps for gunfight . just be sure not to turn sharply
 
while its expensive to own , yacht's defenses perhaps may able to fend off pursuing helicopters . however , its another 25k to spent for right spot to lure the buzzards or valkyries . and if the helicopter are sinked when you try to salvage a crates , you can use the yacht's helicopter instead . if enough time , take it to your jacuzzi to heal yourself
 
sometimes , the buying vehicles come with securicar stockade . though its slow , it actually capable resisting sticky bombs more than rhino and insurgent would . the weight makes it ideal for ramming and narrow windows makes it difficult to kill the driver
 
ran out of snacks and armor ? CEO's ability doubles as ace card and last resort , just buy armor and bullshark via CEO ability and you'll gain tremendous durability for short period of time

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#13

Posted 07 July 2016 - 08:04 PM

Great guide Icantthinkofonew, good job
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#14

Posted 07 July 2016 - 08:12 PM Edited by jackrobot, 07 July 2016 - 08:15 PM.

$18,000 for 3 crates. You put $16,000 : )

 

Another method for being Solo in a Public Lobby (PC Only) http://imgur.com/a/3ju3z Credit to Perez84.

 

Very good guide btw.

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#15

Posted 07 July 2016 - 08:31 PM Edited by Icantthinkofonew, 07 July 2016 - 09:23 PM.

$18,000 for 3 crates. You put $16,000 : )

 

Another method for being Solo in a Public Lobby (PC Only) http://imgur.com/a/3ju3z Credit to Perez84.

 

Very good guide btw.

Ah yes, I missed that - than you, it's fixed now.  :^:

 

Thanks for the method for a solo session as well, and the kind words. I appreciate it.

 

Great guide Icantthinkofonew, good job

Thank you a ton.  :) Couldn't have done it without your help though, so it's as much yours as it is mine.

 

 

Spoiler

All great tips, and stuff I didn't come up with myself. Thank you for adding.

 

Oh, and sorry for the way this was a little jumbled earlier - was quite a lot to write, so it needed work. But it's all good now.

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#16

Posted 07 July 2016 - 10:32 PM Edited by Sky_Light12, 07 July 2016 - 10:32 PM.

other than renting rumpo custom , borrowing police riot also works . like stockade , its nearly bulletproof coupled with narrow window and stickybomb resistance ( in addition of having sirens , free armor upon entry and additional passenger hanging sides )

it can be obtained by stealing it at some police station or call lester " locate a car "

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#17

Posted 07 July 2016 - 11:26 PM

Sting operation:
 
Time to step things up a notch with something a little more difficult.
 
This starts similar to the others - you're given the location of a vehicle, and you head off to get in the vehicle. Once you get in the vehicle though, your assistant will text you, warning you it's a trap. A little late though, since you'll either have three stars worth of cops all over you, or a large ambush from gang members (sting operations can be set up by either cops or crooks).
 
You can bypass most of this, to an extent anyway. How? Hit them first, and hit hard.
 
Whenever you're told to collect a vehicle, you have to be careful and look out before getting in. If it's a trap, enemy vehicles will be waiting (either unmarked police cruisers, or large trucks with gang members in). Sting operations often take place around alleys and small spaces, where the enemy vehicles will wait to close off any exits and trap you in.
 
An effective way of spotting traps before they have is to be in a Buzzard (or other vehicle with lock on missiles), and keep your homing missiles equipped. Your aircraft will lock onto any enemy AI players, so you'll quickly know if something's a trap or not.
 
Here's a video:
 
https://www.youtube....h?v=n5ZBClF_L_o
 
Once you're in the vehicle, you still have to get it back to your warehouse. If the trap has been set up by a gang, you can be sure they'll come after you. Make sure you have snacks on you.
 
The same applies if it was the police who set up the trap. Although, you have the additional problem of having a 3 star wanted level.
 
Don't use the remove wanted level from the SecuroServ menu; it's very overpriced. Instead call Lester and get him to remove your wanted level. More or less the same thing, but for a tiny fraction of the price.
 
If you're really tight with money, you can wait until you're near your warehouse before you call Lester - your wanted level will drop to 1 star, so you'll pay less to get rid of it. A few hundred dollars less anyway.

Technically, a sting operation is a crime fighting technique. The basic premise is that an opportunity to commit a crime is set up, police watch, and apprehend anyone taking advantage of the opportunity. Gangs cannot initiate sting operations. When gangs do what you're talking about, it's simply called an ambush.

A sting operation cannot be detected by relying on your Buzzard's homing missiles to lock onto the police vehicles. The undercover police vehicles do not trigger the homing ability until the trap is sprung.

You can only detect a sting operation visually, by looking for the unmarked police cars. There are always three: two Staniers and one Granger. If you come up to the area where the cargo vehicle is, and it's just sitting there with the back doors still closed, be suspicious. Look around. At least one of the undercover vehicles should be fairly easily visible from the area of the cargo vehicle.

There are two easy ways of dealing with a sting operation. The first way is to throw sticky bombs on the ground next to each police car. It is important that you do not throw them on or at the police, or do not otherwise attack or show aggression towards the police, because this will trigger an instant wanted level. So throw a sticky bomb on the ground next to each police car, so that when you detonate them, the police cars will be caught in the explosions. Plant all three bombs, then detonate. Using this method, you should not get any wanted level at all, and then it's just a simple matter of driving the cargo vehicle to your warehouse. You shouldn't have any further trouble.

Here's my own video of this method:
https://youtu.be/wT21-ChboPE

The second way to deal with a sting is to walk up to the cargo vehicle, pull out your phone, dial Lester, and highlight the ability to lose the cops, which will be unavailable since you don't have a wanted level yet. Then enter the vehicle, and as soon as you get a wanted level, use the lose cops ability from Lester. I have not personally tested this method in a sting operation, but the same tactic works in some other situations. This method has the advantage of being quicker and cheaper, since you don't waste time planting sticky bombs.
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#18

Posted 07 July 2016 - 11:45 PM Edited by Icantthinkofonew, 08 July 2016 - 09:33 PM.

 

Spoiler

 

Technicalities aside, what the gang members do is (for the purposes outlined by this guide) essentially the same thing. Also, you can lock onto the gang members when they've set up a trap for you. I can't guarantee that for the cops (though I'd assume them to be the same), but you can definitely lock onto the gang members. Perhaps it's different with the police? I will see for myself and edit accordingly.

 

Thanks for contributing the sticky bomb method; more knowledge is always good. I just blast them from my Buzzard myself, since the missiles are free. Can get a bit chaotic, but it works for me. I might give that a try though. Plus it's always good to have multiple things you can try out.


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#19

Posted 08 July 2016 - 08:35 PM

I've removed the later part of that discussion since it wasn't going anywhere and was filling up the thread - once you've made your point in a thread, it's often best to take it to PMs to avoid this ;)

Thanks!
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#20

Posted 08 July 2016 - 09:32 PM Edited by JRebbert512, 08 July 2016 - 09:37 PM.

Bearing the previous post from RedDagger in mind, I will say only this.

Spoiler

Technicalities aside, what the gang members do is essentially the same thing. Also, you can lock onto the gang members when they've set up a trap for you. I can't guarantee that for the cops (though I'd assume them to be the same), but you can definitely lock onto the gang members. Perhaps it's different with the police? I will see for myself and edit accordingly.
The method of simply blowing everything up with a Buzzard's homing launcher works great for a gang ambush. But you are correct that it is different for the cops. The cops cannot be locked on to until you get a wanted level. That fact alone, whether the technical differences are ignored or appreciated, make for a very different set of tactics.
 

Thanks for contributing the sticky bomb method; more knowledge is always good. I just blast them from my Buzzard myself, since the missiles are free. Can get a bit chaotic, but it works for me. I might give that a try though.

The second method I mentioned has now been tested by myself, and after seeing how it works, is now the method I would recommend for dealing with a sting. But only for a sting, which means where the police are waiting for you; for a gang ambush, the method of blowing up everything with a Buzzard is still probably best.

To recap, the method I am now suggesting is where you simply walk up to the cargo delivery vehicle, get out your phone, call Lester, highlight his lose cops ability, then enter the vehicle. As soon as you get a wanted level, use the lose cops ability. The cops will instantly switch to ignoring you, and they'll drive away. Then you are free to simply drive the cargo delivery vehicle back to your warehouse unimpeded.

The cops are clumsy drivers, so when they're driving away, be careful not to bump into their vehicles.

I cannot conceive of a quicker way to deal with a sting, since you don't take up any time fighting anyone. You simply go to the vehicle, make a call, get in, and drive away. The total cost is $600 for Leater, so it's not free, but any method that involves fighting is probably going to cost you in body armor, and since you'll then have to escape the cops in a delivery vehicle, you'll probably end up using Lester anyway. It is only my opinion but I think that $600 is a small price to pay for saving all the time and hassle of dealing with a sting (police ambush) any other way.


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#21

Posted 08 July 2016 - 10:05 PM Edited by Icantthinkofonew, 09 July 2016 - 04:28 AM.

-snip-

 

This is all good information, and I'd like to thank you for contributing to the thread.

 

For me, I fly the Buzzard a lot, so I'm able to get the police vehicles (even with non-homing missiles) without much trouble. This means I can get it done cheaper (the wanted level is reduced to one star when you're near the warehouse), and this can be done without calling Lester (thereby removing the rank-lock of 21 that's needed for that).

 

But not everyone can get the cars with non-homing missiles, and even for those who can, they can't necessarily do it as quickly as I do. In that situation, your method is clearly more viable. Not to mention that at any rate, it's easier.

 

Edit: Just in case (for some strange reason) anyone doesn't believe it can be done without homing missiles, here it is:

 


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#22

Posted 08 July 2016 - 11:37 PM

I often think 2 crates at a time solo is best. I can usually do like 9 collections (18 crates) of those an hour if I'm super focused whereas I can generally do approx 6.5x 3 crate runs an hour, or 20 total.

 

Example 1 M warehouse: 21 2 crate runs, costs 84k, sells in a lobby with a few other people for about 900k. Approx total time, 2 h 45 min and 800k profit.

 

Example 2                       : 13 3 crate and 1 2 crate run, approx time 110 minutes, cost 160. Sell in a public lobby with a few people, about 2h 30 min, 750k profit

 

But remember that doing more runs gets you closer to a special item, which is insanely profitable. Add another 15k an hour to method 1 with that said.

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#23

Posted 08 July 2016 - 11:46 PM Edited by Icantthinkofonew, 08 July 2016 - 11:47 PM.

-snip-

I hadn't thought about the special items actually. I might have to rethink what I suggest is the best amount to order.

 

How much do you get for waiting until a warehouse is full compared to, say, half-full? I know how much it gets you in total, but I'm not entirely sure what bonus you get for stacking.

 

I don't know if I'd recommend selling in a public session though, pretty risky.


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#24

Posted 09 July 2016 - 12:05 AM Edited by rlk232, 09 July 2016 - 12:06 AM.

 

-snip-

I hadn't thought about the special items actually. I might have to rethink what I suggest is the best amount to order.

 

How much do you get for waiting until a warehouse is full compared to, say, half-full? I know how much it gets you in total, but I'm not entirely sure what bonus you get for stacking.

 

I don't know if I'd recommend selling in a public session though, pretty risky.

 

 

Owning a large warehouse, 50 items is 18k and 90 is 19k. No reason to go for the full 111 really. Also, I primarily sell from my M warehouse in public, and rake in around $950k w little risk. Have a friend, use ghost org and call a M/W heli as back up. An extra 200k ain't bad. It's worth it because if someone's really on you and you know you're in trouble, pull the plug. You'll only lose like 2 crates there. I'm anal about certain things, so for the L warehouse, I get a sense of pride filling it all the way, then generally find a really friendly session with only a few people and ask them all to truce. 2.222m is nice but toss on another 6-8% and it becomes about 2.4m, even better.

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#25

Posted 09 July 2016 - 12:11 AM

Owning a large warehouse, 50 items is 18k and 90 is 19k. No reason to go for the full 111 really. Also, I primarily sell from my M warehouse in public, and rake in around $950k w little risk. Have a friend, use ghost org and call a M/W heli as back up. An extra 200k ain't bad. It's worth it because if someone's really on you and you know you're in trouble, pull the plug. You'll only lose like 2 crates there. I'm anal about certain things, so for the L warehouse, I get a sense of pride filling it all the way, then generally find a really friendly session with only a few people and ask them all to truce. 2.222m is nice but toss on another 6-8% and it becomes about 2.4m, even better.

 

I'm gonna have to recalculate the right amount to order then, bearing in mind the special items. I'll definitely update the OP if this turns out to be a better way.

 

And I might just stop filling my warehouses all the way now lol.


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#26

Posted 09 July 2016 - 04:03 PM

Great guide I learned a few things. I never even thought about using tear gas. For the sting operation I just walk up to the vehicle and ring lester and hover over remove wanted level and as soon as I'm in the vehicle I get rid of my wanted level before the cops have even had a chance to fire a bullet in the end it's cheaper than waiting to get to the warehouse because you don't have to spend $500 to replace your body armor. The Buzzard would be cheaper but I'm scared of blowing up the vehicle and I don't own one on my second account yet. 

 

I've found the best way to get into a solo public session is by doing jobs. I start up a quick race I made and quit at the vote screen I just keep doing that until I'm alone it doesn't usually take too long. I've tried the video method but with 2 tabs I usually get into busy sessions and anymore than 2 tabs I just keep timing out.

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#27

Posted 09 July 2016 - 05:36 PM

Great thread. I would add that it is always worth trying to catch crate in the air because it saves time. When there is normal crate drop it is easier because you have only to stay with buzzard at the icon place of create and it will fall on you. With valkyria it is way harder but still possible.

 

 

If i come up with something more wil post it here. Feel free to add it to your guide if you think it is helpfull

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#28

Posted 09 July 2016 - 05:49 PM

Spoiler

Definitely; thank you for contributing!  :^:


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#29

Posted 10 July 2016 - 12:15 PM

Something I think might help.

 

When doing plane deliveries at night, use night vision goggles to lookout for Fairyweather choppers with their flashing strobe lights.

 

From that you can either hit those dropoffs last or land and call for the Buzzard 

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#30

Posted 10 July 2016 - 05:55 PM

 

Something I think might help.

 

When doing plane deliveries at night, use night vision goggles to lookout for Fairyweather choppers with their flashing strobe lights.

 

From that you can either hit those dropoffs last or land and call for the Buzzard 

 

I will definitely check that out next time I get one of those deliveries. If it lets you see them from far enough, could be very handy. Thanks for contributing.  :^:





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